/external/chromium_org/ui/gfx/ |
quad_f.cc | 72 double dot00 = DotProduct(v0, v0); 73 double dot01 = DotProduct(v0, v1); 74 double dot11 = DotProduct(v1, v1); 75 double dot20 = DotProduct(v2, v0); 76 double dot21 = DotProduct(v2, v1);
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vector2d_f.cc | 49 double DotProduct(const Vector2dF& lhs, const Vector2dF& rhs) {
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vector3d_f.cc | 75 float DotProduct(const Vector3dF& lhs, const Vector3dF& rhs) {
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vector2d_f.h | 97 GFX_EXPORT double DotProduct(const Vector2dF& lhs, const Vector2dF& rhs);
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vector3d_f.h | 108 GFX_EXPORT float DotProduct(const Vector3dF& lhs, const Vector3dF& rhs);
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matrix3_f.cc | 221 if (DotProduct(e1, e2) < 0) 224 if (DotProduct(e1, e3) < 0)
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vector3d_unittest.cc | 179 TEST(Vector3dTest, DotProduct) { 199 float actual = gfx::DotProduct(tests[i].input1, tests[i].input2);
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/external/chromium_org/cc/animation/ |
transform_operation.cc | 264 if (gfx::DotProduct(axis, other_axis) < 0.f) 307 origin + gfx::ScaleVector3d(normal, gfx::DotProduct(to_point, normal)); 325 px - gfx::ScaleVector3d(normal, gfx::DotProduct(to_px, normal)); 331 pz - ScaleVector3d(normal, gfx::DotProduct(to_pz, normal)); 334 double phi_x = atan2(gfx::DotProduct(v2, vx), gfx::DotProduct(v1, vx)); 335 double phi_z = atan2(gfx::DotProduct(v2, vz), gfx::DotProduct(v1, vz));
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/external/chromium_org/third_party/skia/include/core/ |
SkPoint.h | 123 static int32_t DotProduct(const SkIPoint& a, const SkIPoint& b) { 413 static SkScalar DotProduct(const SkPoint& a, const SkPoint& b) { 428 return DotProduct(*this, vec); 432 return DotProduct(*this, *this);
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/external/skia/include/core/ |
SkPoint.h | 123 static int32_t DotProduct(const SkIPoint& a, const SkIPoint& b) { 413 static SkScalar DotProduct(const SkPoint& a, const SkPoint& b) { 428 return DotProduct(*this, vec); 432 return DotProduct(*this, *this);
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/external/ceres-solver/include/ceres/ |
rotation.h | 192 T DotProduct(const T x[3], const T y[3]); 397 const T theta2 = DotProduct(angle_axis, angle_axis); 577 T DotProduct(const T x[3], const T y[3]) { 587 const T theta2 = DotProduct(angle_axis, angle_axis); 607 T w_dot_pt = DotProduct(w, pt);
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/frameworks/ml/bordeaux/learning/stochastic_linear_ranker/native/ |
sparse_weight_vector.h | 141 double DotProduct(const SparseWeightVector<Key, Hash> &s) const;
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stochastic_linear_ranker.h | 177 const double dot = weight_.DotProduct(sample);
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sparse_weight_vector.cpp | 194 double SparseWeightVector<Key, Hash>::DotProduct(
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/external/chromium_org/third_party/skia/src/core/ |
SkStrokerPriv.cpp | 121 SkScalar dotProd = SkPoint::DotProduct(beforeUnitNormal, afterUnitNormal); 168 SkScalar dotProd = SkPoint::DotProduct(beforeUnitNormal, afterUnitNormal);
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SkStroke.cpp | 29 return SkPoint::DotProduct(norm0, norm1) <= kFlatEnoughNormalDotProd; 43 SkScalar dot = SkPoint::DotProduct(norm0, norm1); 271 SkScalar dot = SkPoint::DotProduct(unitNormalAB, *unitNormalBC); 349 SkScalar dot = SkPoint::DotProduct(unitNormalAB, unitBC); 352 dot = SkPoint::DotProduct(*unitNormalCD, unitBC);
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SkPoint.cpp | 247 SkScalar uDotV = SkPoint::DotProduct(u, v);
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/external/skia/src/core/ |
SkStrokerPriv.cpp | 121 SkScalar dotProd = SkPoint::DotProduct(beforeUnitNormal, afterUnitNormal); 168 SkScalar dotProd = SkPoint::DotProduct(beforeUnitNormal, afterUnitNormal);
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SkStroke.cpp | 29 return SkPoint::DotProduct(norm0, norm1) <= kFlatEnoughNormalDotProd; 43 SkScalar dot = SkPoint::DotProduct(norm0, norm1); 271 SkScalar dot = SkPoint::DotProduct(unitNormalAB, *unitNormalBC); 349 SkScalar dot = SkPoint::DotProduct(unitNormalAB, unitBC); 352 dot = SkPoint::DotProduct(*unitNormalCD, unitBC);
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SkPoint.cpp | 247 SkScalar uDotV = SkPoint::DotProduct(u, v);
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/external/chromium_org/cc/trees/ |
layer_sorter.cc | 249 float d = gfx::DotProduct(layer_normal, z_axis); 250 float n = -gfx::DotProduct(layer_normal, w);
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/external/openfst/src/include/fst/ |
power-weight.h | 148 inline W DotProduct(const PowerWeight<W, n> &w1,
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sparse-power-weight.h | 181 inline const W& DotProduct(const SparsePowerWeight<W, K> &w1,
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/external/valgrind/unittest/ |
linear_solver.h | 46 inline double DotProduct (const Vector & other) const {
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/external/chromium_org/cc/base/ |
math_util.cc | 496 double dot_product = gfx::DotProduct(v1, v2) / v1.Length() / v2.Length(); 505 gfx::DotProduct(source, destination) / destination.LengthSquared();
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