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    Searched defs:return_pc (Results 1 - 3 of 3) sorted by null

  /art/runtime/entrypoints/quick/
quick_instrumentation_entrypoints.cc 46 // We use the hand inline version to ensure the return_pc is assigned before verifying the
52 uintptr_t* return_pc = reinterpret_cast<uintptr_t*>(reinterpret_cast<byte*>(sp) + local
54 CHECK_EQ(*return_pc, 0U);
58 uint64_t return_or_deoptimize_pc = instrumentation->PopInstrumentationStackFrame(self, return_pc,
  /art/runtime/
instrumentation.cc 137 uintptr_t return_pc = GetReturnPc(); local
138 CHECK_NE(return_pc, instrumentation_exit_pc_);
139 CHECK_NE(return_pc, 0U);
140 InstrumentationStackFrame instrumentation_frame(GetThisObject(), m, return_pc, GetFrameId(), local
148 last_return_pc_ = return_pc;
497 uint64_t Instrumentation::PopInstrumentationStackFrame(Thread* self, uintptr_t* return_pc,
506 *return_pc = instrumentation_frame.return_pc_;
520 // return_pc.
542 (static_cast<uint64_t>(*return_pc) << 32);
546 << " to PC " << reinterpret_cast<void*>(*return_pc);
    [all...]
stack.cc 307 uintptr_t return_pc = *reinterpret_cast<uintptr_t*>(return_pc_addr); local
311 if (GetQuickInstrumentationExitPc() == return_pc) {
332 return_pc = instrumentation_frame.return_pc_;
335 cur_quick_frame_pc_ = return_pc;

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