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Searched
refs:AxisPositiveAsButton
(Results
1 - 2
of
2
) sorted by null
/external/chromium_org/content/browser/gamepad/
gamepad_standard_mappings_linux.cc
21
float
AxisPositiveAsButton
(float input) {
36
mapped->buttons[kButtonDpadDown] =
AxisPositiveAsButton
(input.axes[7]);
38
mapped->buttons[kButtonDpadRight] =
AxisPositiveAsButton
(input.axes[6]);
60
mapped->buttons[kButtonDpadDown] =
AxisPositiveAsButton
(input.axes[5]);
62
mapped->buttons[kButtonDpadRight] =
AxisPositiveAsButton
(input.axes[4]);
106
mapped->buttons[kButtonDpadDown] =
AxisPositiveAsButton
(input.axes[5]);
108
mapped->buttons[kButtonDpadRight] =
AxisPositiveAsButton
(input.axes[4]);
121
mapped->buttons[kButtonDpadDown] =
AxisPositiveAsButton
(input.axes[6]);
123
mapped->buttons[kButtonDpadRight] =
AxisPositiveAsButton
(input.axes[5]);
gamepad_standard_mappings_win.cc
22
float
AxisPositiveAsButton
(long value) {
74
mapped->buttons[13] =
AxisPositiveAsButton
(input.axes[1]);
76
mapped->buttons[15] =
AxisPositiveAsButton
(input.axes[0]);
92
mapped->buttons[13] =
AxisPositiveAsButton
(input.axes[1]);
94
mapped->buttons[15] =
AxisPositiveAsButton
(input.axes[0]);
Completed in 2967 milliseconds