Home | History | Annotate | Download | only in client
      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef CONTENT_COMMON_GPU_CLIENT_COMMAND_BUFFER_PROXY_IMPL_H_
      6 #define CONTENT_COMMON_GPU_CLIENT_COMMAND_BUFFER_PROXY_IMPL_H_
      7 
      8 #include <map>
      9 #include <queue>
     10 #include <string>
     11 
     12 #include "base/callback.h"
     13 #include "base/compiler_specific.h"
     14 #include "base/containers/hash_tables.h"
     15 #include "base/memory/ref_counted.h"
     16 #include "base/memory/weak_ptr.h"
     17 #include "base/observer_list.h"
     18 #include "gpu/command_buffer/common/command_buffer.h"
     19 #include "gpu/command_buffer/common/command_buffer_shared.h"
     20 #include "gpu/command_buffer/common/gpu_control.h"
     21 #include "gpu/command_buffer/common/gpu_memory_allocation.h"
     22 #include "ipc/ipc_listener.h"
     23 #include "media/video/video_decode_accelerator.h"
     24 #include "ui/events/latency_info.h"
     25 
     26 struct GPUCommandBufferConsoleMessage;
     27 
     28 namespace base {
     29 class SharedMemory;
     30 }
     31 
     32 namespace gfx {
     33 class GpuMemoryBuffer;
     34 }
     35 
     36 namespace gpu {
     37 struct Mailbox;
     38 }
     39 
     40 namespace content {
     41 class GpuChannelHost;
     42 
     43 // Client side proxy that forwards messages synchronously to a
     44 // CommandBufferStub.
     45 class CommandBufferProxyImpl
     46     : public gpu::CommandBuffer,
     47       public gpu::GpuControl,
     48       public IPC::Listener,
     49       public base::SupportsWeakPtr<CommandBufferProxyImpl> {
     50  public:
     51   class DeletionObserver {
     52    public:
     53     // Called during the destruction of the CommandBufferProxyImpl.
     54     virtual void OnWillDeleteImpl() = 0;
     55 
     56    protected:
     57     virtual ~DeletionObserver() {}
     58   };
     59 
     60   typedef base::Callback<void(
     61       const std::string& msg, int id)> GpuConsoleMessageCallback;
     62 
     63   CommandBufferProxyImpl(GpuChannelHost* channel, int route_id);
     64   virtual ~CommandBufferProxyImpl();
     65 
     66   // Sends an IPC message to create a GpuVideoDecodeAccelerator. Creates and
     67   // returns it as an owned pointer to a media::VideoDecodeAccelerator.  Returns
     68   // NULL on failure to create the GpuVideoDecodeAcceleratorHost.
     69   // Note that the GpuVideoDecodeAccelerator may still fail to be created in
     70   // the GPU process, even if this returns non-NULL. In this case the client is
     71   // notified of an error later.
     72   scoped_ptr<media::VideoDecodeAccelerator> CreateVideoDecoder(
     73       media::VideoCodecProfile profile,
     74       media::VideoDecodeAccelerator::Client* client);
     75 
     76   // IPC::Listener implementation:
     77   virtual bool OnMessageReceived(const IPC::Message& message) OVERRIDE;
     78   virtual void OnChannelError() OVERRIDE;
     79 
     80   // CommandBuffer implementation:
     81   virtual bool Initialize() OVERRIDE;
     82   virtual State GetState() OVERRIDE;
     83   virtual State GetLastState() OVERRIDE;
     84   virtual int32 GetLastToken() OVERRIDE;
     85   virtual void Flush(int32 put_offset) OVERRIDE;
     86   virtual State FlushSync(int32 put_offset, int32 last_known_get) OVERRIDE;
     87   virtual void SetGetBuffer(int32 shm_id) OVERRIDE;
     88   virtual void SetGetOffset(int32 get_offset) OVERRIDE;
     89   virtual gpu::Buffer CreateTransferBuffer(size_t size,
     90                                            int32* id) OVERRIDE;
     91   virtual void DestroyTransferBuffer(int32 id) OVERRIDE;
     92   virtual gpu::Buffer GetTransferBuffer(int32 id) OVERRIDE;
     93   virtual void SetToken(int32 token) OVERRIDE;
     94   virtual void SetParseError(gpu::error::Error error) OVERRIDE;
     95   virtual void SetContextLostReason(
     96       gpu::error::ContextLostReason reason) OVERRIDE;
     97 
     98   // gpu::GpuControl implementation:
     99   virtual gpu::Capabilities GetCapabilities() OVERRIDE;
    100   virtual gfx::GpuMemoryBuffer* CreateGpuMemoryBuffer(
    101       size_t width,
    102       size_t height,
    103       unsigned internalformat,
    104       int32* id) OVERRIDE;
    105   virtual void DestroyGpuMemoryBuffer(int32 id) OVERRIDE;
    106   virtual bool GenerateMailboxNames(unsigned num,
    107                                     std::vector<gpu::Mailbox>* names) OVERRIDE;
    108   virtual uint32 InsertSyncPoint() OVERRIDE;
    109   virtual void SignalSyncPoint(uint32 sync_point,
    110                                const base::Closure& callback) OVERRIDE;
    111   virtual void SignalQuery(uint32 query,
    112                            const base::Closure& callback) OVERRIDE;
    113   virtual void SetSurfaceVisible(bool visible) OVERRIDE;
    114   virtual void SendManagedMemoryStats(const gpu::ManagedMemoryStats& stats)
    115       OVERRIDE;
    116   virtual void Echo(const base::Closure& callback) OVERRIDE;
    117 
    118   int GetRouteID() const;
    119   bool ProduceFrontBuffer(const gpu::Mailbox& mailbox);
    120   void SetChannelErrorCallback(const base::Closure& callback);
    121 
    122   typedef base::Callback<void(const gpu::MemoryAllocation&)>
    123       MemoryAllocationChangedCallback;
    124   void SetMemoryAllocationChangedCallback(
    125       const MemoryAllocationChangedCallback& callback);
    126   void AddDeletionObserver(DeletionObserver* observer);
    127   void RemoveDeletionObserver(DeletionObserver* observer);
    128 
    129   bool EnsureBackbuffer();
    130 
    131   void SetOnConsoleMessageCallback(
    132       const GpuConsoleMessageCallback& callback);
    133 
    134   void SetLatencyInfo(const ui::LatencyInfo& latency_info);
    135 
    136   // TODO(apatrick): this is a temporary optimization while skia is calling
    137   // ContentGLContext::MakeCurrent prior to every GL call. It saves returning 6
    138   // ints redundantly when only the error is needed for the
    139   // CommandBufferProxyImpl implementation.
    140   virtual gpu::error::Error GetLastError() OVERRIDE;
    141 
    142   GpuChannelHost* channel() const { return channel_; }
    143 
    144  private:
    145   typedef std::map<int32, gpu::Buffer> TransferBufferMap;
    146   typedef base::hash_map<uint32, base::Closure> SignalTaskMap;
    147   typedef std::map<int32, gfx::GpuMemoryBuffer*> GpuMemoryBufferMap;
    148 
    149   // Send an IPC message over the GPU channel. This is private to fully
    150   // encapsulate the channel; all callers of this function must explicitly
    151   // verify that the context has not been lost.
    152   bool Send(IPC::Message* msg);
    153 
    154   // Message handlers:
    155   void OnUpdateState(const gpu::CommandBuffer::State& state);
    156   void OnDestroyed(gpu::error::ContextLostReason reason);
    157   void OnEchoAck();
    158   void OnConsoleMessage(const GPUCommandBufferConsoleMessage& message);
    159   void OnSetMemoryAllocation(const gpu::MemoryAllocation& allocation);
    160   void OnSignalSyncPointAck(uint32 id);
    161   void OnGenerateMailboxNamesReply(const std::vector<std::string>& names);
    162 
    163   // Try to read an updated copy of the state from shared memory.
    164   void TryUpdateState();
    165 
    166   // The shared memory area used to update state.
    167   gpu::CommandBufferSharedState* shared_state() const {
    168     return reinterpret_cast<gpu::CommandBufferSharedState*>(
    169         shared_state_shm_->memory());
    170   }
    171 
    172   // Local cache of id to transfer buffer mapping.
    173   TransferBufferMap transfer_buffers_;
    174 
    175   // Unowned list of DeletionObservers.
    176   ObserverList<DeletionObserver> deletion_observers_;
    177 
    178   // The last cached state received from the service.
    179   State last_state_;
    180 
    181   // The shared memory area used to update state.
    182   scoped_ptr<base::SharedMemory> shared_state_shm_;
    183 
    184   // |*this| is owned by |*channel_| and so is always outlived by it, so using a
    185   // raw pointer is ok.
    186   GpuChannelHost* channel_;
    187   int route_id_;
    188   unsigned int flush_count_;
    189   int32 last_put_offset_;
    190 
    191   // Tasks to be invoked in echo responses.
    192   std::queue<base::Closure> echo_tasks_;
    193 
    194   base::Closure channel_error_callback_;
    195 
    196   MemoryAllocationChangedCallback memory_allocation_changed_callback_;
    197 
    198   GpuConsoleMessageCallback console_message_callback_;
    199 
    200   // Tasks to be invoked in SignalSyncPoint responses.
    201   uint32 next_signal_id_;
    202   SignalTaskMap signal_tasks_;
    203 
    204   // Local cache of id to gpu memory buffer mapping.
    205   GpuMemoryBufferMap gpu_memory_buffers_;
    206 
    207   gpu::Capabilities capabilities_;
    208 
    209   DISALLOW_COPY_AND_ASSIGN(CommandBufferProxyImpl);
    210 };
    211 
    212 }  // namespace content
    213 
    214 #endif  // CONTENT_COMMON_GPU_CLIENT_COMMAND_BUFFER_PROXY_IMPL_H_
    215