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Searched
defs:return_pc
(Results
1 - 3
of
3
) sorted by null
/art/runtime/entrypoints/quick/
quick_instrumentation_entrypoints.cc
46
// We use the hand inline version to ensure the
return_pc
is assigned before verifying the
52
uintptr_t*
return_pc
= reinterpret_cast<uintptr_t*>(reinterpret_cast<byte*>(sp) +
local
54
CHECK_EQ(*
return_pc
, 0U);
58
uint64_t return_or_deoptimize_pc = instrumentation->PopInstrumentationStackFrame(self,
return_pc
,
/art/runtime/
instrumentation.cc
137
uintptr_t
return_pc
= GetReturnPc();
local
138
CHECK_NE(
return_pc
, instrumentation_exit_pc_);
139
CHECK_NE(
return_pc
, 0U);
140
InstrumentationStackFrame instrumentation_frame(GetThisObject(), m,
return_pc
, GetFrameId(),
local
148
last_return_pc_ =
return_pc
;
497
uint64_t Instrumentation::PopInstrumentationStackFrame(Thread* self, uintptr_t*
return_pc
,
506
*
return_pc
= instrumentation_frame.return_pc_;
520
//
return_pc
.
542
(static_cast<uint64_t>(*
return_pc
) << 32);
546
<< " to PC " << reinterpret_cast<void*>(*
return_pc
);
[
all
...]
stack.cc
307
uintptr_t
return_pc
= *reinterpret_cast<uintptr_t*>(return_pc_addr);
local
311
if (GetQuickInstrumentationExitPc() ==
return_pc
) {
332
return_pc
= instrumentation_frame.return_pc_;
335
cur_quick_frame_pc_ =
return_pc
;
Completed in 42 milliseconds