1 /* 2 * Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies) 3 * Copyright (C) 2009 Antonio Gomes <tonikitoo (at) webkit.org> 4 * 5 * This library is free software; you can redistribute it and/or 6 * modify it under the terms of the GNU Library General Public 7 * License as published by the Free Software Foundation; either 8 * version 2 of the License, or (at your option) any later version. 9 * 10 * This library is distributed in the hope that it will be useful, 11 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 13 * Library General Public License for more details. 14 * 15 * You should have received a copy of the GNU Library General Public License 16 * along with this library; see the file COPYING.LIB. If not, write to 17 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, 18 * Boston, MA 02110-1301, USA. 19 */ 20 21 #ifndef SpatialNavigation_h 22 #define SpatialNavigation_h 23 24 #include "core/dom/Node.h" 25 #include "core/html/HTMLFrameOwnerElement.h" 26 #include "core/page/FocusDirection.h" 27 #include "platform/geometry/LayoutRect.h" 28 29 #include <limits> 30 31 namespace WebCore { 32 33 class Element; 34 class Frame; 35 class HTMLAreaElement; 36 class IntRect; 37 class RenderObject; 38 39 inline long long maxDistance() 40 { 41 return std::numeric_limits<long long>::max(); 42 } 43 44 inline int fudgeFactor() 45 { 46 return 2; 47 } 48 49 bool isSpatialNavigationEnabled(const Frame*); 50 51 // Spatially speaking, two given elements in a web page can be: 52 // 1) Fully aligned: There is a full intersection between the rects, either 53 // vertically or horizontally. 54 // 55 // * Horizontally * Vertically 56 // _ 57 // |_| _ _ _ _ _ _ 58 // |_|...... _ |_|_|_|_|_|_| 59 // |_| |_| . . 60 // |_|......|_| OR . . 61 // |_| |_| . . 62 // |_|......|_| _ _ _ _ 63 // |_| |_|_|_|_| 64 // 65 // 66 // 2) Partially aligned: There is a partial intersection between the rects, either 67 // vertically or horizontally. 68 // 69 // * Horizontally * Vertically 70 // _ _ _ _ _ _ 71 // |_| |_|_|_|_|_| 72 // |_|.... _ OR . . 73 // |_| |_| . . 74 // |_|....|_| ._._ _ 75 // |_| |_|_|_| 76 // |_| 77 // 78 // 3) Or, otherwise, not aligned at all. 79 // 80 // * Horizontally * Vertically 81 // _ _ _ _ _ 82 // |_| |_|_|_|_| 83 // |_| . 84 // |_| . 85 // . OR . 86 // _ . ._ _ _ _ _ 87 // |_| |_|_|_|_|_| 88 // |_| 89 // |_| 90 // 91 // "Totally Aligned" elements are preferable candidates to move 92 // focus to over "Partially Aligned" ones, that on its turns are 93 // more preferable than "Not Aligned". 94 enum RectsAlignment { 95 None = 0, 96 Partial, 97 Full 98 }; 99 100 struct FocusCandidate { 101 FocusCandidate() 102 : visibleNode(0) 103 , focusableNode(0) 104 , enclosingScrollableBox(0) 105 , distance(maxDistance()) 106 , parentDistance(maxDistance()) 107 , alignment(None) 108 , parentAlignment(None) 109 , isOffscreen(true) 110 , isOffscreenAfterScrolling(true) 111 { 112 } 113 114 FocusCandidate(Node* n, FocusDirection); 115 explicit FocusCandidate(HTMLAreaElement* area, FocusDirection); 116 bool isNull() const { return !visibleNode; } 117 bool inScrollableContainer() const { return visibleNode && enclosingScrollableBox; } 118 bool isFrameOwnerElement() const { return visibleNode && visibleNode->isFrameOwnerElement(); } 119 Document* document() const { return visibleNode ? &visibleNode->document() : 0; } 120 121 // We handle differently visibleNode and FocusableNode to properly handle the areas of imagemaps, 122 // where visibleNode would represent the image element and focusableNode would represent the area element. 123 // In all other cases, visibleNode and focusableNode are one and the same. 124 Node* visibleNode; 125 Node* focusableNode; 126 Node* enclosingScrollableBox; 127 long long distance; 128 long long parentDistance; 129 RectsAlignment alignment; 130 RectsAlignment parentAlignment; 131 LayoutRect rect; 132 bool isOffscreen; 133 bool isOffscreenAfterScrolling; 134 }; 135 136 bool hasOffscreenRect(Node*, FocusDirection direction = FocusDirectionNone); 137 bool scrollInDirection(Frame*, FocusDirection); 138 bool scrollInDirection(Node* container, FocusDirection); 139 bool canScrollInDirection(const Node* container, FocusDirection); 140 bool canScrollInDirection(const Frame*, FocusDirection); 141 bool canBeScrolledIntoView(FocusDirection, const FocusCandidate&); 142 bool areElementsOnSameLine(const FocusCandidate& firstCandidate, const FocusCandidate& secondCandidate); 143 void distanceDataForNode(FocusDirection, const FocusCandidate& current, FocusCandidate& candidate); 144 Node* scrollableEnclosingBoxOrParentFrameForNodeInDirection(FocusDirection, Node*); 145 LayoutRect nodeRectInAbsoluteCoordinates(Node*, bool ignoreBorder = false); 146 LayoutRect frameRectInAbsoluteCoordinates(Frame*); 147 LayoutRect virtualRectForDirection(FocusDirection, const LayoutRect& startingRect, LayoutUnit width = 0); 148 LayoutRect virtualRectForAreaElementAndDirection(HTMLAreaElement*, FocusDirection); 149 HTMLFrameOwnerElement* frameOwnerElement(FocusCandidate&); 150 151 } // namspace WebCore 152 153 #endif // SpatialNavigation_h 154