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  /frameworks/native/libs/gui/
IConsumerListener.cpp 41 virtual void onFrameAvailable() {
64 onFrameAvailable();
ConsumerBase.cpp 99 void ConsumerBase::onFrameAvailable() {
100 CB_LOGV("onFrameAvailable");
109 CB_LOGV("actually calling onFrameAvailable");
110 listener->onFrameAvailable();
  /external/chromium_org/ui/android/java/src/org/chromium/ui/gl/
SurfaceTextureListener.java 25 public void onFrameAvailable(SurfaceTexture surfaceTexture) {
  /frameworks/native/libs/gui/tests/
BufferQueue_test.cpp 59 virtual void onFrameAvailable() {}
  /frameworks/av/services/camera/libcameraservice/api1/client2/
BurstCapture.cpp 47 void BurstCapture::onFrameAvailable() {
CallbackProcessor.cpp 49 void CallbackProcessor::onFrameAvailable() {
CaptureSequencer.cpp 107 void CaptureSequencer::onFrameAvailable(int32_t requestId,
394 // Get the onFrameAvailable callback when the requestID == mCaptureId
JpegProcessor.cpp 54 void JpegProcessor::onFrameAvailable() {
StreamingProcessor.cpp 578 void StreamingProcessor::onFrameAvailable() {
ZslProcessor.cpp 66 void ZslProcessor::onFrameAvailable() {
74 void ZslProcessor::onFrameAvailable(int32_t /*requestId*/,
ZslProcessor3.cpp 64 void ZslProcessor3::onFrameAvailable(int32_t /*requestId*/,
  /frameworks/native/opengl/tests/EGLTest/
EGL_test.cpp 104 virtual void onFrameAvailable() {}
  /frameworks/native/services/surfaceflinger/DisplayHardware/
FramebufferSurface.cpp 81 // instead of using onFrameAvailable(). No real benefit, except it'll be
124 // Overrides ConsumerBase::onFrameAvailable(), does not call base class impl.
125 void FramebufferSurface::onFrameAvailable() {
  /cts/tests/tests/media/src/android/media/cts/
VideoSurfaceView.java 133 synchronized public void onFrameAvailable(SurfaceTexture surface) {
OutputSurface.java 223 * the OutputSurface object, after the onFrameAvailable callback has signaled that new
232 // Wait for onFrameAvailable() to signal us. Use a timeout to avoid
261 // Wait for onFrameAvailable() to signal us. Use a timeout to avoid
289 public void onFrameAvailable(SurfaceTexture st) {
  /frameworks/av/include/camera/
ProCamera.h 59 // onFrameAvailable and OnResultReceived can come in with any order,
69 // TODO: make onFrameAvailable pure virtual
77 virtual void onFrameAvailable(int /*streamId*/,
268 virtual void onFrameAvailable() {
271 c->onFrameAvailable(mStreamId);
310 void onFrameAvailable(int streamId);
  /frameworks/av/media/libstagefright/
SurfaceMediaSource.cpp 446 void SurfaceMediaSource::onFrameAvailable() {
447 ALOGV("onFrameAvailable");
457 ALOGV("actually calling onFrameAvailable");
458 listener->onFrameAvailable();
  /frameworks/av/services/camera/libcameraservice/api_pro/
ProCamera2Client.cpp 377 void ProCamera2Client::onFrameAvailable(int32_t requestId,
  /frameworks/av/services/camera/libcameraservice/gui/
RingBufferConsumer.cpp 259 void RingBufferConsumer::onFrameAvailable() {
305 ConsumerBase::onFrameAvailable();
  /frameworks/av/camera/
ProCamera.cpp 311 void ProCamera::onFrameAvailable(int streamId) {
318 listener->onFrameAvailable(streamId, stream.cpuConsumer);
  /frameworks/av/media/libstagefright/omx/
GraphicBufferSource.cpp 680 void GraphicBufferSource::onFrameAvailable() {
683 ALOGV("onFrameAvailable exec=%d avail=%d",
691 ALOGW("onFrameAvailable: EOS is set, ignoring frame");
693 ALOGV("onFrameAvailable: suspended, ignoring frame");
  /frameworks/av/services/camera/libcameraservice/api2/
CameraDeviceClient.cpp 555 void CameraDeviceClient::onFrameAvailable(int32_t requestId,
  /frameworks/base/core/jni/android/graphics/
SurfaceTexture.cpp 124 virtual void onFrameAvailable();
179 void JNISurfaceTextureContext::onFrameAvailable()
186 ALOGW("onFrameAvailable event will not posted");
  /frameworks/base/graphics/java/android/graphics/
SurfaceTexture.java 80 void onFrameAvailable(SurfaceTexture surfaceTexture);
296 mOnFrameAvailableListener.onFrameAvailable(SurfaceTexture.this);
  /hardware/libhardware/tests/camera2/
CameraStreamFixture.h 133 virtual void onFrameAvailable() {

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