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    Searched defs:mMatrices (Results 1 - 5 of 5) sorted by null

  /frameworks/base/libs/hwui/
DisplayListRenderer.h 188 return mMatrices;
276 mMatrices.add(copy);
350 Vector<SkMatrix*> mMatrices;
DisplayList.h 494 Vector<SkMatrix*> mMatrices;
  /frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/
GLES20Canvas.java 139 private float[] mMatrices = new float[INITIAL_RESTORE_STATE_SIZE * MATRIX_SIZE];
271 Matrix.setIdentityM(mMatrices, mCurrentMatrixIndex);
351 Matrix.setIdentityM(mMatrices, mCurrentMatrixIndex);
356 Matrix.translateM(mMatrices, mCurrentMatrixIndex, 0, height, 0);
357 Matrix.scaleM(mMatrices, mCurrentMatrixIndex, 1, -1, 1);
394 Matrix.translateM(mMatrices, mCurrentMatrixIndex, x, y, z);
403 float[] m = mMatrices;
412 Matrix.scaleM(mMatrices, mCurrentMatrixIndex, sx, sy, sz);
422 float[] matrix = mMatrices;
431 float[] currentMatrix = mMatrices;
    [all...]
  /packages/apps/Gallery2/src/com/android/gallery3d/glrenderer/
GLES20Canvas.java 139 private float[] mMatrices = new float[INITIAL_RESTORE_STATE_SIZE * MATRIX_SIZE];
271 Matrix.setIdentityM(mMatrices, mCurrentMatrixIndex);
351 Matrix.setIdentityM(mMatrices, mCurrentMatrixIndex);
356 Matrix.translateM(mMatrices, mCurrentMatrixIndex, 0, height, 0);
357 Matrix.scaleM(mMatrices, mCurrentMatrixIndex, 1, -1, 1);
394 Matrix.translateM(mMatrices, mCurrentMatrixIndex, x, y, z);
403 float[] m = mMatrices;
412 Matrix.scaleM(mMatrices, mCurrentMatrixIndex, sx, sy, sz);
422 float[] matrix = mMatrices;
431 float[] currentMatrix = mMatrices;
    [all...]
  /packages/apps/Launcher3/WallpaperPicker/src/com/android/gallery3d/glrenderer/
GLES20Canvas.java 139 private float[] mMatrices = new float[INITIAL_RESTORE_STATE_SIZE * MATRIX_SIZE];
271 Matrix.setIdentityM(mMatrices, mCurrentMatrixIndex);
351 Matrix.setIdentityM(mMatrices, mCurrentMatrixIndex);
356 Matrix.translateM(mMatrices, mCurrentMatrixIndex, 0, height, 0);
357 Matrix.scaleM(mMatrices, mCurrentMatrixIndex, 1, -1, 1);
394 Matrix.translateM(mMatrices, mCurrentMatrixIndex, x, y, z);
403 float[] m = mMatrices;
412 Matrix.scaleM(mMatrices, mCurrentMatrixIndex, sx, sy, sz);
422 float[] matrix = mMatrices;
431 float[] currentMatrix = mMatrices;
    [all...]

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