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    Searched defs:lum (Results 1 - 9 of 9) sorted by null

  /packages/apps/Gallery2/jni/filters/
highlight.c 27 jfloat* lum = (*env)->GetFloatArrayElements(env, luminanceMap,0); local
34 hsv[0] = (unsigned short) clampMax(lum[((255*v)/4080)]*4080,4080);
  /external/qemu/distrib/sdl-1.2.15/src/video/ps3/
SDL_ps3yuv.c 223 Uint8 *lum, *Cr, *Cb; local
242 lum = (Uint8 *)overlay->pixels[0];
247 lum = (Uint8 *)overlay->pixels[0];
270 hwdata->scaler_parms->y_plane = lum;
286 hwdata->converter_parms->y_plane = lum;
  /frameworks/av/media/libstagefright/codecs/on2/h264dec/source/
h264bsd_image.c 87 u32 *lum, *cb, *cr; local
99 /*lint -save -e826 lum, cb and cr used to copy 4 bytes at the time, disable
101 lum = (u32*)image->luma;
104 ASSERT(!((u32)lum&0x3));
115 *lum++ = tmp1;
116 *lum++ = tmp2;
119 *lum++ = tmp1;
120 *lum++ = tmp2;
121 lum += width-4;
179 u8 *lum, *cb, *cr local
    [all...]
  /external/chromium_org/third_party/skia/src/core/
SkMaskGamma.h 57 U8CPU lum = base; local
59 lum |= base >> i;
61 return lum;
114 U8CPU lum = sk_t_scale255<MAX_LUM_BITS>(i); local
115 SkTMaskGamma_build_correcting_lut(fGammaTables[i], lum, contrast,
SkPaint.cpp 1781 U8CPU lum = SkColorSpaceLuminance::computeLuminance(rec->getPaintGamma(), color); local
    [all...]
  /external/skia/src/core/
SkMaskGamma.h 57 U8CPU lum = base; local
59 lum |= base >> i;
61 return lum;
114 U8CPU lum = sk_t_scale255<MAX_LUM_BITS>(i); local
115 SkTMaskGamma_build_correcting_lut(fGammaTables[i], lum, contrast,
SkPaint.cpp 1792 U8CPU lum = SkColorSpaceLuminance::computeLuminance(rec->getPaintGamma(), color); local
    [all...]
  /external/qemu/distrib/sdl-1.2.15/src/video/
SDL_yuv_sw.c 108 unsigned char *lum, unsigned char *cr,
112 unsigned char *lum, unsigned char *cr,
126 unsigned char *lum, unsigned char *cr,
130 unsigned char *lum, unsigned char *cr,
136 unsigned char *lum, unsigned char *cr,
151 lum2 = lum + cols;
169 L = *lum++;
174 L = *lum++;
198 lum += cols;
206 unsigned char *lum, unsigned char *cr
1173 Uint8 *lum, *Cr, *Cb; local
    [all...]
  /external/qemu/distrib/sdl-1.2.15/src/video/ps2gs/
SDL_gsyuv.c 324 Uint32 *lum, *Cr, *Cb; local
336 lum = (Uint32 *)overlay->pixels[0];
341 lum = (Uint32 *)overlay->pixels[0];
354 lum_src = lum;
385 lum += lum_pitch * 16;

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