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    Searched defs:transformMatrix (Results 1 - 8 of 8) sorted by null

  /cts/tests/tests/graphics2/src/android/graphics2/cts/
TextureViewCameraActivity.java 103 Matrix transformMatrix = mTextureView.getTransform(null);
105 transformMatrix.setRotate(mRotation, mWidth/2, mHeight/2);
106 mTextureView.setTransform(transformMatrix);
  /cts/suite/cts/deviceTests/opengl/jni/primitive/fullpipeline/
FullPipelineRenderer.cpp 159 Matrix* transformMatrix = Matrix::newScale(scale, scale, scale);
160 transformMatrix->translate(i - middle, j - middle, 0.0f);
161 TransformationNode* transformNode = new TransformationNode(transformMatrix);
  /cts/suite/cts/deviceTests/opengl/jni/reference/scene/glowing/
GlowingScene.cpp 170 Matrix* transformMatrix = Matrix::newScale(mFboRatio, 1.0f, 1.0f);
171 TransformationNode* transformNode = new TransformationNode(transformMatrix);
  /external/chromium_org/third_party/WebKit/PerformanceTests/SunSpider/tests/sunspider-0.9/
3d-raytrace.js 99 function transformMatrix(self, v) {
277 this.directions[0] = transformMatrix(m, this.directions[0]);
278 this.directions[1] = transformMatrix(m, this.directions[1]);
279 this.directions[2] = transformMatrix(m, this.directions[2]);
280 this.directions[3] = transformMatrix(m, this.directions[3]);
  /external/chromium_org/third_party/WebKit/PerformanceTests/SunSpider/tests/sunspider-0.9.1/
3d-raytrace.js 99 function transformMatrix(self, v) {
277 this.directions[0] = transformMatrix(m, this.directions[0]);
278 this.directions[1] = transformMatrix(m, this.directions[1]);
279 this.directions[2] = transformMatrix(m, this.directions[2]);
280 this.directions[3] = transformMatrix(m, this.directions[3]);
  /external/chromium_org/third_party/WebKit/PerformanceTests/SunSpider/tests/sunspider-1.0/
3d-raytrace.js 99 function transformMatrix(self, v) {
277 this.directions[0] = transformMatrix(m, this.directions[0]);
278 this.directions[1] = transformMatrix(m, this.directions[1]);
279 this.directions[2] = transformMatrix(m, this.directions[2]);
280 this.directions[3] = transformMatrix(m, this.directions[3]);
  /cts/suite/cts/deviceTests/opengl/jni/reference/scene/flocking/
FlockingScene.cpp 146 Matrix* transformMatrix = Matrix::newScale(MAIN_SCALE * mDisplayRatio, MAIN_SCALE, 0.0f);
147 TransformationNode* transformNode = new TransformationNode(transformMatrix);
164 transformMatrix = Matrix::newScale(SCALE, SCALE, SCALE);
165 transformMatrix->translate(x, y, 1.0f);
166 transformMatrix->rotate(atan2(vel->mY, vel->mX) + M_PI, 0, 0, 1);
167 transformNode = new TransformationNode(transformMatrix);
175 transformMatrix = Matrix::newScale(MAIN_SCALE * mDisplayRatio, MAIN_SCALE, 1.0f);
176 transformMatrix->translate(0, 0, 0.1f);
177 transformNode = new TransformationNode(transformMatrix);
  /frameworks/base/core/java/android/view/
ViewGroup.java     [all...]

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