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      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef CONTENT_COMMON_GPU_MEDIA_RENDERING_HELPER_H_
      6 #define CONTENT_COMMON_GPU_MEDIA_RENDERING_HELPER_H_
      7 
      8 #include <map>
      9 #include <vector>
     10 
     11 #include "base/basictypes.h"
     12 #include "ui/gfx/size.h"
     13 #include "ui/gl/gl_bindings.h"
     14 
     15 namespace base {
     16 class MessageLoop;
     17 class WaitableEvent;
     18 }
     19 
     20 #if !defined(OS_WIN) && defined(ARCH_CPU_X86_FAMILY)
     21 #define GL_VARIANT_GLX 1
     22 typedef GLXContext NativeContextType;
     23 #else
     24 #define GL_VARIANT_EGL 1
     25 typedef EGLContext NativeContextType;
     26 #endif
     27 
     28 namespace content {
     29 
     30 struct RenderingHelperParams {
     31   RenderingHelperParams();
     32   ~RenderingHelperParams();
     33 
     34   bool suppress_swap_to_display;
     35   int num_windows;
     36   // Dimensions of window(s) created for displaying frames. In the
     37   // case of thumbnail rendering, these won't match the frame dimensions.
     38   std::vector<gfx::Size> window_dimensions;
     39   // Dimensions of video frame texture(s).
     40   std::vector<gfx::Size> frame_dimensions;
     41   // Whether the frames are rendered as scaled thumbnails within a
     42   // larger FBO that is in turn rendered to the window.
     43   bool render_as_thumbnails;
     44   // The size of the FBO containing all visible thumbnails.
     45   gfx::Size thumbnails_page_size;
     46   // The size of each thumbnail within the FBO.
     47   gfx::Size thumbnail_size;
     48 };
     49 
     50 // Creates and draws textures used by the video decoder.
     51 // This class is not thread safe and thus all the methods of this class
     52 // (except for ctor/dtor) ensure they're being run on a single thread.
     53 class RenderingHelper {
     54  public:
     55   RenderingHelper();
     56   ~RenderingHelper();
     57 
     58   // Create the render context and windows by the specified dimensions.
     59   void Initialize(const RenderingHelperParams& params,
     60                   base::WaitableEvent* done);
     61 
     62   // Undo the effects of Initialize() and signal |*done|.
     63   void UnInitialize(base::WaitableEvent* done);
     64 
     65   // Return a newly-created GLES2 texture id rendering to a specific window, and
     66   // signal |*done|.
     67   void CreateTexture(int window_id,
     68                      uint32 texture_target,
     69                      uint32* texture_id,
     70                      base::WaitableEvent* done);
     71 
     72   // Render |texture_id| to the screen using target |texture_target|.
     73   void RenderTexture(uint32 texture_target, uint32 texture_id);
     74 
     75   // Delete |texture_id|.
     76   void DeleteTexture(uint32 texture_id);
     77 
     78   // Get the platform specific handle to the OpenGL context.
     79   void* GetGLContext();
     80 
     81   // Get the platform specific handle to the OpenGL display.
     82   void* GetGLDisplay();
     83 
     84   // Get rendered thumbnails as RGB.
     85   // Sets alpha_solid to true if the alpha channel is entirely 0xff.
     86   void GetThumbnailsAsRGB(std::vector<unsigned char>* rgb,
     87                           bool* alpha_solid,
     88                           base::WaitableEvent* done);
     89 
     90  private:
     91   void Clear();
     92 
     93   // Make window_id's surface current w/ the GL context, or release the context
     94   // if |window_id < 0|.
     95   void MakeCurrent(int window_id);
     96 
     97   base::MessageLoop* message_loop_;
     98   std::vector<gfx::Size> window_dimensions_;
     99   std::vector<gfx::Size> frame_dimensions_;
    100 
    101   NativeContextType gl_context_;
    102   std::map<uint32, int> texture_id_to_surface_index_;
    103 
    104 #if defined(GL_VARIANT_EGL)
    105   EGLDisplay gl_display_;
    106   std::vector<EGLSurface> gl_surfaces_;
    107 #else
    108   XVisualInfo* x_visual_;
    109 #endif
    110 
    111 #if defined(OS_WIN)
    112   std::vector<HWND> windows_;
    113 #else
    114   Display* x_display_;
    115   std::vector<Window> x_windows_;
    116 #endif
    117 
    118   bool render_as_thumbnails_;
    119   int frame_count_;
    120   GLuint thumbnails_fbo_id_;
    121   GLuint thumbnails_texture_id_;
    122   gfx::Size thumbnails_fbo_size_;
    123   gfx::Size thumbnail_size_;
    124   GLuint program_;
    125 
    126   DISALLOW_COPY_AND_ASSIGN(RenderingHelper);
    127 };
    128 
    129 }  // namespace content
    130 
    131 #endif  // CONTENT_COMMON_GPU_MEDIA_RENDERING_HELPER_H_
    132