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    Searched refs:DeferredDisplayState (Results 1 - 5 of 5) sorted by null

  /frameworks/base/libs/hwui/
DeferredDisplayList.h 40 class DeferredDisplayState;
49 class DeferredDisplayState {
73 OpStatePair(DrawOp* newOp, const DeferredDisplayState* newState)
78 const DeferredDisplayState* state;
123 DeferredDisplayState* createState() {
124 return new (mAllocator) DeferredDisplayState();
127 void tryRecycleState(DeferredDisplayState* state) {
128 mAllocator.rewindIfLastAlloc(state, sizeof(DeferredDisplayState));
197 bool opaqueOverBounds; // opaque over bounds in DeferredDisplayState - can skip ops below
DeferredDisplayList.cpp 69 virtual void add(DrawOp* op, const DeferredDisplayState* state, bool opaqueOverBounds) {
101 const DeferredDisplayState* state = mOps[i].state;
187 bool canMergeWith(const DrawOp* op, const DeferredDisplayState* state) {
196 const DeferredDisplayState* lhs = state;
197 const DeferredDisplayState* rhs = mOps[0].state;
252 virtual void add(DrawOp* op, const DeferredDisplayState* state, bool opaqueOverBounds) {
305 StateOpBatch(const StateOp* op, const DeferredDisplayState* state) : mOp(op), mState(state) {}
321 const DeferredDisplayState* mState;
326 RestoreToCountBatch(const StateOp* op, const DeferredDisplayState* state, int restoreCount) :
340 const DeferredDisplayState* mState
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DisplayListOp.h 165 const DeferredDisplayState& state) {}
197 inline bool isOpaqueOverBounds(const DeferredDisplayState& state) {
768 const DeferredDisplayState& firstState = *(ops[0].state);
780 const DeferredDisplayState& state = *(ops[i].state);
814 const DeferredDisplayState& state) {
858 const DeferredDisplayState& state) {
888 const DeferredDisplayState& state) {
914 const DeferredDisplayState& state) {
939 const DeferredDisplayState& state) {
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OpenGLRenderer.h 105 class DeferredDisplayState;
345 bool storeDisplayState(DeferredDisplayState& state, int stateDeferFlags);
346 void restoreDisplayState(const DeferredDisplayState& state, bool skipClipRestore = false);
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OpenGLRenderer.cpp     [all...]

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