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    Searched refs:Float4Param (Results 1 - 6 of 6) sorted by null

  /frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/
Float4Param.java 37 public class Float4Param extends ShaderParam {
38 private static String TAG = "Float4Param";
42 public Float4Param(String name) {
46 public Float4Param(String name, float x) {
51 public Float4Param(String name, float x, float y) {
56 public Float4Param(String name, float x, float y, float z) {
61 public Float4Param(String name, float x, float y, float z, float w) {
ColladaParser.java 322 Float4Param f4p = new Float4Param(name);
328 Float4Param f4p = new Float4Param(name);
ShaderParam.java 78 matchingParam = new Float4Param(inputName, 0.5f, 0.5f, 0.5f, 0.5f);
Renderable.java 24 import com.android.scenegraph.Float4Param;
  /frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/testapp/
FullscreenBlur.java 77 quad.appendSourceParams(new Float4Param("blurOffset0", - advance * 2.5f));
78 quad.appendSourceParams(new Float4Param("blurOffset1", - advance * 0.5f));
79 quad.appendSourceParams(new Float4Param("blurOffset2", advance * 1.5f));
80 quad.appendSourceParams(new Float4Param("blurOffset3", advance * 3.5f));
SimpleAppRS.java 106 quad.appendSourceParams(new Float4Param("color", 0.2f, 0.3f, 0.4f));

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