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    Searched defs:debug_state (Results 1 - 6 of 6) sorted by null

  /external/chromium_org/cc/layers/
heads_up_display_layer_impl.cc 188 const LayerTreeDebugState& debug_state = layer_tree_impl()->debug_state(); local
195 if (debug_state.show_fps_counter) {
201 if (debug_state.continuous_painting) {
215 if (debug_state.ShowMemoryStats()) {
229 const LayerTreeDebugState& debug_state = layer_tree_impl()->debug_state(); local
231 if (debug_state.ShowHudRects())
235 if (debug_state.continuous_painting) {
238 } else if (debug_state.show_fps_counter)
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  /external/chromium_org/cc/trees/
layer_tree_host.h 199 void SetDebugState(const LayerTreeDebugState& debug_state);
200 const LayerTreeDebugState& debug_state() const { return debug_state_; } function in class:cc::LayerTreeHost
layer_tree_impl.cc 622 const LayerTreeDebugState& LayerTreeImpl::debug_state() const { function in class:cc::LayerTreeImpl
623 return layer_tree_host_impl_->debug_state();
layer_tree_host_impl.h 354 const LayerTreeDebugState& debug_state() const { return debug_state_; } function in class:cc::LayerTreeHostImpl
layer_tree_host_unittest_context.cc 992 LayerTreeDebugState debug_state; variable
993 debug_state.show_property_changed_rects = true;
994 layer_tree_host()->SetDebugState(debug_state); variable
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  /external/chromium_org/content/renderer/gpu/
render_widget_compositor.cc 337 cc::LayerTreeDebugState current = layer_tree_host_->debug_state();
539 cc::LayerTreeDebugState debug_state = layer_tree_host_->debug_state(); local
540 debug_state.show_fps_counter = show;
541 layer_tree_host_->SetDebugState(debug_state);
545 cc::LayerTreeDebugState debug_state = layer_tree_host_->debug_state(); local
546 debug_state.show_paint_rects = show;
547 layer_tree_host_->SetDebugState(debug_state);
551 cc::LayerTreeDebugState debug_state = layer_tree_host_->debug_state() local
557 cc::LayerTreeDebugState debug_state = layer_tree_host_->debug_state(); local
563 cc::LayerTreeDebugState debug_state = layer_tree_host_->debug_state(); local
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