SDL_sysjoystick.c | 134 int nbuttons; member in struct:joystick_logical_layout 171 int nbuttons; member in struct:joystick_logicalmap 305 int nbuttons, fd; local 316 nbuttons = -1; 318 nbuttons = n; 323 nbuttons=-1; 328 if (!SDL_strcmp(name, joystick_logicalmap[j].name) && (nbuttons==-1 || nbuttons==joystick_logicalmap[j].nbuttons)) { 598 joystick->nbuttons = 2 [all...] |