/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/vega/ |
shaders_cache.h | 61 #define SHADERS_GET_BLEND_SHADER(id) _SHADERS_GET_STAGE(BLEND, id)
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/external/mesa3d/src/gallium/state_trackers/vega/ |
shaders_cache.h | 61 #define SHADERS_GET_BLEND_SHADER(id) _SHADERS_GET_STAGE(BLEND, id)
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/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/ |
GLStateType.java | 99 BLEND("Blending"),
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GLState.java | 219 IGLProperty blend = new GLCompositeProperty(GLStateType.BLEND, local 227 depthTest, depthFunc, blend, dither);
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/external/chromium_org/third_party/mesa/src/src/mesa/swrast/ |
s_triangle.c | 324 #define BLEND \ 430 SPAN_NEAREST(NEAREST_RGB;BLEND,3); 449 SPAN_NEAREST(NEAREST_RGBA;BLEND,4); 479 SPAN_LINEAR(LINEAR_RGB;BLEND,3); 498 SPAN_LINEAR(LINEAR_RGBA;BLEND,4); 702 SPAN_NEAREST(NEAREST_RGB;BLEND,3); 721 SPAN_NEAREST(NEAREST_RGBA;BLEND,4); 749 SPAN_LINEAR(LINEAR_RGB;BLEND,3); 768 SPAN_LINEAR(LINEAR_RGBA;BLEND,4); [all...] |
/external/mesa3d/src/mesa/swrast/ |
s_triangle.c | 324 #define BLEND \ 430 SPAN_NEAREST(NEAREST_RGB;BLEND,3); 449 SPAN_NEAREST(NEAREST_RGBA;BLEND,4); 479 SPAN_LINEAR(LINEAR_RGB;BLEND,3); 498 SPAN_LINEAR(LINEAR_RGBA;BLEND,4); 702 SPAN_NEAREST(NEAREST_RGB;BLEND,3); 721 SPAN_NEAREST(NEAREST_RGBA;BLEND,4); 749 SPAN_LINEAR(LINEAR_RGB;BLEND,3); 768 SPAN_LINEAR(LINEAR_RGBA;BLEND,4); [all...] |
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/nouveau/ |
nv04_state_raster.c | 192 context_dirty(ctx, BLEND); 200 nv04->blend &= NV04_TEXTURED_TRIANGLE_BLEND_TEXTURE_MAP__MASK; 201 nv04->blend |= NV04_TEXTURED_TRIANGLE_BLEND_MASK_BIT_MSB | 205 nv04->blend |= get_blend_func(ctx->Color.Blend[0].DstRGB) << 28 | 206 get_blend_func(ctx->Color.Blend[0].SrcRGB) << 24; 209 nv04->blend |= NV04_TEXTURED_TRIANGLE_BLEND_BLEND_ENABLE; 213 nv04->blend |= NV04_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_GOURAUD; 215 nv04->blend |= NV04_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_FLAT; 219 nv04->blend |= NV04_TEXTURED_TRIANGLE_BLEND_SPECULAR_ENABLE [all...] |
/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
nv04_state_raster.c | 192 context_dirty(ctx, BLEND); 200 nv04->blend &= NV04_TEXTURED_TRIANGLE_BLEND_TEXTURE_MAP__MASK; 201 nv04->blend |= NV04_TEXTURED_TRIANGLE_BLEND_MASK_BIT_MSB | 205 nv04->blend |= get_blend_func(ctx->Color.Blend[0].DstRGB) << 28 | 206 get_blend_func(ctx->Color.Blend[0].SrcRGB) << 24; 209 nv04->blend |= NV04_TEXTURED_TRIANGLE_BLEND_BLEND_ENABLE; 213 nv04->blend |= NV04_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_GOURAUD; 215 nv04->blend |= NV04_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_FLAT; 219 nv04->blend |= NV04_TEXTURED_TRIANGLE_BLEND_SPECULAR_ENABLE [all...] |
/external/libyuv/files/source/ |
row_common.cc | 824 #define BLEND(f, b, a) (((256 - a) * b) >> 8) + f 826 // Blend src_argb0 over src_argb1 and store to dst_argb. 839 dst_argb[0] = BLEND(fb, bb, a); 840 dst_argb[1] = BLEND(fg, bg, a); 841 dst_argb[2] = BLEND(fr, br, a); 851 dst_argb[4 + 0] = BLEND(fb, bb, a); 852 dst_argb[4 + 1] = BLEND(fg, bg, a); 853 dst_argb[4 + 2] = BLEND(fr, br, a); 868 dst_argb[0] = BLEND(fb, bb, a); 869 dst_argb[1] = BLEND(fg, bg, a) [all...] |
/external/jmonkeyengine/engine/src/niftygui/com/jme3/niftygui/ |
RenderDeviceJme.java | 168 } else if (blendMode == BlendMode.BLEND) {
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/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/transforms/ |
StateTransformFactory.java | [all...] |
/external/chromium_org/third_party/WebKit/Source/core/html/canvas/ |
WebGLRenderingContext.idl | 100 /* Separate Blend Functions */ 144 const GLenum BLEND = 0x0BE2; [all...] |
/external/srec/config/en.us/dictionary/ |
c0.6 | [all...] |