/external/chromium_org/gpu/command_buffer/service/ |
shader_translator_cache.h | 34 ShShaderType shader_type, 49 ShShaderType shader_type; member in struct:gpu::gles2::ShaderTranslatorCache::ShaderTranslatorInitParams 57 ShShaderType shader_type, 63 : shader_type(shader_type),
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shader_manager.h | 42 GLenum shader_type() const { function in class:gpu::gles2::Shader 130 Shader(GLuint service_id, GLenum shader_type); 184 GLenum shader_type);
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gles2_cmd_validation_autogen.h | 51 ValueValidator<GLenum> shader_type; variable
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gles2_cmd_decoder.cc | 98 static void GetShaderPrecisionFormatImpl(GLenum shader_type, 131 glGetShaderPrecisionFormat(shader_type, precision_type, 990 GLenum shader_type) { 992 client_id, service_id, shader_type); 8803 GLenum shader_type = static_cast<GLenum>(c.shadertype); local [all...] |
/external/chromium_org/third_party/mesa/src/src/glsl/ |
test_optpass.cpp | 169 int shader_type = GL_VERTEX_SHADER; local 176 { "vertex-shader", no_argument, &shader_type, GL_VERTEX_SHADER }, 177 { "fragment-shader", no_argument, &shader_type, GL_FRAGMENT_SHADER }, 205 shader->Type = shader_type;
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/external/mesa3d/src/glsl/ |
test_optpass.cpp | 169 int shader_type = GL_VERTEX_SHADER; local 176 { "vertex-shader", no_argument, &shader_type, GL_VERTEX_SHADER }, 177 { "fragment-shader", no_argument, &shader_type, GL_FRAGMENT_SHADER }, 205 shader->Type = shader_type;
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