/external/chromium_org/gpu/command_buffer/client/ |
gl_in_process_context.h | 40 int32 depth_size; member in struct:gpu::GLInProcessContextAttribs
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/external/chromium_org/gpu/gles2_conform_support/egl/ |
display.cc | 148 EGLint depth_size = 0; local 151 GetConfigAttrib(config, EGL_DEPTH_SIZE, &depth_size); 156 attribs.push_back(depth_size);
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/external/chromium_org/third_party/libwebp/utils/ |
huffman_encode.c | 351 const int depth_size = tree->num_symbols; local 355 while (i < depth_size) { 359 while (k < depth_size && tree->code_lengths[k] == value) ++k;
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/external/webp/src/utils/ |
huffman_encode.c | 351 const int depth_size = tree->num_symbols; local 355 while (i < depth_size) { 359 while (k < depth_size && tree->code_lengths[k] == value) ++k;
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/external/qemu/distrib/sdl-1.2.15/src/video/ |
SDL_sysvideo.h | 299 int depth_size; member in struct:SDL_VideoDevice::__anon25017
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/sdk/emulator/opengl/host/libs/Translator/EGL/ |
EglImp.cpp | 295 EGLint depth_size = 0; local 370 depth_size = attrib_list[i+1]; 451 EglConfig dummy(red_size,green_size,blue_size,alpha_size,caveat,config_id,depth_size, [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/glx/xlib/ |
glx_api.c | 167 GLint depth_size, GLint stencil_size, 198 if (stencil_size > 0 && depth_size > 0) 199 depth_size = 24; 223 && (v->mesa_visual.depthBits >= depth_size || depth_size == 0) 241 depth_size, stencil_size, 671 GLint depth_size = 0; local 778 depth_size = *parselist++; 981 depth_size = 24; /* if Z and stencil, always use 24+8 format */ 982 else if (depth_size > 24 [all...] |
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/x11/ |
fakeglx.c | 268 GLint depth_size, GLint stencil_size, 320 && (v->mesa_visual.depthBits >= depth_size || depth_size == 0) 338 depth_size, stencil_size, 901 GLint depth_size = 0; local 1008 depth_size = *parselist++; [all...] |
/external/mesa3d/src/gallium/state_trackers/glx/xlib/ |
glx_api.c | 167 GLint depth_size, GLint stencil_size, 198 if (stencil_size > 0 && depth_size > 0) 199 depth_size = 24; 223 && (v->mesa_visual.depthBits >= depth_size || depth_size == 0) 241 depth_size, stencil_size, 671 GLint depth_size = 0; local 778 depth_size = *parselist++; 981 depth_size = 24; /* if Z and stencil, always use 24+8 format */ 982 else if (depth_size > 24 [all...] |
/external/mesa3d/src/mesa/drivers/x11/ |
fakeglx.c | 268 GLint depth_size, GLint stencil_size, 320 && (v->mesa_visual.depthBits >= depth_size || depth_size == 0) 338 depth_size, stencil_size, 901 GLint depth_size = 0; local 1008 depth_size = *parselist++; [all...] |