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    Searched refs:F_to_X (Results 1 - 2 of 2) sorted by null

  /sdk/emulator/opengl/tests/translator_tests/GLES_CM/
triangleCM.cpp 45 #define F_to_X(d) ((d) > 32767.65535 ? 32767 * 65536 + 65535 : \
300 GLfixed fixedVertices[] = { F_to_X(-0.4f),F_to_X(-0.4f),F_to_X(0.0f), // Position
301 F_to_X(1.0f),F_to_X(0.0f),F_to_X(0.0f),F_to_X(1.0f), // Color
302 F_to_X(0.0f),F_to_X(0.0f), // textur
    [all...]
  /sdk/emulator/opengl/tests/translator_tests/GLES_V2/
triangleV2.cpp 45 #define F_to_X(d) ((d) > 32767.65535 ? 32767 * 65536 + 65535 : \
250 GLfixed vVertices[] = {F_to_X(0.0f), F_to_X(0.5f),F_to_X(0.0f),
251 F_to_X(-0.5f),F_to_X(-0.5f), F_to_X(0.0f),
252 F_to_X(0.5f),F_to_X(-0.5f),F_to_X(0.0f)}
    [all...]

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