/development/ndk/platforms/android-9/include/android/ |
asset_manager.h | 30 struct AAssetDir; 31 typedef struct AAssetDir AAssetDir; 47 * be inspected with the AAssetDir functions. To open the top-level directory, 52 AAssetDir* AAssetManager_openDir(AAssetManager* mgr, const char* dirName); 68 * guaranteed to remain valid if any other calls are made on this AAssetDir 71 const char* AAssetDir_getNextFileName(AAssetDir* assetDir); 76 void AAssetDir_rewind(AAssetDir* assetDir); 79 * Close an opened AAssetDir, freeing any related resources. 81 void AAssetDir_close(AAssetDir* assetDir) [all...] |
/prebuilts/ndk/5/platforms/android-9/arch-arm/usr/include/android/ |
asset_manager.h | 28 struct AAssetDir; 29 typedef struct AAssetDir AAssetDir; 45 * be inspected with the AAssetDir functions. To open the top-level directory, 50 AAssetDir* AAssetManager_openDir(AAssetManager* mgr, const char* dirName); 66 * guaranteed to remain valid if any other calls are made on this AAssetDir 69 const char* AAssetDir_getNextFileName(AAssetDir* assetDir); 74 void AAssetDir_rewind(AAssetDir* assetDir); 77 * Close an opened AAssetDir, freeing any related resources. 79 void AAssetDir_close(AAssetDir* assetDir) [all...] |
/prebuilts/ndk/6/platforms/android-9/arch-arm/usr/include/android/ |
asset_manager.h | 28 struct AAssetDir; 29 typedef struct AAssetDir AAssetDir; 45 * be inspected with the AAssetDir functions. To open the top-level directory, 50 AAssetDir* AAssetManager_openDir(AAssetManager* mgr, const char* dirName); 66 * guaranteed to remain valid if any other calls are made on this AAssetDir 69 const char* AAssetDir_getNextFileName(AAssetDir* assetDir); 74 void AAssetDir_rewind(AAssetDir* assetDir); 77 * Close an opened AAssetDir, freeing any related resources. 79 void AAssetDir_close(AAssetDir* assetDir) [all...] |
/prebuilts/ndk/6/platforms/android-9/arch-x86/usr/include/android/ |
asset_manager.h | 28 struct AAssetDir; 29 typedef struct AAssetDir AAssetDir; 45 * be inspected with the AAssetDir functions. To open the top-level directory, 50 AAssetDir* AAssetManager_openDir(AAssetManager* mgr, const char* dirName); 66 * guaranteed to remain valid if any other calls are made on this AAssetDir 69 const char* AAssetDir_getNextFileName(AAssetDir* assetDir); 74 void AAssetDir_rewind(AAssetDir* assetDir); 77 * Close an opened AAssetDir, freeing any related resources. 79 void AAssetDir_close(AAssetDir* assetDir) [all...] |
/prebuilts/ndk/7/platforms/android-14/arch-arm/usr/include/android/ |
asset_manager.h | 28 struct AAssetDir; 29 typedef struct AAssetDir AAssetDir; 45 * be inspected with the AAssetDir functions. To open the top-level directory, 50 AAssetDir* AAssetManager_openDir(AAssetManager* mgr, const char* dirName); 66 * guaranteed to remain valid if any other calls are made on this AAssetDir 69 const char* AAssetDir_getNextFileName(AAssetDir* assetDir); 74 void AAssetDir_rewind(AAssetDir* assetDir); 77 * Close an opened AAssetDir, freeing any related resources. 79 void AAssetDir_close(AAssetDir* assetDir) [all...] |
/prebuilts/ndk/7/platforms/android-14/arch-x86/usr/include/android/ |
asset_manager.h | 28 struct AAssetDir; 29 typedef struct AAssetDir AAssetDir; 45 * be inspected with the AAssetDir functions. To open the top-level directory, 50 AAssetDir* AAssetManager_openDir(AAssetManager* mgr, const char* dirName); 66 * guaranteed to remain valid if any other calls are made on this AAssetDir 69 const char* AAssetDir_getNextFileName(AAssetDir* assetDir); 74 void AAssetDir_rewind(AAssetDir* assetDir); 77 * Close an opened AAssetDir, freeing any related resources. 79 void AAssetDir_close(AAssetDir* assetDir) [all...] |
/prebuilts/ndk/7/platforms/android-9/arch-arm/usr/include/android/ |
asset_manager.h | 28 struct AAssetDir; 29 typedef struct AAssetDir AAssetDir; 45 * be inspected with the AAssetDir functions. To open the top-level directory, 50 AAssetDir* AAssetManager_openDir(AAssetManager* mgr, const char* dirName); 66 * guaranteed to remain valid if any other calls are made on this AAssetDir 69 const char* AAssetDir_getNextFileName(AAssetDir* assetDir); 74 void AAssetDir_rewind(AAssetDir* assetDir); 77 * Close an opened AAssetDir, freeing any related resources. 79 void AAssetDir_close(AAssetDir* assetDir) [all...] |
/prebuilts/ndk/7/platforms/android-9/arch-x86/usr/include/android/ |
asset_manager.h | 28 struct AAssetDir; 29 typedef struct AAssetDir AAssetDir; 45 * be inspected with the AAssetDir functions. To open the top-level directory, 50 AAssetDir* AAssetManager_openDir(AAssetManager* mgr, const char* dirName); 66 * guaranteed to remain valid if any other calls are made on this AAssetDir 69 const char* AAssetDir_getNextFileName(AAssetDir* assetDir); 74 void AAssetDir_rewind(AAssetDir* assetDir); 77 * Close an opened AAssetDir, freeing any related resources. 79 void AAssetDir_close(AAssetDir* assetDir) [all...] |
/prebuilts/ndk/8/platforms/android-14/arch-arm/usr/include/android/ |
asset_manager.h | 30 struct AAssetDir; 31 typedef struct AAssetDir AAssetDir; 47 * be inspected with the AAssetDir functions. To open the top-level directory, 52 AAssetDir* AAssetManager_openDir(AAssetManager* mgr, const char* dirName); 68 * guaranteed to remain valid if any other calls are made on this AAssetDir 71 const char* AAssetDir_getNextFileName(AAssetDir* assetDir); 76 void AAssetDir_rewind(AAssetDir* assetDir); 79 * Close an opened AAssetDir, freeing any related resources. 81 void AAssetDir_close(AAssetDir* assetDir) [all...] |
/prebuilts/ndk/8/platforms/android-14/arch-mips/usr/include/android/ |
asset_manager.h | 30 struct AAssetDir; 31 typedef struct AAssetDir AAssetDir; 47 * be inspected with the AAssetDir functions. To open the top-level directory, 52 AAssetDir* AAssetManager_openDir(AAssetManager* mgr, const char* dirName); 68 * guaranteed to remain valid if any other calls are made on this AAssetDir 71 const char* AAssetDir_getNextFileName(AAssetDir* assetDir); 76 void AAssetDir_rewind(AAssetDir* assetDir); 79 * Close an opened AAssetDir, freeing any related resources. 81 void AAssetDir_close(AAssetDir* assetDir) [all...] |
/prebuilts/ndk/8/platforms/android-14/arch-x86/usr/include/android/ |
asset_manager.h | 30 struct AAssetDir; 31 typedef struct AAssetDir AAssetDir; 47 * be inspected with the AAssetDir functions. To open the top-level directory, 52 AAssetDir* AAssetManager_openDir(AAssetManager* mgr, const char* dirName); 68 * guaranteed to remain valid if any other calls are made on this AAssetDir 71 const char* AAssetDir_getNextFileName(AAssetDir* assetDir); 76 void AAssetDir_rewind(AAssetDir* assetDir); 79 * Close an opened AAssetDir, freeing any related resources. 81 void AAssetDir_close(AAssetDir* assetDir) [all...] |
/prebuilts/ndk/8/platforms/android-9/arch-arm/usr/include/android/ |
asset_manager.h | 30 struct AAssetDir; 31 typedef struct AAssetDir AAssetDir; 47 * be inspected with the AAssetDir functions. To open the top-level directory, 52 AAssetDir* AAssetManager_openDir(AAssetManager* mgr, const char* dirName); 68 * guaranteed to remain valid if any other calls are made on this AAssetDir 71 const char* AAssetDir_getNextFileName(AAssetDir* assetDir); 76 void AAssetDir_rewind(AAssetDir* assetDir); 79 * Close an opened AAssetDir, freeing any related resources. 81 void AAssetDir_close(AAssetDir* assetDir) [all...] |
/prebuilts/ndk/8/platforms/android-9/arch-mips/usr/include/android/ |
asset_manager.h | 30 struct AAssetDir; 31 typedef struct AAssetDir AAssetDir; 47 * be inspected with the AAssetDir functions. To open the top-level directory, 52 AAssetDir* AAssetManager_openDir(AAssetManager* mgr, const char* dirName); 68 * guaranteed to remain valid if any other calls are made on this AAssetDir 71 const char* AAssetDir_getNextFileName(AAssetDir* assetDir); 76 void AAssetDir_rewind(AAssetDir* assetDir); 79 * Close an opened AAssetDir, freeing any related resources. 81 void AAssetDir_close(AAssetDir* assetDir) [all...] |
/prebuilts/ndk/8/platforms/android-9/arch-x86/usr/include/android/ |
asset_manager.h | 30 struct AAssetDir; 31 typedef struct AAssetDir AAssetDir; 47 * be inspected with the AAssetDir functions. To open the top-level directory, 52 AAssetDir* AAssetManager_openDir(AAssetManager* mgr, const char* dirName); 68 * guaranteed to remain valid if any other calls are made on this AAssetDir 71 const char* AAssetDir_getNextFileName(AAssetDir* assetDir); 76 void AAssetDir_rewind(AAssetDir* assetDir); 79 * Close an opened AAssetDir, freeing any related resources. 81 void AAssetDir_close(AAssetDir* assetDir) [all...] |
/prebuilts/ndk/9/platforms/android-14/arch-arm/usr/include/android/ |
asset_manager.h | 30 struct AAssetDir; 31 typedef struct AAssetDir AAssetDir; 47 * be inspected with the AAssetDir functions. To open the top-level directory, 52 AAssetDir* AAssetManager_openDir(AAssetManager* mgr, const char* dirName); 68 * guaranteed to remain valid if any other calls are made on this AAssetDir 71 const char* AAssetDir_getNextFileName(AAssetDir* assetDir); 76 void AAssetDir_rewind(AAssetDir* assetDir); 79 * Close an opened AAssetDir, freeing any related resources. 81 void AAssetDir_close(AAssetDir* assetDir) [all...] |
/prebuilts/ndk/9/platforms/android-14/arch-mips/usr/include/android/ |
asset_manager.h | 30 struct AAssetDir; 31 typedef struct AAssetDir AAssetDir; 47 * be inspected with the AAssetDir functions. To open the top-level directory, 52 AAssetDir* AAssetManager_openDir(AAssetManager* mgr, const char* dirName); 68 * guaranteed to remain valid if any other calls are made on this AAssetDir 71 const char* AAssetDir_getNextFileName(AAssetDir* assetDir); 76 void AAssetDir_rewind(AAssetDir* assetDir); 79 * Close an opened AAssetDir, freeing any related resources. 81 void AAssetDir_close(AAssetDir* assetDir) [all...] |
/prebuilts/ndk/9/platforms/android-14/arch-x86/usr/include/android/ |
asset_manager.h | 30 struct AAssetDir; 31 typedef struct AAssetDir AAssetDir; 47 * be inspected with the AAssetDir functions. To open the top-level directory, 52 AAssetDir* AAssetManager_openDir(AAssetManager* mgr, const char* dirName); 68 * guaranteed to remain valid if any other calls are made on this AAssetDir 71 const char* AAssetDir_getNextFileName(AAssetDir* assetDir); 76 void AAssetDir_rewind(AAssetDir* assetDir); 79 * Close an opened AAssetDir, freeing any related resources. 81 void AAssetDir_close(AAssetDir* assetDir) [all...] |
/prebuilts/ndk/9/platforms/android-18/arch-arm/usr/include/android/ |
asset_manager.h | 30 struct AAssetDir; 31 typedef struct AAssetDir AAssetDir; 47 * be inspected with the AAssetDir functions. To open the top-level directory, 52 AAssetDir* AAssetManager_openDir(AAssetManager* mgr, const char* dirName); 68 * guaranteed to remain valid if any other calls are made on this AAssetDir 71 const char* AAssetDir_getNextFileName(AAssetDir* assetDir); 76 void AAssetDir_rewind(AAssetDir* assetDir); 79 * Close an opened AAssetDir, freeing any related resources. 81 void AAssetDir_close(AAssetDir* assetDir) [all...] |
/prebuilts/ndk/9/platforms/android-18/arch-mips/usr/include/android/ |
asset_manager.h | 30 struct AAssetDir; 31 typedef struct AAssetDir AAssetDir; 47 * be inspected with the AAssetDir functions. To open the top-level directory, 52 AAssetDir* AAssetManager_openDir(AAssetManager* mgr, const char* dirName); 68 * guaranteed to remain valid if any other calls are made on this AAssetDir 71 const char* AAssetDir_getNextFileName(AAssetDir* assetDir); 76 void AAssetDir_rewind(AAssetDir* assetDir); 79 * Close an opened AAssetDir, freeing any related resources. 81 void AAssetDir_close(AAssetDir* assetDir) [all...] |
/prebuilts/ndk/9/platforms/android-18/arch-x86/usr/include/android/ |
asset_manager.h | 30 struct AAssetDir; 31 typedef struct AAssetDir AAssetDir; 47 * be inspected with the AAssetDir functions. To open the top-level directory, 52 AAssetDir* AAssetManager_openDir(AAssetManager* mgr, const char* dirName); 68 * guaranteed to remain valid if any other calls are made on this AAssetDir 71 const char* AAssetDir_getNextFileName(AAssetDir* assetDir); 76 void AAssetDir_rewind(AAssetDir* assetDir); 79 * Close an opened AAssetDir, freeing any related resources. 81 void AAssetDir_close(AAssetDir* assetDir) [all...] |
/prebuilts/ndk/9/platforms/android-9/arch-arm/usr/include/android/ |
asset_manager.h | 30 struct AAssetDir; 31 typedef struct AAssetDir AAssetDir; 47 * be inspected with the AAssetDir functions. To open the top-level directory, 52 AAssetDir* AAssetManager_openDir(AAssetManager* mgr, const char* dirName); 68 * guaranteed to remain valid if any other calls are made on this AAssetDir 71 const char* AAssetDir_getNextFileName(AAssetDir* assetDir); 76 void AAssetDir_rewind(AAssetDir* assetDir); 79 * Close an opened AAssetDir, freeing any related resources. 81 void AAssetDir_close(AAssetDir* assetDir) [all...] |
/prebuilts/ndk/9/platforms/android-9/arch-mips/usr/include/android/ |
asset_manager.h | 30 struct AAssetDir; 31 typedef struct AAssetDir AAssetDir; 47 * be inspected with the AAssetDir functions. To open the top-level directory, 52 AAssetDir* AAssetManager_openDir(AAssetManager* mgr, const char* dirName); 68 * guaranteed to remain valid if any other calls are made on this AAssetDir 71 const char* AAssetDir_getNextFileName(AAssetDir* assetDir); 76 void AAssetDir_rewind(AAssetDir* assetDir); 79 * Close an opened AAssetDir, freeing any related resources. 81 void AAssetDir_close(AAssetDir* assetDir) [all...] |
/prebuilts/ndk/9/platforms/android-9/arch-x86/usr/include/android/ |
asset_manager.h | 30 struct AAssetDir; 31 typedef struct AAssetDir AAssetDir; 47 * be inspected with the AAssetDir functions. To open the top-level directory, 52 AAssetDir* AAssetManager_openDir(AAssetManager* mgr, const char* dirName); 68 * guaranteed to remain valid if any other calls are made on this AAssetDir 71 const char* AAssetDir_getNextFileName(AAssetDir* assetDir); 76 void AAssetDir_rewind(AAssetDir* assetDir); 79 * Close an opened AAssetDir, freeing any related resources. 81 void AAssetDir_close(AAssetDir* assetDir) [all...] |
/frameworks/native/include/android/ |
asset_manager.h | 28 struct AAssetDir; 29 typedef struct AAssetDir AAssetDir; 45 * be inspected with the AAssetDir functions. To open the top-level directory, 50 AAssetDir* AAssetManager_openDir(AAssetManager* mgr, const char* dirName); 66 * guaranteed to remain valid if any other calls are made on this AAssetDir 69 const char* AAssetDir_getNextFileName(AAssetDir* assetDir); 74 void AAssetDir_rewind(AAssetDir* assetDir); 77 * Close an opened AAssetDir, freeing any related resources. 79 void AAssetDir_close(AAssetDir* assetDir) [all...] |
/frameworks/base/native/android/ |
asset_manager.cpp | 34 // but AAssetDir and AAsset are actual wrappers for isolation. 37 struct AAssetDir { 42 AAssetDir(AssetDir* dir) : mAssetDir(dir), mCurFileIndex(0) { } 43 ~AAssetDir() { delete mAssetDir; } 116 AAssetDir* AAssetManager_openDir(AAssetManager* amgr, const char* dirName) 119 return new AAssetDir(mgr->openDir(dirName)); 126 const char* AAssetDir_getNextFileName(AAssetDir* assetDir) 151 void AAssetDir_rewind(AAssetDir* assetDir) 156 const char* AAssetDir_getFileName(AAssetDir* assetDir, int index) 162 void AAssetDir_close(AAssetDir* assetDir [all...] |