1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #include "ash/display/mouse_cursor_event_filter.h" 6 7 #include "ash/display/display_controller.h" 8 #include "ash/display/display_manager.h" 9 #include "ash/display/mirror_window_controller.h" 10 #include "ash/display/shared_display_edge_indicator.h" 11 #include "ash/screen_ash.h" 12 #include "ash/shell.h" 13 #include "ash/wm/coordinate_conversion.h" 14 #include "ash/wm/window_util.h" 15 #include "ui/aura/env.h" 16 #include "ui/aura/root_window.h" 17 #include "ui/aura/window.h" 18 #include "ui/base/layout.h" 19 #include "ui/compositor/dip_util.h" 20 #include "ui/events/event.h" 21 #include "ui/gfx/screen.h" 22 23 namespace ash { 24 namespace internal { 25 namespace { 26 27 // Maximum size on the display edge that initiate snapping phantom window, 28 // from the corner of the display. 29 const int kMaximumSnapHeight = 16; 30 31 // Minimum height of an indicator on the display edge that allows 32 // dragging a window. If two displays shares the edge smaller than 33 // this, entire edge will be used as a draggable space. 34 const int kMinimumIndicatorHeight = 200; 35 36 const int kIndicatorThickness = 1; 37 } 38 39 MouseCursorEventFilter::MouseCursorEventFilter() 40 : mouse_warp_mode_(WARP_ALWAYS), 41 was_mouse_warped_(false), 42 drag_source_root_(NULL), 43 scale_when_drag_started_(1.0f), 44 shared_display_edge_indicator_(new SharedDisplayEdgeIndicator) { 45 } 46 47 MouseCursorEventFilter::~MouseCursorEventFilter() { 48 HideSharedEdgeIndicator(); 49 } 50 51 void MouseCursorEventFilter::ShowSharedEdgeIndicator( 52 const aura::Window* from) { 53 HideSharedEdgeIndicator(); 54 if (Shell::GetScreen()->GetNumDisplays() <= 1 || from == NULL) { 55 src_indicator_bounds_.SetRect(0, 0, 0, 0); 56 dst_indicator_bounds_.SetRect(0, 0, 0, 0); 57 drag_source_root_ = NULL; 58 return; 59 } 60 drag_source_root_ = from; 61 62 DisplayLayout::Position position = Shell::GetInstance()-> 63 display_manager()->GetCurrentDisplayLayout().position; 64 if (position == DisplayLayout::TOP || position == DisplayLayout::BOTTOM) 65 UpdateHorizontalIndicatorWindowBounds(); 66 else 67 UpdateVerticalIndicatorWindowBounds(); 68 69 shared_display_edge_indicator_->Show(src_indicator_bounds_, 70 dst_indicator_bounds_); 71 } 72 73 void MouseCursorEventFilter::HideSharedEdgeIndicator() { 74 shared_display_edge_indicator_->Hide(); 75 } 76 77 void MouseCursorEventFilter::OnMouseEvent(ui::MouseEvent* event) { 78 if (event->type() == ui::ET_MOUSE_PRESSED) { 79 aura::Window* target = static_cast<aura::Window*>(event->target()); 80 scale_when_drag_started_ = ui::GetDeviceScaleFactor(target->layer()); 81 } else if (event->type() == ui::ET_MOUSE_RELEASED) { 82 scale_when_drag_started_ = 1.0f; 83 } 84 85 // Handle both MOVED and DRAGGED events here because when the mouse pointer 86 // enters the other root window while dragging, the underlying window system 87 // (at least X11) stops generating a ui::ET_MOUSE_MOVED event. 88 if (event->type() != ui::ET_MOUSE_MOVED && 89 event->type() != ui::ET_MOUSE_DRAGGED) { 90 return; 91 } 92 Shell::GetInstance()->display_controller()-> 93 mirror_window_controller()->UpdateCursorLocation(); 94 95 gfx::Point point_in_screen(event->location()); 96 aura::Window* target = static_cast<aura::Window*>(event->target()); 97 wm::ConvertPointToScreen(target, &point_in_screen); 98 if (WarpMouseCursorIfNecessary(target->GetRootWindow(), point_in_screen)) 99 event->StopPropagation(); 100 } 101 102 bool MouseCursorEventFilter::WarpMouseCursorIfNecessary( 103 aura::Window* target_root, 104 const gfx::Point& point_in_screen) { 105 if (Shell::GetScreen()->GetNumDisplays() <= 1 || 106 mouse_warp_mode_ == WARP_NONE) 107 return false; 108 109 // Do not warp again right after the cursor was warped. Sometimes the offset 110 // is not long enough and the cursor moves at the edge of the destination 111 // display. See crbug.com/278885 112 // TODO(mukai): simplify the offset calculation below, it would not be 113 // necessary anymore with this flag. 114 if (was_mouse_warped_) { 115 was_mouse_warped_ = false; 116 return false; 117 } 118 119 aura::Window* root_at_point = wm::GetRootWindowAt(point_in_screen); 120 gfx::Point point_in_root = point_in_screen; 121 wm::ConvertPointFromScreen(root_at_point, &point_in_root); 122 gfx::Rect root_bounds = root_at_point->bounds(); 123 int offset_x = 0; 124 int offset_y = 0; 125 126 // If the window is dragged between 2x display and 1x display, 127 // staring from 2x display, pointer location is rounded by the 128 // source scale factor (2x) so it will never reach the edge (which 129 // is odd). Shrink by scale factor of the display where the dragging 130 // started instead. Only integral scale factor is supported for now. 131 int shrink = scale_when_drag_started_; 132 // Make the bounds inclusive to detect the edge. 133 root_bounds.Inset(0, 0, shrink, shrink); 134 gfx::Rect src_indicator_bounds = src_indicator_bounds_; 135 src_indicator_bounds.Inset(-shrink, -shrink, -shrink, -shrink); 136 137 if (point_in_root.x() <= root_bounds.x()) { 138 // Use -2, not -1, to avoid infinite loop of pointer warp. 139 offset_x = -2 * scale_when_drag_started_; 140 } else if (point_in_root.x() >= root_bounds.right()) { 141 offset_x = 2 * scale_when_drag_started_; 142 } else if (point_in_root.y() <= root_bounds.y()) { 143 offset_y = -2 * scale_when_drag_started_; 144 } else if (point_in_root.y() >= root_bounds.bottom()) { 145 offset_y = 2 * scale_when_drag_started_; 146 } else { 147 return false; 148 } 149 150 gfx::Point point_in_dst_screen(point_in_screen); 151 point_in_dst_screen.Offset(offset_x, offset_y); 152 aura::Window* dst_root = wm::GetRootWindowAt(point_in_dst_screen); 153 154 // Warp the mouse cursor only if the location is in the indicator bounds 155 // or the mouse pointer is in the destination root. 156 if (mouse_warp_mode_ == WARP_DRAG && 157 dst_root != drag_source_root_ && 158 !src_indicator_bounds.Contains(point_in_screen)) { 159 return false; 160 } 161 162 wm::ConvertPointFromScreen(dst_root, &point_in_dst_screen); 163 164 if (dst_root->bounds().Contains(point_in_dst_screen)) { 165 DCHECK_NE(dst_root, root_at_point); 166 was_mouse_warped_ = true; 167 dst_root->MoveCursorTo(point_in_dst_screen); 168 return true; 169 } 170 return false; 171 } 172 173 void MouseCursorEventFilter::UpdateHorizontalIndicatorWindowBounds() { 174 bool from_primary = Shell::GetPrimaryRootWindow() == drag_source_root_; 175 // GetPrimaryDisplay returns an object on stack, so copy the bounds 176 // instead of using reference. 177 const gfx::Rect primary_bounds = 178 Shell::GetScreen()->GetPrimaryDisplay().bounds(); 179 const gfx::Rect secondary_bounds = ScreenAsh::GetSecondaryDisplay().bounds(); 180 DisplayLayout::Position position = Shell::GetInstance()-> 181 display_manager()->GetCurrentDisplayLayout().position; 182 183 src_indicator_bounds_.set_x( 184 std::max(primary_bounds.x(), secondary_bounds.x())); 185 src_indicator_bounds_.set_width( 186 std::min(primary_bounds.right(), secondary_bounds.right()) - 187 src_indicator_bounds_.x()); 188 src_indicator_bounds_.set_height(kIndicatorThickness); 189 src_indicator_bounds_.set_y( 190 position == DisplayLayout::TOP ? 191 primary_bounds.y() - (from_primary ? 0 : kIndicatorThickness) : 192 primary_bounds.bottom() - (from_primary ? kIndicatorThickness : 0)); 193 194 dst_indicator_bounds_ = src_indicator_bounds_; 195 dst_indicator_bounds_.set_height(kIndicatorThickness); 196 dst_indicator_bounds_.set_y( 197 position == DisplayLayout::TOP ? 198 primary_bounds.y() - (from_primary ? kIndicatorThickness : 0) : 199 primary_bounds.bottom() - (from_primary ? 0 : kIndicatorThickness)); 200 } 201 202 void MouseCursorEventFilter::UpdateVerticalIndicatorWindowBounds() { 203 bool in_primary = Shell::GetPrimaryRootWindow() == drag_source_root_; 204 // GetPrimaryDisplay returns an object on stack, so copy the bounds 205 // instead of using reference. 206 const gfx::Rect primary_bounds = 207 Shell::GetScreen()->GetPrimaryDisplay().bounds(); 208 const gfx::Rect secondary_bounds = ScreenAsh::GetSecondaryDisplay().bounds(); 209 DisplayLayout::Position position = Shell::GetInstance()-> 210 display_manager()->GetCurrentDisplayLayout().position; 211 212 int upper_shared_y = std::max(primary_bounds.y(), secondary_bounds.y()); 213 int lower_shared_y = std::min(primary_bounds.bottom(), 214 secondary_bounds.bottom()); 215 int shared_height = lower_shared_y - upper_shared_y; 216 217 int dst_x = position == DisplayLayout::LEFT ? 218 primary_bounds.x() - (in_primary ? kIndicatorThickness : 0) : 219 primary_bounds.right() - (in_primary ? 0 : kIndicatorThickness); 220 dst_indicator_bounds_.SetRect( 221 dst_x, upper_shared_y, kIndicatorThickness, shared_height); 222 223 // The indicator on the source display. 224 src_indicator_bounds_.set_width(kIndicatorThickness); 225 src_indicator_bounds_.set_x( 226 position == DisplayLayout::LEFT ? 227 primary_bounds.x() - (in_primary ? 0 : kIndicatorThickness) : 228 primary_bounds.right() - (in_primary ? kIndicatorThickness : 0)); 229 230 const gfx::Rect& source_bounds = 231 in_primary ? primary_bounds : secondary_bounds; 232 int upper_indicator_y = source_bounds.y() + kMaximumSnapHeight; 233 int lower_indicator_y = std::min(source_bounds.bottom(), lower_shared_y); 234 235 // This gives a hight that can be used without sacrifying the snap space. 236 int available_space = lower_indicator_y - 237 std::max(upper_shared_y, upper_indicator_y); 238 239 if (shared_height < kMinimumIndicatorHeight) { 240 // If the shared height is smaller than minimum height, use the 241 // entire height. 242 upper_indicator_y = upper_shared_y; 243 } else if (available_space < kMinimumIndicatorHeight) { 244 // Snap to the bottom. 245 upper_indicator_y = 246 std::max(upper_shared_y, lower_indicator_y + kMinimumIndicatorHeight); 247 } else { 248 upper_indicator_y = std::max(upper_indicator_y, upper_shared_y); 249 } 250 src_indicator_bounds_.set_y(upper_indicator_y); 251 src_indicator_bounds_.set_height(lower_indicator_y - upper_indicator_y); 252 } 253 254 } // namespace internal 255 } // namespace ash 256