1 /* 2 * Copyright (c) 2011 Google Inc. All rights reserved. 3 * 4 * Redistribution and use in source and binary forms, with or without 5 * modification, are permitted provided that the following conditions are 6 * met: 7 * 8 * * Redistributions of source code must retain the above copyright 9 * notice, this list of conditions and the following disclaimer. 10 * * Redistributions in binary form must reproduce the above 11 * copyright notice, this list of conditions and the following disclaimer 12 * in the documentation and/or other materials provided with the 13 * distribution. 14 * * Neither the name of Google Inc. nor the names of its 15 * contributors may be used to endorse or promote products derived from 16 * this software without specific prior written permission. 17 * 18 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 19 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 20 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 29 */ 30 31 #include "config.h" 32 #include "bindings/v8/WorkerScriptDebugServer.h" 33 34 #include "bindings/v8/V8ScriptRunner.h" 35 #include "core/inspector/ScriptDebugListener.h" 36 #include "core/inspector/WorkerDebuggerAgent.h" 37 #include "core/workers/WorkerGlobalScope.h" 38 #include "core/workers/WorkerThread.h" 39 #include <v8.h> 40 #include "wtf/MessageQueue.h" 41 42 43 namespace WebCore { 44 45 WorkerScriptDebugServer::WorkerScriptDebugServer(WorkerGlobalScope* workerGlobalScope, const String& mode) 46 : ScriptDebugServer(v8::Isolate::GetCurrent()) 47 , m_listener(0) 48 , m_workerGlobalScope(workerGlobalScope) 49 , m_debuggerTaskMode(mode) 50 { 51 ASSERT(m_isolate); 52 } 53 54 void WorkerScriptDebugServer::addListener(ScriptDebugListener* listener) 55 { 56 v8::HandleScope scope(m_isolate); 57 v8::Local<v8::Context> debuggerContext = v8::Debug::GetDebugContext(); 58 v8::Context::Scope contextScope(debuggerContext); 59 60 ASSERT(!m_listener); 61 m_listener = listener; 62 63 ensureDebuggerScriptCompiled(); 64 v8::Local<v8::Object> debuggerScript = m_debuggerScript.newLocal(m_isolate); 65 ASSERT(!debuggerScript->IsUndefined()); 66 v8::Debug::SetDebugEventListener2(&WorkerScriptDebugServer::v8DebugEventCallback, v8::External::New(m_isolate, this)); 67 68 v8::Handle<v8::Function> getScriptsFunction = v8::Local<v8::Function>::Cast(debuggerScript->Get(v8AtomicString(m_isolate, "getWorkerScripts"))); 69 v8::Handle<v8::Value> value = V8ScriptRunner::callInternalFunction(getScriptsFunction, debuggerScript, 0, 0, m_isolate); 70 if (value.IsEmpty()) 71 return; 72 ASSERT(!value->IsUndefined() && value->IsArray()); 73 v8::Handle<v8::Array> scriptsArray = v8::Handle<v8::Array>::Cast(value); 74 for (unsigned i = 0; i < scriptsArray->Length(); ++i) 75 dispatchDidParseSource(listener, v8::Handle<v8::Object>::Cast(scriptsArray->Get(v8::Integer::New(i, m_isolate)))); 76 } 77 78 void WorkerScriptDebugServer::removeListener(ScriptDebugListener* listener) 79 { 80 ASSERT(m_listener == listener); 81 continueProgram(); 82 m_listener = 0; 83 v8::Debug::SetDebugEventListener2(0); 84 } 85 86 void WorkerScriptDebugServer::interruptAndRunTask(PassOwnPtr<Task> task) 87 { 88 interruptAndRun(task, m_isolate); 89 } 90 91 ScriptDebugListener* WorkerScriptDebugServer::getDebugListenerForContext(v8::Handle<v8::Context>) 92 { 93 // There is only one worker context in isolate. 94 return m_listener; 95 } 96 97 void WorkerScriptDebugServer::runMessageLoopOnPause(v8::Handle<v8::Context>) 98 { 99 MessageQueueWaitResult result; 100 do { 101 result = m_workerGlobalScope->thread()->runLoop().runInMode(m_workerGlobalScope, m_debuggerTaskMode); 102 // Keep waiting until execution is resumed. 103 } while (result == MessageQueueMessageReceived && isPaused()); 104 105 // The listener may have been removed in the nested loop. 106 if (m_listener) 107 m_listener->didContinue(); 108 } 109 110 void WorkerScriptDebugServer::quitMessageLoopOnPause() 111 { 112 // Nothing to do here in case of workers since runMessageLoopOnPause will check for paused state after each debugger command. 113 } 114 115 } // namespace WebCore 116