1 /* 2 * Copyright (C) 2007 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 package android.graphics; 18 19 import java.io.InputStream; 20 import java.io.OutputStream; 21 22 /** 23 * A Picture records drawing calls (via the canvas returned by beginRecording) 24 * and can then play them back into Canvas (via {@link Picture#draw(Canvas)} or 25 * {@link Canvas#drawPicture(Picture)}).For most content (e.g. text, lines, rectangles), 26 * drawing a sequence from a picture can be faster than the equivalent API 27 * calls, since the picture performs its playback without incurring any 28 * method-call overhead. 29 */ 30 public class Picture { 31 private Canvas mRecordingCanvas; 32 private final int mNativePicture; 33 34 /** 35 * @hide 36 */ 37 public final boolean createdFromStream; 38 39 private static final int WORKING_STREAM_STORAGE = 16 * 1024; 40 41 /** 42 * Creates an empty picture that is ready to record. 43 */ 44 public Picture() { 45 this(nativeConstructor(0), false); 46 } 47 48 /** 49 * Create a picture by making a copy of what has already been recorded in 50 * src. The contents of src are unchanged, and if src changes later, those 51 * changes will not be reflected in this picture. 52 */ 53 public Picture(Picture src) { 54 this(nativeConstructor(src != null ? src.mNativePicture : 0), false); 55 } 56 57 /** 58 * To record a picture, call beginRecording() and then draw into the Canvas 59 * that is returned. Nothing we appear on screen, but all of the draw 60 * commands (e.g. {@link Canvas#drawRect(Rect, Paint)}) will be recorded. 61 * To stop recording, call endRecording(). After endRecording() the Canvas 62 * that was returned must no longer be used, and nothing should be drawn 63 * into it. 64 */ 65 public Canvas beginRecording(int width, int height) { 66 int ni = nativeBeginRecording(mNativePicture, width, height); 67 mRecordingCanvas = new RecordingCanvas(this, ni); 68 return mRecordingCanvas; 69 } 70 71 /** 72 * Call endRecording when the picture is built. After this call, the picture 73 * may be drawn, but the canvas that was returned by beginRecording must not 74 * be used anymore. This is automatically called if {@link Picture#draw} 75 * or {@link Canvas#drawPicture(Picture)} is called. 76 */ 77 public void endRecording() { 78 if (mRecordingCanvas != null) { 79 mRecordingCanvas = null; 80 nativeEndRecording(mNativePicture); 81 } 82 } 83 84 /** 85 * Get the width of the picture as passed to beginRecording. This 86 * does not reflect (per se) the content of the picture. 87 */ 88 public native int getWidth(); 89 90 /** 91 * Get the height of the picture as passed to beginRecording. This 92 * does not reflect (per se) the content of the picture. 93 */ 94 public native int getHeight(); 95 96 /** 97 * Draw this picture on the canvas. The picture may have the side effect 98 * of changing the matrix and clip of the canvas. 99 * 100 * <p> 101 * <strong>Note:</strong> This forces the picture to internally call 102 * {@link Picture#endRecording()} in order to prepare for playback. 103 * 104 * @param canvas The picture is drawn to this canvas 105 */ 106 public void draw(Canvas canvas) { 107 if (mRecordingCanvas != null) { 108 endRecording(); 109 } 110 nativeDraw(canvas.mNativeCanvas, mNativePicture); 111 } 112 113 /** 114 * Create a new picture (already recorded) from the data in the stream. This 115 * data was generated by a previous call to writeToStream(). Pictures that 116 * have been persisted across device restarts are not guaranteed to decode 117 * properly and are highly discouraged. 118 * 119 * <p> 120 * <strong>Note:</strong> a picture created from an input stream cannot be 121 * replayed on a hardware accelerated canvas. 122 * 123 * @see #writeToStream(java.io.OutputStream) 124 * @deprecated The recommended alternative is to not use writeToStream and 125 * instead draw the picture into a Bitmap from which you can persist it as 126 * raw or compressed pixels. 127 */ 128 @Deprecated 129 public static Picture createFromStream(InputStream stream) { 130 return new Picture(nativeCreateFromStream(stream, new byte[WORKING_STREAM_STORAGE]), true); 131 } 132 133 /** 134 * Write the picture contents to a stream. The data can be used to recreate 135 * the picture in this or another process by calling createFromStream(...) 136 * The resulting stream is NOT to be persisted across device restarts as 137 * there is no guarantee that the Picture can be successfully reconstructed. 138 * 139 * <p> 140 * <strong>Note:</strong> a picture created from an input stream cannot be 141 * replayed on a hardware accelerated canvas. 142 * 143 * @see #createFromStream(java.io.InputStream) 144 * @deprecated The recommended alternative is to draw the picture into a 145 * Bitmap from which you can persist it as raw or compressed pixels. 146 */ 147 @Deprecated 148 public void writeToStream(OutputStream stream) { 149 // do explicit check before calling the native method 150 if (stream == null) { 151 throw new NullPointerException(); 152 } 153 if (!nativeWriteToStream(mNativePicture, stream, 154 new byte[WORKING_STREAM_STORAGE])) { 155 throw new RuntimeException(); 156 } 157 } 158 159 protected void finalize() throws Throwable { 160 try { 161 nativeDestructor(mNativePicture); 162 } finally { 163 super.finalize(); 164 } 165 } 166 167 final int ni() { 168 return mNativePicture; 169 } 170 171 private Picture(int nativePicture, boolean fromStream) { 172 if (nativePicture == 0) { 173 throw new RuntimeException(); 174 } 175 mNativePicture = nativePicture; 176 createdFromStream = fromStream; 177 } 178 179 // return empty picture if src is 0, or a copy of the native src 180 private static native int nativeConstructor(int nativeSrcOr0); 181 private static native int nativeCreateFromStream(InputStream stream, 182 byte[] storage); 183 private static native int nativeBeginRecording(int nativeCanvas, 184 int w, int h); 185 private static native void nativeEndRecording(int nativeCanvas); 186 private static native void nativeDraw(int nativeCanvas, int nativePicture); 187 private static native boolean nativeWriteToStream(int nativePicture, 188 OutputStream stream, byte[] storage); 189 private static native void nativeDestructor(int nativePicture); 190 191 private static class RecordingCanvas extends Canvas { 192 private final Picture mPicture; 193 194 public RecordingCanvas(Picture pict, int nativeCanvas) { 195 super(nativeCanvas); 196 mPicture = pict; 197 } 198 199 @Override 200 public void setBitmap(Bitmap bitmap) { 201 throw new RuntimeException( 202 "Cannot call setBitmap on a picture canvas"); 203 } 204 205 @Override 206 public void drawPicture(Picture picture) { 207 if (mPicture == picture) { 208 throw new RuntimeException( 209 "Cannot draw a picture into its recording canvas"); 210 } 211 super.drawPicture(picture); 212 } 213 } 214 } 215 216