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Searched
refs:EVENT_GO_TO_NEXT_LEVEL
(Results
1 - 5
of
5
) sorted by null
/external/replicaisland/src/com/replica/replicaisland/
GameFlowEvent.java
25
public static final int
EVENT_GO_TO_NEXT_LEVEL
= 2;
LevelSystem.java
76
mGameFlowEvent.post(GameFlowEvent.
EVENT_GO_TO_NEXT_LEVEL
, 0,
NPCComponent.java
293
hud.sendGameEventOnFadeComplete(GameFlowEvent.
EVENT_GO_TO_NEXT_LEVEL
, 0);
AndouKun.java
496
onGameFlowEvent(GameFlowEvent.
EVENT_GO_TO_NEXT_LEVEL
, 0);
526
case GameFlowEvent.
EVENT_GO_TO_NEXT_LEVEL
:
PlayerComponent.java
495
hud.sendGameEventOnFadeComplete(GameFlowEvent.
EVENT_GO_TO_NEXT_LEVEL
, 0);
Completed in 49 milliseconds