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Searched
refs:Basis
(Results
1 - 10
of
10
) sorted by null
/external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/noise/fractal/
Fractal.java
32
import com.jme3.terrain.noise.
Basis
;
35
* Interface for a general fractal
basis
.
37
* Takes any number of
basis
funcions to work with and a few common parameters
43
public interface Fractal extends
Basis
{
55
public Fractal addBasis(
Basis
basis
);
FractalSum.java
32
import com.jme3.terrain.noise.
Basis
;
34
import com.jme3.terrain.noise.
basis
.ImprovedNoise;
35
import com.jme3.terrain.noise.
basis
.Noise;
43
* Note: though noise
basis
functions are generally designed to return value
52
private
Basis
basis
;
field in class:FractalSum
61
this.
basis
= new ImprovedNoise();
74
total += this.
basis
.value(this.scale * x * f, this.scale * y * f, this.scale * z * f) * a;
81
public Fractal addBasis(final
Basis
basis
) {
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/external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/noise/basis/
NoiseAggregator.java
30
package com.jme3.terrain.noise.
basis
;
32
import com.jme3.terrain.noise.
Basis
;
35
* A simple aggregator
basis
. Takes two
basis
functions and a rate and return
44
private final
Basis
a;
45
private final
Basis
b;
47
public NoiseAggregator(final
Basis
a, final
Basis
b, final float rate) {
FilteredBasis.java
30
package com.jme3.terrain.noise.
basis
;
36
import com.jme3.terrain.noise.
Basis
;
40
public class FilteredBasis extends AbstractFilter implements
Basis
{
42
private
Basis
basis
;
field in class:FilteredBasis
48
public FilteredBasis(
Basis
basis
) {
49
this.
basis
=
basis
;
52
public
Basis
getBasis() {
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...]
Noise.java
30
package com.jme3.terrain.noise.
basis
;
36
import com.jme3.terrain.noise.
Basis
;
46
public abstract class Noise implements
Basis
{
79
public
Basis
addModulator(Modulator modulator) {
85
public
Basis
setScale(float scale) {
/external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/noise/
Basis.java
34
import com.jme3.terrain.noise.
basis
.ImprovedNoise;
41
* The main concept is to look at noise as a
basis
for generating fractals.
42
*
Basis
can be anything, like a simple:
55
* Fractals themselves are implementing the
Basis
interface as well, opening
63
public interface
Basis
{
67
public
Basis
setScale(float scale);
71
public
Basis
addModulator(Modulator modulator);
/external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/noise/filter/
HydraulicErodeFilter.java
34
import com.jme3.terrain.noise.
Basis
;
38
private
Basis
waterMap;
39
private
Basis
sedimentMap;
62
public void setSedimentMap(
Basis
sedimentMap) {
70
public void setWaterMap(
Basis
waterMap) {
/external/chromium_org/third_party/WebKit/Source/core/rendering/shapes/
PolygonShape.h
40
enum
Basis
{
73
Basis
basis
() const { return m_basis; }
function in class:WebCore::OffsetPolygonEdge
79
Basis
m_basis;
/external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/geomipmap/grid/
FractalTileLoader.java
18
import com.jme3.terrain.noise.
Basis
;
44
private final
Basis
base;
47
public FractalTileLoader(
Basis
base, float heightScale) {
/external/dropbear/libtommath/
bn.tex
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