1 /* 2 * Copyright (C) 2006, 2007, 2008, 2010 Apple Inc. All rights reserved. 3 * Copyright (C) 2007 Alp Toker <alp (at) atoker.com> 4 * Copyright (C) 2013 Google Inc. All rights reserved. 5 * 6 * Redistribution and use in source and binary forms, with or without 7 * modification, are permitted provided that the following conditions 8 * are met: 9 * 1. Redistributions of source code must retain the above copyright 10 * notice, this list of conditions and the following disclaimer. 11 * 2. Redistributions in binary form must reproduce the above copyright 12 * notice, this list of conditions and the following disclaimer in the 13 * documentation and/or other materials provided with the distribution. 14 * 15 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY 16 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 17 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 18 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR 19 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 20 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 21 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 22 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY 23 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 25 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 26 */ 27 28 #include "config.h" 29 #include "platform/graphics/Gradient.h" 30 31 #include "platform/geometry/FloatRect.h" 32 #include "platform/graphics/Color.h" 33 #include "platform/graphics/GraphicsContext.h" 34 #include "platform/graphics/skia/SkiaUtils.h" 35 #include "third_party/skia/include/core/SkColorShader.h" 36 #include "third_party/skia/include/core/SkShader.h" 37 #include "third_party/skia/include/effects/SkGradientShader.h" 38 39 namespace WebCore { 40 41 Gradient::Gradient(const FloatPoint& p0, const FloatPoint& p1) 42 : m_radial(false) 43 , m_p0(p0) 44 , m_p1(p1) 45 , m_r0(0) 46 , m_r1(0) 47 , m_aspectRatio(1) 48 , m_stopsSorted(false) 49 , m_spreadMethod(SpreadMethodPad) 50 , m_drawInPMColorSpace(false) 51 { 52 } 53 54 Gradient::Gradient(const FloatPoint& p0, float r0, const FloatPoint& p1, float r1, float aspectRatio) 55 : m_radial(true) 56 , m_p0(p0) 57 , m_p1(p1) 58 , m_r0(r0) 59 , m_r1(r1) 60 , m_aspectRatio(aspectRatio) 61 , m_stopsSorted(false) 62 , m_spreadMethod(SpreadMethodPad) 63 , m_drawInPMColorSpace(false) 64 { 65 } 66 67 Gradient::~Gradient() 68 { 69 } 70 71 void Gradient::addColorStop(float value, const Color& color) 72 { 73 float r; 74 float g; 75 float b; 76 float a; 77 color.getRGBA(r, g, b, a); 78 m_stops.append(ColorStop(value, r, g, b, a)); 79 80 m_stopsSorted = false; 81 m_gradient.clear(); 82 } 83 84 void Gradient::addColorStop(const Gradient::ColorStop& stop) 85 { 86 m_stops.append(stop); 87 88 m_stopsSorted = false; 89 m_gradient.clear(); 90 } 91 92 static inline bool compareStops(const Gradient::ColorStop& a, const Gradient::ColorStop& b) 93 { 94 return a.stop < b.stop; 95 } 96 97 void Gradient::sortStopsIfNecessary() 98 { 99 if (m_stopsSorted) 100 return; 101 102 m_stopsSorted = true; 103 104 if (!m_stops.size()) 105 return; 106 107 std::stable_sort(m_stops.begin(), m_stops.end(), compareStops); 108 } 109 110 bool Gradient::hasAlpha() const 111 { 112 for (size_t i = 0; i < m_stops.size(); i++) { 113 if (m_stops[i].alpha < 1) 114 return true; 115 } 116 117 return false; 118 } 119 120 void Gradient::setSpreadMethod(GradientSpreadMethod spreadMethod) 121 { 122 // FIXME: Should it become necessary, allow calls to this method after m_gradient has been set. 123 ASSERT(!m_gradient); 124 125 if (m_spreadMethod == spreadMethod) 126 return; 127 128 m_spreadMethod = spreadMethod; 129 } 130 131 void Gradient::setDrawsInPMColorSpace(bool drawInPMColorSpace) 132 { 133 if (drawInPMColorSpace == m_drawInPMColorSpace) 134 return; 135 136 m_drawInPMColorSpace = drawInPMColorSpace; 137 m_gradient.clear(); 138 } 139 140 void Gradient::setGradientSpaceTransform(const AffineTransform& gradientSpaceTransformation) 141 { 142 if (m_gradientSpaceTransformation == gradientSpaceTransformation) 143 return; 144 145 m_gradientSpaceTransformation = gradientSpaceTransformation; 146 if (m_gradient) 147 m_gradient->setLocalMatrix(affineTransformToSkMatrix(m_gradientSpaceTransformation)); 148 } 149 150 static inline U8CPU F2B(float x) 151 { 152 return static_cast<int>(x * 255); 153 } 154 155 static SkColor makeSkColor(float a, float r, float g, float b) 156 { 157 return SkColorSetARGB(F2B(a), F2B(r), F2B(g), F2B(b)); 158 } 159 160 // Determine the total number of stops needed, including pseudo-stops at the 161 // ends as necessary. 162 static size_t totalStopsNeeded(const Gradient::ColorStop* stopData, size_t count) 163 { 164 // N.B.: The tests in this function should kept in sync with the ones in 165 // fillStops(), or badness happens. 166 const Gradient::ColorStop* stop = stopData; 167 size_t countUsed = count; 168 if (count < 1 || stop->stop > 0.0) 169 countUsed++; 170 stop += count - 1; 171 if (count < 1 || stop->stop < 1.0) 172 countUsed++; 173 return countUsed; 174 } 175 176 // Collect sorted stop position and color information into the pos and colors 177 // buffers, ensuring stops at both 0.0 and 1.0. The buffers must be large 178 // enough to hold information for all stops, including the new endpoints if 179 // stops at 0.0 and 1.0 aren't already included. 180 static void fillStops(const Gradient::ColorStop* stopData, 181 size_t count, SkScalar* pos, SkColor* colors) 182 { 183 const Gradient::ColorStop* stop = stopData; 184 size_t start = 0; 185 if (count < 1) { 186 // A gradient with no stops must be transparent black. 187 pos[0] = WebCoreFloatToSkScalar(0.0); 188 colors[0] = makeSkColor(0.0, 0.0, 0.0, 0.0); 189 start = 1; 190 } else if (stop->stop > 0.0) { 191 // Copy the first stop to 0.0. The first stop position may have a slight 192 // rounding error, but we don't care in this float comparison, since 193 // 0.0 comes through cleanly and people aren't likely to want a gradient 194 // with a stop at (0 + epsilon). 195 pos[0] = WebCoreFloatToSkScalar(0.0); 196 colors[0] = makeSkColor(stop->alpha, stop->red, stop->green, stop->blue); 197 start = 1; 198 } 199 200 for (size_t i = start; i < start + count; i++) { 201 pos[i] = WebCoreFloatToSkScalar(stop->stop); 202 colors[i] = makeSkColor(stop->alpha, stop->red, stop->green, stop->blue); 203 ++stop; 204 } 205 206 // Copy the last stop to 1.0 if needed. See comment above about this float 207 // comparison. 208 if (count < 1 || (--stop)->stop < 1.0) { 209 pos[start + count] = WebCoreFloatToSkScalar(1.0); 210 colors[start + count] = colors[start + count - 1]; 211 } 212 } 213 214 SkShader* Gradient::shader() 215 { 216 if (m_gradient) 217 return m_gradient.get(); 218 219 sortStopsIfNecessary(); 220 ASSERT(m_stopsSorted); 221 222 size_t countUsed = totalStopsNeeded(m_stops.data(), m_stops.size()); 223 ASSERT(countUsed >= 2); 224 ASSERT(countUsed >= m_stops.size()); 225 226 // FIXME: Why is all this manual pointer math needed?! 227 SkAutoMalloc storage(countUsed * (sizeof(SkColor) + sizeof(SkScalar))); 228 SkColor* colors = (SkColor*)storage.get(); 229 SkScalar* pos = (SkScalar*)(colors + countUsed); 230 231 fillStops(m_stops.data(), m_stops.size(), pos, colors); 232 233 SkShader::TileMode tile = SkShader::kClamp_TileMode; 234 switch (m_spreadMethod) { 235 case SpreadMethodReflect: 236 tile = SkShader::kMirror_TileMode; 237 break; 238 case SpreadMethodRepeat: 239 tile = SkShader::kRepeat_TileMode; 240 break; 241 case SpreadMethodPad: 242 tile = SkShader::kClamp_TileMode; 243 break; 244 } 245 246 uint32_t shouldDrawInPMColorSpace = m_drawInPMColorSpace ? SkGradientShader::kInterpolateColorsInPremul_Flag : 0; 247 if (m_radial) { 248 // Since the two-point radial gradient is slower than the plain radial, 249 // only use it if we have to. 250 if (m_p0 == m_p1 && m_r0 <= 0.0f) { 251 m_gradient = adoptRef(SkGradientShader::CreateRadial(m_p1, m_r1, colors, pos, static_cast<int>(countUsed), tile, 0, shouldDrawInPMColorSpace)); 252 } else { 253 // The radii we give to Skia must be positive. If we're given a 254 // negative radius, ask for zero instead. 255 SkScalar radius0 = m_r0 >= 0.0f ? WebCoreFloatToSkScalar(m_r0) : 0; 256 SkScalar radius1 = m_r1 >= 0.0f ? WebCoreFloatToSkScalar(m_r1) : 0; 257 m_gradient = adoptRef(SkGradientShader::CreateTwoPointConical(m_p0, radius0, m_p1, radius1, colors, pos, static_cast<int>(countUsed), tile, 0, shouldDrawInPMColorSpace)); 258 } 259 260 if (aspectRatio() != 1) { 261 // CSS3 elliptical gradients: apply the elliptical scaling at the 262 // gradient center point. 263 m_gradientSpaceTransformation.translate(m_p0.x(), m_p0.y()); 264 m_gradientSpaceTransformation.scale(1, 1 / aspectRatio()); 265 m_gradientSpaceTransformation.translate(-m_p0.x(), -m_p0.y()); 266 ASSERT(m_p0 == m_p1); 267 } 268 } else { 269 SkPoint pts[2] = { m_p0, m_p1 }; 270 m_gradient = adoptRef(SkGradientShader::CreateLinear(pts, colors, pos, static_cast<int>(countUsed), tile, 0, shouldDrawInPMColorSpace)); 271 } 272 273 if (!m_gradient) { 274 // use last color, since our "geometry" was degenerate (e.g. radius==0) 275 m_gradient = adoptRef(new SkColorShader(colors[countUsed - 1])); 276 } else { 277 m_gradient->setLocalMatrix(affineTransformToSkMatrix(m_gradientSpaceTransformation)); 278 } 279 return m_gradient.get(); 280 } 281 282 } //namespace 283