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Searched
refs:DIRTY_BITMAP
(Results
1 - 2
of
2
) sorted by null
/frameworks/base/services/input/
SpriteController.cpp
194
if ((update.state.dirty &
DIRTY_BITMAP
) && update.state.surfaceDrawn) {
412
dirty =
DIRTY_BITMAP
| DIRTY_HOTSPOT;
414
dirty =
DIRTY_BITMAP
;
418
dirty =
DIRTY_BITMAP
| DIRTY_HOTSPOT;
SpriteController.h
163
DIRTY_BITMAP
= 1 << 0,
Completed in 23 milliseconds