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    Searched defs:targetUniform (Results 1 - 2 of 2) sorted by null

  /external/chromium_org/third_party/angle/src/libGLESv2/
ProgramBinary.cpp 261 Uniform *targetUniform = mUniforms[mUniformIndex[location].index];
262 targetUniform->dirty = true;
264 int elementCount = targetUniform->elementCount();
271 if (targetUniform->type == GL_FLOAT)
273 GLfloat *target = (GLfloat*)targetUniform->data + mUniformIndex[location].element * 4;
285 else if (targetUniform->type == GL_BOOL)
287 GLint *boolParams = (GLint*)targetUniform->data + mUniformIndex[location].element * 4;
314 Uniform *targetUniform = mUniforms[mUniformIndex[location].index];
315 targetUniform->dirty = true;
317 int elementCount = targetUniform->elementCount()
    [all...]
  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/
Renderer9.cpp     [all...]

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