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Searched
refs:Float4Param
(Results
1 - 6
of
6
) sorted by null
/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/
Float4Param.java
37
public class
Float4Param
extends ShaderParam {
38
private static String TAG = "
Float4Param
";
42
public
Float4Param
(String name) {
46
public
Float4Param
(String name, float x) {
51
public
Float4Param
(String name, float x, float y) {
56
public
Float4Param
(String name, float x, float y, float z) {
61
public
Float4Param
(String name, float x, float y, float z, float w) {
ColladaParser.java
322
Float4Param
f4p = new
Float4Param
(name);
328
Float4Param
f4p = new
Float4Param
(name);
ShaderParam.java
78
matchingParam = new
Float4Param
(inputName, 0.5f, 0.5f, 0.5f, 0.5f);
Renderable.java
24
import com.android.scenegraph.
Float4Param
;
/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/testapp/
FullscreenBlur.java
77
quad.appendSourceParams(new
Float4Param
("blurOffset0", - advance * 2.5f));
78
quad.appendSourceParams(new
Float4Param
("blurOffset1", - advance * 0.5f));
79
quad.appendSourceParams(new
Float4Param
("blurOffset2", advance * 1.5f));
80
quad.appendSourceParams(new
Float4Param
("blurOffset3", advance * 3.5f));
SimpleAppRS.java
106
quad.appendSourceParams(new
Float4Param
("color", 0.2f, 0.3f, 0.4f));
Completed in 1107 milliseconds