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  /external/chromium_org/third_party/WebKit/Source/modules/webaudio/
ChannelMergerNode.h 37 class AudioContext;
41 static PassRefPtr<ChannelMergerNode> create(AudioContext*, float sampleRate, unsigned numberOfInputs);
56 ChannelMergerNode(AudioContext*, float sampleRate, unsigned numberOfInputs);
ChannelSplitterNode.h 33 class AudioContext;
37 static PassRefPtr<ChannelSplitterNode> create(AudioContext*, float sampleRate, unsigned numberOfOutputs);
47 ChannelSplitterNode(AudioContext*, float sampleRate, unsigned numberOfOutputs);
DefaultAudioDestinationNode.h 34 class AudioContext;
39 static PassRefPtr<DefaultAudioDestinationNode> create(AudioContext* context)
57 explicit DefaultAudioDestinationNode(AudioContext*);
GainNode.h 35 class AudioContext;
42 static PassRefPtr<GainNode> create(AudioContext* context, float sampleRate)
61 GainNode(AudioContext*, float sampleRate);
AudioSummingJunction.h 34 class AudioContext;
41 explicit AudioSummingJunction(AudioContext*);
45 AudioContext* context() { return m_context.get(); }
64 RefPtr<AudioContext> m_context;
OfflineAudioContext.idl 31 ] interface OfflineAudioContext : AudioContext {
MediaElementAudioSourceNode.h 40 class AudioContext;
44 static PassRefPtr<MediaElementAudioSourceNode> create(AudioContext*, HTMLMediaElement*);
61 MediaElementAudioSourceNode(AudioContext*, HTMLMediaElement*);
MediaStreamAudioDestinationNode.h 38 class AudioContext;
42 static PassRefPtr<MediaStreamAudioDestinationNode> create(AudioContext*, size_t numberOfChannels);
55 MediaStreamAudioDestinationNode(AudioContext*, size_t numberOfChannels);
MediaStreamAudioSourceNode.h 40 class AudioContext;
44 static PassRefPtr<MediaStreamAudioSourceNode> create(AudioContext*, MediaStream*, MediaStreamTrack*, AudioSourceProvider*);
60 MediaStreamAudioSourceNode(AudioContext*, MediaStream*, MediaStreamTrack*, AudioSourceProvider*);
OfflineAudioDestinationNode.h 37 class AudioContext;
41 static PassRefPtr<OfflineAudioDestinationNode> create(AudioContext* context, AudioBuffer* renderTarget)
62 OfflineAudioDestinationNode(AudioContext*, AudioBuffer* renderTarget);
AudioSourceNode.h 38 AudioSourceNode(AudioContext* context, float sampleRate)
DelayNode.h 39 static PassRefPtr<DelayNode> create(AudioContext* context, float sampleRate, double maxDelayTime, ExceptionState& exceptionState)
47 DelayNode(AudioContext*, float sampleRate, double maxDelayTime, ExceptionState&);
WaveShaperNode.h 39 static PassRefPtr<WaveShaperNode> create(AudioContext* context)
54 explicit WaveShaperNode(AudioContext*);
AudioContext.cpp 29 #include "modules/webaudio/AudioContext.h"
81 bool AudioContext::isSampleRateRangeGood(float sampleRate)
90 unsigned AudioContext::s_hardwareContextCount = 0;
92 PassRefPtr<AudioContext> AudioContext::create(Document& document, ExceptionState& exceptionState)
102 RefPtr<AudioContext> audioContext(adoptRef(new AudioContext(&document)));
103 audioContext->suspendIfNeeded();
104 return audioContext.release()
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OscillatorNode.h 38 class AudioContext;
55 static PassRefPtr<OscillatorNode> create(AudioContext*, float sampleRate);
74 OscillatorNode(AudioContext*, float sampleRate);
ScriptProcessorNode.h 38 class AudioContext;
53 static PassRefPtr<ScriptProcessorNode> create(AudioContext*, float sampleRate, size_t bufferSize, unsigned numberOfInputChannels, unsigned numberOfOutputChannels);
72 ScriptProcessorNode(AudioContext*, float sampleRate, size_t bufferSize, unsigned numberOfInputChannels, unsigned numberOfOutputChannels);
ConvolverNode.h 40 static PassRefPtr<ConvolverNode> create(AudioContext* context, float sampleRate)
61 ConvolverNode(AudioContext*, float sampleRate);
AudioBasicInspectorNode.h 36 // AudioContext before the end of each render quantum so that it can inspect the audio stream.
39 AudioBasicInspectorNode(AudioContext*, float sampleRate, unsigned outputChannelCount);
49 bool m_needAutomaticPull; // When setting to true, AudioBasicInspectorNode will be pulled automaticlly by AudioContext before the end of each render quantum.
DelayProcessor.cpp 35 DelayProcessor::DelayProcessor(AudioContext* context, float sampleRate, unsigned numberOfChannels, double maxDelayTime)
DelayProcessor.h 39 DelayProcessor(AudioContext*, float sampleRate, unsigned numberOfChannels, double maxDelayTime);
MediaStreamAudioSourceNode.cpp 32 #include "modules/webaudio/AudioContext.h"
38 PassRefPtr<MediaStreamAudioSourceNode> MediaStreamAudioSourceNode::create(AudioContext* context, MediaStream* mediaStream, MediaStreamTrack* audioTrack, AudioSourceProvider* audioSourceProvider)
43 MediaStreamAudioSourceNode::MediaStreamAudioSourceNode(AudioContext* context, MediaStream* mediaStream, MediaStreamTrack* audioTrack, AudioSourceProvider* audioSourceProvider)
68 if (!numberOfChannels || numberOfChannels > AudioContext::maxNumberOfChannels() || sourceSampleRate != sampleRate()) {
82 AudioContext::AutoLocker contextLocker(context());
OfflineAudioContext.h 28 #include "modules/webaudio/AudioContext.h"
34 class OfflineAudioContext : public AudioContext {
AnalyserNode.h 38 static PassRefPtr<AnalyserNode> create(AudioContext* context, float sampleRate)
72 AnalyserNode(AudioContext*, float sampleRate);
BiquadFilterNode.h 49 static PassRefPtr<BiquadFilterNode> create(AudioContext* context, float sampleRate)
70 BiquadFilterNode(AudioContext*, float sampleRate);
  /external/jmonkeyengine/engine/src/core/com/jme3/audio/
AudioContext.java 40 public class AudioContext {

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