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      1 // libjingle
      2 // Copyright 2010 Google Inc.
      3 //
      4 // Redistribution and use in source and binary forms, with or without
      5 // modification, are permitted provided that the following conditions are met:
      6 //
      7 //  1. Redistributions of source code must retain the above copyright notice,
      8 //     this list of conditions and the following disclaimer.
      9 //  2. Redistributions in binary form must reproduce the above copyright notice,
     10 //     this list of conditions and the following disclaimer in the documentation
     11 //     and/or other materials provided with the distribution.
     12 //  3. The name of the author may not be used to endorse or promote products
     13 //     derived from this software without specific prior written permission.
     14 //
     15 // THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
     16 // WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
     17 // MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
     18 // EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
     19 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
     20 // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
     21 // OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
     22 // WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
     23 // OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
     24 // ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     25 
     26 #ifndef TALK_MEDIA_BASE_VIDEOADAPTER_H_  // NOLINT
     27 #define TALK_MEDIA_BASE_VIDEOADAPTER_H_
     28 
     29 #include "talk/base/common.h"  // For ASSERT
     30 #include "talk/base/criticalsection.h"
     31 #include "talk/base/logging.h"
     32 #include "talk/base/scoped_ptr.h"
     33 #include "talk/base/sigslot.h"
     34 #include "talk/media/base/videocommon.h"
     35 
     36 namespace cricket {
     37 
     38 class VideoFrame;
     39 
     40 // VideoAdapter adapts an input video frame to an output frame based on the
     41 // specified input and output formats. The adaptation includes dropping frames
     42 // to reduce frame rate and scaling frames. VideoAdapter is thread safe.
     43 class VideoAdapter {
     44  public:
     45   VideoAdapter();
     46   virtual ~VideoAdapter();
     47 
     48   virtual void SetInputFormat(const VideoFormat& format);
     49   void SetOutputFormat(const VideoFormat& format);
     50   // Constrain output resolution to this many pixels overall
     51   void SetOutputNumPixels(int num_pixels);
     52   int GetOutputNumPixels() const;
     53 
     54   const VideoFormat& input_format();
     55   const VideoFormat& output_format();
     56   // If the parameter black is true, the adapted frames will be black.
     57   void SetBlackOutput(bool black);
     58 
     59   // Adapt the input frame from the input format to the output format. Return
     60   // true and set the output frame to NULL if the input frame is dropped. Return
     61   // true and set the out frame to output_frame_ if the input frame is adapted
     62   // successfully. Return false otherwise.
     63   // output_frame_ is owned by the VideoAdapter that has the best knowledge on
     64   // the output frame.
     65   bool AdaptFrame(const VideoFrame* in_frame, VideoFrame** out_frame);
     66 
     67   void set_scale_third(bool enable) {
     68     LOG(LS_INFO) << "Video Adapter third scaling is now "
     69                  << (enable ? "enabled" : "disabled");
     70     scale_third_ = enable;
     71   }
     72   bool scale_third() const { return scale_third_; }
     73 
     74  protected:
     75   float FindClosestScale(int width, int height, int target_num_pixels);
     76   float FindClosestViewScale(int width, int height, int target_num_pixels);
     77   float FindLowerScale(int width, int height, int target_num_pixels);
     78 
     79  private:
     80   const float* GetViewScaleFactors() const;
     81   float FindScale(const float* scale_factors,
     82                   const float upbias, int width, int height,
     83                   int target_num_pixels);
     84   bool StretchToOutputFrame(const VideoFrame* in_frame);
     85 
     86   VideoFormat input_format_;
     87   VideoFormat output_format_;
     88   int output_num_pixels_;
     89   bool scale_third_;  // True if adapter allows scaling to 1/3 and 2/3.
     90   int frames_;  // Number of input frames.
     91   int adapted_frames_;  // Number of frames scaled.
     92   int adaption_changes_;  // Number of changes in scale factor.
     93   size_t previous_width_;  // Previous adapter output width.
     94   size_t previous_height_;  // Previous adapter output height.
     95   bool black_output_;  // Flag to tell if we need to black output_frame_.
     96   bool is_black_;  // Flag to tell if output_frame_ is currently black.
     97   int64 interval_next_frame_;
     98   talk_base::scoped_ptr<VideoFrame> output_frame_;
     99   // The critical section to protect the above variables.
    100   talk_base::CriticalSection critical_section_;
    101 
    102   DISALLOW_COPY_AND_ASSIGN(VideoAdapter);
    103 };
    104 
    105 // CoordinatedVideoAdapter adapts the video input to the encoder by coordinating
    106 // the format request from the server, the resolution request from the encoder,
    107 // and the CPU load.
    108 class CoordinatedVideoAdapter
    109     : public VideoAdapter, public sigslot::has_slots<>  {
    110  public:
    111   enum AdaptRequest { UPGRADE, KEEP, DOWNGRADE };
    112   enum AdaptReasonEnum {
    113     ADAPTREASON_CPU = 1,
    114     ADAPTREASON_BANDWIDTH = 2,
    115     ADAPTREASON_VIEW = 4
    116   };
    117   typedef int AdaptReason;
    118 
    119   CoordinatedVideoAdapter();
    120   virtual ~CoordinatedVideoAdapter() {}
    121 
    122   virtual void SetInputFormat(const VideoFormat& format);
    123 
    124   // Enable or disable video adaptation due to the change of the CPU load.
    125   void set_cpu_adaptation(bool enable) { cpu_adaptation_ = enable; }
    126   bool cpu_adaptation() const { return cpu_adaptation_; }
    127   // Enable or disable smoothing when doing CPU adaptation. When smoothing is
    128   // enabled, system CPU load is tracked using an exponential weighted
    129   // average.
    130   void set_cpu_smoothing(bool enable) {
    131     LOG(LS_INFO) << "CPU smoothing is now "
    132                  << (enable ? "enabled" : "disabled");
    133     cpu_smoothing_ = enable;
    134   }
    135   bool cpu_smoothing() const { return cpu_smoothing_; }
    136   // Enable or disable video adaptation due to the change of the GD
    137   void set_gd_adaptation(bool enable) { gd_adaptation_ = enable; }
    138   bool gd_adaptation() const { return gd_adaptation_; }
    139   // Enable or disable video adaptation due to the change of the View
    140   void set_view_adaptation(bool enable) { view_adaptation_ = enable; }
    141   bool view_adaptation() const { return view_adaptation_; }
    142   // Enable or disable video adaptation to fast switch View
    143   void set_view_switch(bool enable) { view_switch_ = enable; }
    144   bool view_switch() const { return view_switch_; }
    145 
    146   CoordinatedVideoAdapter::AdaptReason adapt_reason() const {
    147     return adapt_reason_;
    148   }
    149 
    150   // When the video is decreased, set the waiting time for CPU adaptation to
    151   // decrease video again.
    152   void set_cpu_adapt_wait_time(uint32 cpu_adapt_wait_time) {
    153     if (cpu_adapt_wait_time_ != static_cast<int>(cpu_adapt_wait_time)) {
    154       LOG(LS_INFO) << "VAdapt Change Cpu Adapt Wait Time from: "
    155                    << cpu_adapt_wait_time_ << " to "
    156                    << cpu_adapt_wait_time;
    157       cpu_adapt_wait_time_ = static_cast<int>(cpu_adapt_wait_time);
    158     }
    159   }
    160   // CPU system load high threshold for reducing resolution.  e.g. 0.85f
    161   void set_high_system_threshold(float high_system_threshold) {
    162     ASSERT(high_system_threshold <= 1.0f);
    163     ASSERT(high_system_threshold >= 0.0f);
    164     if (high_system_threshold_ != high_system_threshold) {
    165       LOG(LS_INFO) << "VAdapt Change High System Threshold from: "
    166                    << high_system_threshold_ << " to " << high_system_threshold;
    167       high_system_threshold_ = high_system_threshold;
    168     }
    169   }
    170   float high_system_threshold() const { return high_system_threshold_; }
    171   // CPU system load low threshold for increasing resolution.  e.g. 0.70f
    172   void set_low_system_threshold(float low_system_threshold) {
    173     ASSERT(low_system_threshold <= 1.0f);
    174     ASSERT(low_system_threshold >= 0.0f);
    175     if (low_system_threshold_ != low_system_threshold) {
    176       LOG(LS_INFO) << "VAdapt Change Low System Threshold from: "
    177                    << low_system_threshold_ << " to " << low_system_threshold;
    178       low_system_threshold_ = low_system_threshold;
    179     }
    180   }
    181   float low_system_threshold() const { return low_system_threshold_; }
    182   // CPU process load threshold for reducing resolution.  e.g. 0.10f
    183   void set_process_threshold(float process_threshold) {
    184     ASSERT(process_threshold <= 1.0f);
    185     ASSERT(process_threshold >= 0.0f);
    186     if (process_threshold_ != process_threshold) {
    187       LOG(LS_INFO) << "VAdapt Change High Process Threshold from: "
    188                    << process_threshold_ << " to " << process_threshold;
    189       process_threshold_ = process_threshold;
    190     }
    191   }
    192   float process_threshold() const { return process_threshold_; }
    193 
    194   // Handle the format request from the server via Jingle update message.
    195   void OnOutputFormatRequest(const VideoFormat& format);
    196   // Handle the resolution request from the encoder due to bandwidth changes.
    197   void OnEncoderResolutionRequest(int width, int height, AdaptRequest request);
    198   // Handle the resolution request for CPU overuse.
    199   void OnCpuResolutionRequest(AdaptRequest request);
    200   // Handle the CPU load provided by a CPU monitor.
    201   void OnCpuLoadUpdated(int current_cpus, int max_cpus,
    202                         float process_load, float system_load);
    203 
    204   sigslot::signal0<> SignalCpuAdaptationUnable;
    205 
    206  private:
    207   // Adapt to the minimum of the formats the server requests, the CPU wants, and
    208   // the encoder wants. Returns true if resolution changed.
    209   bool AdaptToMinimumFormat(int* new_width, int* new_height);
    210   bool IsMinimumFormat(int pixels);
    211   void StepPixelCount(CoordinatedVideoAdapter::AdaptRequest request,
    212                       int* num_pixels);
    213   CoordinatedVideoAdapter::AdaptRequest FindCpuRequest(
    214     int current_cpus, int max_cpus,
    215     float process_load, float system_load);
    216 
    217   bool cpu_adaptation_;  // True if cpu adaptation is enabled.
    218   bool cpu_smoothing_;  // True if cpu smoothing is enabled (with adaptation).
    219   bool gd_adaptation_;  // True if gd adaptation is enabled.
    220   bool view_adaptation_;  // True if view adaptation is enabled.
    221   bool view_switch_;  // True if view switch is enabled.
    222   int cpu_downgrade_count_;
    223   int cpu_adapt_wait_time_;
    224   // cpu system load thresholds relative to max cpus.
    225   float high_system_threshold_;
    226   float low_system_threshold_;
    227   // cpu process load thresholds relative to current cpus.
    228   float process_threshold_;
    229   // Video formats that the server view requests, the CPU wants, and the encoder
    230   // wants respectively. The adapted output format is the minimum of these.
    231   int view_desired_num_pixels_;
    232   int64 view_desired_interval_;
    233   int encoder_desired_num_pixels_;
    234   int cpu_desired_num_pixels_;
    235   CoordinatedVideoAdapter::AdaptReason adapt_reason_;
    236   // The critical section to protect handling requests.
    237   talk_base::CriticalSection request_critical_section_;
    238 
    239   // The weighted average of cpu load over time. It's always updated (if cpu
    240   // adaptation is on), but only used if cpu_smoothing_ is set.
    241   float system_load_average_;
    242 
    243   DISALLOW_COPY_AND_ASSIGN(CoordinatedVideoAdapter);
    244 };
    245 
    246 }  // namespace cricket
    247 
    248 #endif  // TALK_MEDIA_BASE_VIDEOADAPTER_H_  // NOLINT
    249