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Searched
refs:COLLECT
(Results
1 - 5
of
5
) sorted by null
/external/replicaisland/src/com/replica/replicaisland/
CollisionParameters.java
30
public final static int
COLLECT
= 3; // Causes collectable objects to be collected by the attacker.
SelectDialogComponent.java
68
mHitReact.setSpawnGameEventOnHit(HitType.
COLLECT
, event, index);
NPCComponent.java
249
if (parentObject.lastReceivedHitType != HitType.
COLLECT
) {
251
HitType.
COLLECT
, mDialogEvent, mDialogIndex);
HitReactionComponent.java
203
case CollisionParameters.HitType.
COLLECT
:
GameObjectFactory.java
722
collectionVolume.setHitType(HitType.
COLLECT
);
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