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    Searched refs:DIRTY_BITMAP (Results 1 - 2 of 2) sorted by null

  /frameworks/base/services/input/
SpriteController.cpp 194 if ((update.state.dirty & DIRTY_BITMAP) && update.state.surfaceDrawn) {
412 dirty = DIRTY_BITMAP | DIRTY_HOTSPOT;
414 dirty = DIRTY_BITMAP;
418 dirty = DIRTY_BITMAP | DIRTY_HOTSPOT;
SpriteController.h 163 DIRTY_BITMAP = 1 << 0,

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