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    Searched defs:workarounds (Results 1 - 6 of 6) sorted by null

  /external/chromium_org/gpu/config/
gpu_util.cc 68 std::set<int> workarounds = list->MakeDecision( local
70 if (!workarounds.empty()) {
72 IntSetToString(workarounds));
  /external/chromium_org/content/gpu/
gpu_main.cc 113 std::set<int> workarounds; local
114 gpu::StringToFeatureSet(types, &workarounds);
115 if (workarounds.count(gpu::FORCE_DISCRETE_GPU) == 1)
117 else if (workarounds.count(gpu::FORCE_INTEGRATED_GPU) == 1)
239 // Recompute gpu driver bug workarounds - this is specifically useful
  /external/chromium_org/gpu/command_buffer/tests/
gl_manager.cc 256 const gpu::gles2::FeatureInfo::Workarounds& GLManager::workarounds() const { function in class:gpu::GLManager
257 return decoder_->GetContextGroup()->feature_info()->workarounds();
  /external/chromium_org/content/browser/renderer_host/
compositing_iosurface_shader_programs_mac.cc 338 base::ListValue workarounds; local
339 manager->GetDriverBugWorkarounds(&workarounds);
340 base::ListValue::const_iterator it = workarounds.Find(
343 if (it != workarounds.end())
  /external/chromium_org/gpu/command_buffer/service/
feature_info.h 69 struct Workarounds {
70 Workarounds();
81 // Constructor with workarounds taken from the current process's CommandLine
84 // Constructor with workarounds taken from |command_line|
107 const Workarounds& workarounds() const { function in class:gpu::gles2::FeatureInfo
135 // Flags for Workarounds.
136 Workarounds workarounds_;
gles2_cmd_decoder.cc 134 // TODO(brianderson): Make the following official workarounds.
718 // Workarounds
1565 const FeatureInfo::Workarounds& workarounds() const { function in class:gpu::gles2::GLES2DecoderImpl
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