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    Searched refs:BASE_LAYER_POINTER (Results 1 - 2 of 2) sorted by null

  /frameworks/base/services/input/
SpriteController.h 96 BASE_LAYER_POINTER = 0, // reserve space for 1 pointer
PointerController.cpp 486 mLocked.pointerSprite->setLayer(Sprite::BASE_LAYER_POINTER);

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