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Searched
refs:EFFECT_SESSION
(Results
1 - 3
of
3
) sorted by null
/frameworks/av/services/audioflinger/
Threads.h
166
EFFECT_SESSION
= 0x1, // the audio session corresponds to at least one
202
// returns either
EFFECT_SESSION
if effects on this audio session exist in one
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all
...]
AudioFlinger.cpp
498
if (sessions & PlaybackThread::
EFFECT_SESSION
) {
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...]
Threads.cpp
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Completed in 122 milliseconds