1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #ifndef UI_BASE_MODELS_BUTTON_MENU_ITEM_MODEL_H_ 6 #define UI_BASE_MODELS_BUTTON_MENU_ITEM_MODEL_H_ 7 8 #include <vector> 9 10 #include "base/strings/string16.h" 11 #include "ui/base/ui_export.h" 12 13 namespace ui { 14 15 // A model representing the rows of buttons that should be inserted in a button 16 // containing menu item. 17 class UI_EXPORT ButtonMenuItemModel { 18 public: 19 // Types of buttons. 20 enum ButtonType { 21 TYPE_SPACE, 22 TYPE_BUTTON, 23 TYPE_BUTTON_LABEL 24 }; 25 26 class UI_EXPORT Delegate { 27 public: 28 // Some command ids have labels that change over time. 29 virtual bool IsItemForCommandIdDynamic(int command_id) const; 30 virtual base::string16 GetLabelForCommandId(int command_id) const; 31 32 // Performs the action associated with the specified command id. 33 virtual void ExecuteCommand(int command_id, int event_flags) = 0; 34 virtual bool IsCommandIdEnabled(int command_id) const; 35 virtual bool DoesCommandIdDismissMenu(int command_id) const; 36 37 protected: 38 virtual ~Delegate() {} 39 }; 40 41 ButtonMenuItemModel(int string_id, ButtonMenuItemModel::Delegate* delegate); 42 ~ButtonMenuItemModel(); 43 44 // Adds a button that will emit |command_id|. All buttons created through 45 // this method will have the same size, based on the largest button. 46 void AddGroupItemWithStringId(int command_id, int string_id); 47 48 // Adds a button that has an icon instead of a label. 49 void AddItemWithImage(int command_id, int icon_idr); 50 51 // Adds a non-clickable button with a desensitized label that doesn't do 52 // anything. Usually combined with IsItemForCommandIdDynamic() to add 53 // information. 54 void AddButtonLabel(int command_id, int string_id); 55 56 // Adds a small horizontal space. 57 void AddSpace(); 58 59 // Returns the number of items for iteration. 60 int GetItemCount() const; 61 62 // Returns what kind of item is at |index|. 63 ButtonType GetTypeAt(int index) const; 64 65 // Changes a position into a command ID. 66 int GetCommandIdAt(int index) const; 67 68 // Whether the label for item |index| changes. 69 bool IsItemDynamicAt(int index) const; 70 71 // Returns the current label value for the button at |index|. 72 base::string16 GetLabelAt(int index) const; 73 74 // If the button at |index| should have an icon instead, returns true and 75 // sets the IDR |icon|. 76 bool GetIconAt(int index, int* icon) const; 77 78 // If the button at |index| should have its size equalized along with all 79 // other items that have their PartOfGroup bit set. 80 bool PartOfGroup(int index) const; 81 82 // Called from implementations. 83 void ActivatedCommand(int command_id); 84 85 // Returns the enabled state of the button at |index|. 86 bool IsEnabledAt(int index) const; 87 88 // Returns whether clicking on the button at |index| dismisses the menu. 89 bool DismissesMenuAt(int index) const; 90 91 // Returns the enabled state of the command specified by |command_id|. 92 bool IsCommandIdEnabled(int command_id) const; 93 94 // Returns whether clicking on |command_id| dismisses the menu. 95 bool DoesCommandIdDismissMenu(int command_id) const; 96 97 const base::string16& label() const { return item_label_; } 98 99 private: 100 // The non-clickable label to the left of the buttons. 101 base::string16 item_label_; 102 103 struct Item; 104 std::vector<Item> items_; 105 106 Delegate* delegate_; 107 108 DISALLOW_COPY_AND_ASSIGN(ButtonMenuItemModel); 109 }; 110 111 } // namespace ui 112 113 #endif // UI_BASE_MODELS_BUTTON_MENU_ITEM_MODEL_H_ 114