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Searched
refs:EVENTUALLY_AND_ACTIVE_BIN
(Results
1 - 6
of
6
) sorted by null
/external/chromium_org/cc/resources/
managed_tile_state.h
24
EVENTUALLY_AND_ACTIVE_BIN
= 3, // Nice to have, and has a task or resource.
tile_manager_perftest.cc
76
case
EVENTUALLY_AND_ACTIVE_BIN
:
96
case
EVENTUALLY_AND_ACTIVE_BIN
:
managed_tile_state.cc
24
case
EVENTUALLY_AND_ACTIVE_BIN
:
26
base::Value::CreateStringValue("
EVENTUALLY_AND_ACTIVE_BIN
"));
prioritized_tile_set.cc
55
case
EVENTUALLY_AND_ACTIVE_BIN
:
tile_manager.cc
32
NEVER_BIN, // [
EVENTUALLY_AND_ACTIVE_BIN
]
41
NEVER_BIN, // [
EVENTUALLY_AND_ACTIVE_BIN
]
50
NEVER_BIN, // [
EVENTUALLY_AND_ACTIVE_BIN
]
59
EVENTUALLY_AND_ACTIVE_BIN
,
73
EVENTUALLY_AND_ACTIVE_BIN
,
82
EVENTUALLY_AND_ACTIVE_BIN
,
96
EVENTUALLY_AND_ACTIVE_BIN
,
105
EVENTUALLY_AND_ACTIVE_BIN
,
106
EVENTUALLY_AND_ACTIVE_BIN
, // [EVENTUALLY_BIN]
[
all
...]
prioritized_tile_set_unittest.cc
246
// Ensure that
EVENTUALLY_AND_ACTIVE_BIN
tiles are sorted.
262
set.InsertTile(tile,
EVENTUALLY_AND_ACTIVE_BIN
);
388
scoped_refptr<Tile>
eventually_and_active_bin
= CreateTile();
local
398
set.InsertTile(
eventually_and_active_bin
,
EVENTUALLY_AND_ACTIVE_BIN
);
410
EXPECT_TRUE(*it ==
eventually_and_active_bin
.get());
457
set.InsertTile(tile,
EVENTUALLY_AND_ACTIVE_BIN
);
568
set.InsertTile(tile,
EVENTUALLY_AND_ACTIVE_BIN
);
Completed in 27 milliseconds