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Searched
defs:socketserver
(Results
1 - 8
of
8
) sorted by null
/external/chromium_org/third_party/libjingle/source/talk/base/
natsocketfactory.h
37
#include "talk/base/
socketserver
.h"
79
// there is only one
socketserver
per thread, and the Bind() address is used to
90
class NATSocketServer : public
SocketServer
, public NATInternalSocketFactory {
137
explicit NATSocketServer(
SocketServer
* ss);
139
SocketServer
*
socketserver
() { return server_; }
function in class:talk_base::NATSocketServer
147
//
SocketServer
implementation
170
SocketServer
* server_;
firewallsocketserver.h
32
#include "talk/base/
socketserver
.h"
39
// This
SocketServer
shim simulates a rule-based firewall server.
44
class FirewallSocketServer : public
SocketServer
{
46
FirewallSocketServer(
SocketServer
* server,
51
SocketServer
*
socketserver
() const { return server_; }
function in class:talk_base::FirewallSocketServer
52
void set_socketserver(
SocketServer
* server) {
98
SocketServer
* server_;
messagequeue.h
44
#include "talk/base/
socketserver
.h"
184
explicit MessageQueue(
SocketServer
* ss = NULL);
187
SocketServer
*
socketserver
() { return ss_; }
function in class:talk_base::MessageQueue
188
void set_socketserver(
SocketServer
* ss);
253
// The
SocketServer
is not owned by MessageQueue.
254
SocketServer
* ss_;
256
scoped_ptr<
SocketServer
> default_ss_;
virtualsocketserver.h
36
#include "talk/base/
socketserver
.h"
47
class VirtualSocketServer : public
SocketServer
, public sigslot::has_slots<> {
50
// If "owned" is set, the supplied
socketserver
will be deleted later.
51
explicit VirtualSocketServer(
SocketServer
* ss);
54
SocketServer
*
socketserver
() { return server_; }
function in class:talk_base::VirtualSocketServer
113
//
SocketServer
:
223
SocketServer
* server_;
physicalsocketserver.cc
475
SocketServer
*
socketserver
() { return ss_; }
function in class:talk_base::PhysicalSocket
941
SocketServer
*
socketserver
() { return ss_; }
[
all
...]
/external/chromium/third_party/libjingle/source/talk/base/
firewallsocketserver.h
32
#include "talk/base/
socketserver
.h"
39
// This
SocketServer
shim simulates a rule-based firewall server.
44
class FirewallSocketServer : public
SocketServer
{
46
FirewallSocketServer(
SocketServer
* server,
51
SocketServer
*
socketserver
() const { return server_; }
function in class:talk_base::FirewallSocketServer
52
void set_socketserver(
SocketServer
* server) {
94
SocketServer
* server_;
messagequeue.h
42
#include "talk/base/
socketserver
.h"
161
explicit MessageQueue(
SocketServer
* ss = NULL);
164
SocketServer
*
socketserver
() { return ss_; }
function in class:talk_base::MessageQueue
165
void set_socketserver(
SocketServer
* ss);
227
// The
SocketServer
is not owned by MessageQueue.
228
SocketServer
* ss_;
230
scoped_ptr<
SocketServer
> default_ss_;
physicalsocketserver.cc
450
SocketServer
*
socketserver
() { return ss_; }
function in class:talk_base::PhysicalSocket
893
SocketServer
*
socketserver
() { return ss_; }
[
all
...]
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