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Searched
refs:Float32Array
(Results
1 - 25
of
79
) sorted by null
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/external/chromium_org/third_party/WebKit/Source/wtf/
Float32Array.h
35
class
Float32Array
: public TypedArrayBase<float> {
37
static inline PassRefPtr<
Float32Array
> create(unsigned length);
38
static inline PassRefPtr<
Float32Array
> create(const float* array, unsigned length);
39
static inline PassRefPtr<
Float32Array
> create(PassRefPtr<ArrayBuffer>, unsigned byteOffset, unsigned length);
43
static inline PassRefPtr<
Float32Array
> createUninitialized(unsigned length);
54
inline PassRefPtr<
Float32Array
> subarray(int start) const;
55
inline PassRefPtr<
Float32Array
> subarray(int start, int end) const;
63
inline
Float32Array
(PassRefPtr<ArrayBuffer>,
70
PassRefPtr<
Float32Array
>
Float32Array
::create(unsigned length
[
all
...]
Forward.h
38
class
Float32Array
;
64
using WTF::
Float32Array
;
/external/chromium_org/third_party/WebKit/Source/bindings/v8/custom/
V8Float32ArrayCustom.h
35
#include "wtf/
Float32Array
.h"
40
class TypedArrayTraits<
Float32Array
> {
42
typedef v8::
Float32Array
V8Type;
49
static size_t length(v8::Handle<v8::
Float32Array
> value)
54
static size_t length(
Float32Array
* array)
60
typedef V8TypedArray<
Float32Array
> V8Float32Array;
63
class WrapperTypeTraits<
Float32Array
> : public TypedArrayWrapperTraits<
Float32Array
> { };
66
inline v8::Handle<v8::Object> wrap(
Float32Array
* impl, v8::Handle<v8::Object> creationContext, v8::Isolate* isolate)
68
return V8TypedArray<
Float32Array
>::wrap(impl, creationContext, isolate)
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all
...]
/external/chromium-trace/trace-viewer/third_party/gl-matrix/src/gl-matrix/
common.js
28
var GLMAT_ARRAY_TYPE = (typeof
Float32Array
!== 'undefined') ?
Float32Array
: Array;
40
* @param {Type} type Array type, such as
Float32Array
or Array
/external/chromium_org/third_party/WebKit/Source/modules/webaudio/
WaveShaperNode.idl
28
attribute
Float32Array
curve;
WaveShaperProcessor.h
31
#include "wtf/
Float32Array
.h"
55
void setCurve(
Float32Array
*);
56
Float32Array
* curve() { return m_curve.get(); }
63
RefPtr<
Float32Array
> m_curve;
WaveShaperNode.h
45
void setCurve(
Float32Array
*);
46
Float32Array
* curve();
BiquadFilterNode.idl
45
void getFrequencyResponse(
Float32Array
frequencyHz,
46
Float32Array
magResponse,
47
Float32Array
phaseResponse);
AudioBuffer.h
33
#include "wtf/
Float32Array
.h"
58
PassRefPtr<
Float32Array
> getChannelData(unsigned channelIndex, ExceptionState&);
59
Float32Array
* getChannelData(unsigned channelIndex);
82
Vector<RefPtr<
Float32Array
> > m_channels;
BiquadFilterNode.h
65
void getFrequencyResponse(const
Float32Array
* frequencyHz,
66
Float32Array
* magResponse,
67
Float32Array
* phaseResponse);
AudioBuffer.cpp
91
RefPtr<
Float32Array
> channelDataArray =
Float32Array
::create(m_length);
113
RefPtr<
Float32Array
> channelDataArray =
Float32Array
::create(m_length);
130
PassRefPtr<
Float32Array
> AudioBuffer::getChannelData(unsigned channelIndex, ExceptionState& exceptionState)
137
Float32Array
* channelData = m_channels[channelIndex].get();
138
return
Float32Array
::create(channelData->buffer(), channelData->byteOffset(), channelData->length());
141
Float32Array
* AudioBuffer::getChannelData(unsigned channelIndex)
AudioBuffer.idl
40
[RaisesException]
Float32Array
getChannelData(unsigned long channelIndex);
AudioParamTimeline.h
33
#include "wtf/
Float32Array
.h"
51
void setValueCurveAtTime(
Float32Array
* curve, double time, double duration);
79
ParamEvent(Type type, float value, double time, double timeConstant, double duration, PassRefPtr<
Float32Array
> curve)
94
Float32Array
* curve() { return m_curve.get(); }
102
RefPtr<
Float32Array
> m_curve;
AnalyserNode.idl
40
void getFloatFrequencyData(
Float32Array
array);
PeriodicWave.h
34
#include "wtf/
Float32Array
.h"
51
static PassRefPtr<PeriodicWave> create(float sampleRate,
Float32Array
* real,
Float32Array
* imag);
BiquadFilterNode.cpp
98
void BiquadFilterNode::getFrequencyResponse(const
Float32Array
* frequencyHz,
99
Float32Array
* magResponse,
100
Float32Array
* phaseResponse)
AudioParam.idl
52
void setValueCurveAtTime(
Float32Array
values, double time, double duration);
WaveShaperNode.cpp
48
void WaveShaperNode::setCurve(
Float32Array
* curve)
54
Float32Array
* WaveShaperNode::curve()
AnalyserNode.h
64
void getFloatFrequencyData(
Float32Array
* array) { m_analyser.getFloatFrequencyData(array); }
AudioContext.idl
75
[RaisesException] PeriodicWave createPeriodicWave(
Float32Array
real,
Float32Array
imag);
RealtimeAnalyser.h
59
void getFloatFrequencyData(
Float32Array
*);
WaveShaperProcessor.cpp
52
void WaveShaperProcessor::setCurve(
Float32Array
* curve)
/external/chromium_org/third_party/WebKit/Source/core/html/canvas/
WebGLGetInfo.h
36
#include "wtf/
Float32Array
.h"
83
explicit WebGLGetInfo(PassRefPtr<
Float32Array
> value);
104
PassRefPtr<
Float32Array
> getWebGLFloatArray() const;
125
RefPtr<
Float32Array
> m_webglFloatArray;
WebGLRenderingContext.h
37
#include "wtf/
Float32Array
.h"
249
void uniform1fv(const WebGLUniformLocation*,
Float32Array
* v);
255
void uniform2fv(const WebGLUniformLocation*,
Float32Array
* v);
261
void uniform3fv(const WebGLUniformLocation*,
Float32Array
* v);
267
void uniform4fv(const WebGLUniformLocation*,
Float32Array
* v);
272
void uniformMatrix2fv(const WebGLUniformLocation*, GC3Dboolean transpose,
Float32Array
* value);
274
void uniformMatrix3fv(const WebGLUniformLocation*, GC3Dboolean transpose,
Float32Array
* value);
276
void uniformMatrix4fv(const WebGLUniformLocation*, GC3Dboolean transpose,
Float32Array
* value);
283
void vertexAttrib1fv(GC3Duint index,
Float32Array
* values);
286
void vertexAttrib2fv(GC3Duint index,
Float32Array
* values)
[
all
...]
/external/chromium_org/v8/test/mjsunit/lithium/
StoreKeyedExternal.js
67
var A1_float = new
Float32Array
(2);
68
var A2_float = new
Float32Array
(2);
69
var A3_float = new
Float32Array
(2);
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