gl_surface_wgl.cc | 134 HDC device_context() const { return device_context_; } function in class:gfx::__anon14988::DisplayWGL 168 HGLRC gl_context = wglCreateContext(wgl_display->device_context()); 173 if (!wglMakeCurrent(wgl_display->device_context(), gl_context)) { 192 return g_display->device_context(); 318 pbuffer_ = wglCreatePbufferARB(g_display->device_context(),
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