1 /* 2 * libjingle 3 * Copyright 2012, Google Inc. 4 * 5 * Redistribution and use in source and binary forms, with or without 6 * modification, are permitted provided that the following conditions are met: 7 * 8 * 1. Redistributions of source code must retain the above copyright notice, 9 * this list of conditions and the following disclaimer. 10 * 2. Redistributions in binary form must reproduce the above copyright notice, 11 * this list of conditions and the following disclaimer in the documentation 12 * and/or other materials provided with the distribution. 13 * 3. The name of the author may not be used to endorse or promote products 14 * derived from this software without specific prior written permission. 15 * 16 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED 17 * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF 18 * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO 19 * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 20 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 21 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; 22 * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, 23 * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR 24 * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF 25 * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 26 */ 27 28 #include "talk/base/gunit.h" 29 #include "talk/base/nullsocketserver.h" 30 31 namespace talk_base { 32 33 static const uint32 kTimeout = 5000U; 34 35 class NullSocketServerTest 36 : public testing::Test, 37 public MessageHandler { 38 public: 39 NullSocketServerTest() {} 40 protected: 41 virtual void OnMessage(Message* message) { 42 ss_.WakeUp(); 43 } 44 NullSocketServer ss_; 45 }; 46 47 TEST_F(NullSocketServerTest, WaitAndSet) { 48 Thread thread; 49 EXPECT_TRUE(thread.Start()); 50 thread.Post(this, 0); 51 // The process_io will be ignored. 52 const bool process_io = true; 53 EXPECT_TRUE_WAIT(ss_.Wait(talk_base::kForever, process_io), kTimeout); 54 } 55 56 TEST_F(NullSocketServerTest, TestWait) { 57 uint32 start = Time(); 58 ss_.Wait(200, true); 59 // The actual wait time is dependent on the resolution of the timer used by 60 // the Event class. Allow for the event to signal ~20ms early. 61 EXPECT_GE(TimeSince(start), 180); 62 } 63 64 } // namespace talk_base 65