/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/ |
GLStateType.java | 64 DEPTH_RANGE_NEAR("Near Clipping Plane"),
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GLState.java | 129 IGLProperty clampNear = new GLFloatProperty(GLStateType.DEPTH_RANGE_NEAR,
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/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/nouveau/ |
nv10_state_fb.c | 214 BEGIN_NV04(push, NV10_3D(DEPTH_RANGE_NEAR), 2);
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nv10_context.c | 407 BEGIN_NV04(push, NV10_3D(DEPTH_RANGE_NEAR), 2);
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nv20_context.c | 406 BEGIN_NV04(push, NV20_3D(DEPTH_RANGE_NEAR), 2);
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/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
nv10_state_fb.c | 214 BEGIN_NV04(push, NV10_3D(DEPTH_RANGE_NEAR), 2);
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nv10_context.c | 407 BEGIN_NV04(push, NV10_3D(DEPTH_RANGE_NEAR), 2);
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nv20_context.c | 406 BEGIN_NV04(push, NV20_3D(DEPTH_RANGE_NEAR), 2);
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/external/chromium_org/third_party/mesa/src/src/gallium/drivers/nv30/ |
nv30_draw.c | 343 BEGIN_NV04(push, NV30_3D(DEPTH_RANGE_NEAR), 2);
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nv30_state_validate.c | 262 BEGIN_NV04(push, NV30_3D(DEPTH_RANGE_NEAR), 2);
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nv30_transfer.c | 221 BEGIN_NV04(push, NV30_3D(DEPTH_RANGE_NEAR), 2);
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/external/chromium_org/third_party/mesa/src/src/gallium/drivers/nv50/ |
nv50_state_validate.c | 197 BEGIN_NV04(push, NV50_3D(DEPTH_RANGE_NEAR(0)), 2);
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nv50_screen.c | 502 BEGIN_NV04(push, NV50_3D(DEPTH_RANGE_NEAR(0)), 2);
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/external/mesa3d/src/gallium/drivers/nv30/ |
nv30_draw.c | 343 BEGIN_NV04(push, NV30_3D(DEPTH_RANGE_NEAR), 2);
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nv30_state_validate.c | 262 BEGIN_NV04(push, NV30_3D(DEPTH_RANGE_NEAR), 2);
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nv30_transfer.c | 221 BEGIN_NV04(push, NV30_3D(DEPTH_RANGE_NEAR), 2);
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/external/mesa3d/src/gallium/drivers/nv50/ |
nv50_state_validate.c | 197 BEGIN_NV04(push, NV50_3D(DEPTH_RANGE_NEAR(0)), 2);
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nv50_screen.c | 502 BEGIN_NV04(push, NV50_3D(DEPTH_RANGE_NEAR(0)), 2);
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/external/chromium_org/third_party/mesa/src/src/gallium/drivers/nvc0/ |
nvc0_screen.c | 705 BEGIN_NVC0(push, NVC0_3D(DEPTH_RANGE_NEAR(0)), 2);
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nvc0_state_validate.c | 247 BEGIN_NVC0(push, NVC0_3D(DEPTH_RANGE_NEAR(0)), 2);
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/external/mesa3d/src/gallium/drivers/nvc0/ |
nvc0_screen.c | 705 BEGIN_NVC0(push, NVC0_3D(DEPTH_RANGE_NEAR(0)), 2);
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nvc0_state_validate.c | 247 BEGIN_NVC0(push, NVC0_3D(DEPTH_RANGE_NEAR(0)), 2);
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/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/transforms/ |
StateTransformFactory.java | [all...] |