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    Searched refs:COLLECT (Results 1 - 5 of 5) sorted by null

  /external/replicaisland/src/com/replica/replicaisland/
CollisionParameters.java 30 public final static int COLLECT = 3; // Causes collectable objects to be collected by the attacker.
SelectDialogComponent.java 68 mHitReact.setSpawnGameEventOnHit(HitType.COLLECT, event, index);
NPCComponent.java 249 if (parentObject.lastReceivedHitType != HitType.COLLECT) {
251 HitType.COLLECT, mDialogEvent, mDialogIndex);
HitReactionComponent.java 203 case CollisionParameters.HitType.COLLECT:
GameObjectFactory.java 722 collectionVolume.setHitType(HitType.COLLECT);
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