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Searched
refs:Fps
(Results
1 - 6
of
6
) sorted by null
/hardware/qcom/display/msm8960/libqdutils/
profiler.h
42
#define CALC_FPS() qdutils::CalcFps::getInstance().
Fps
()
52
void
Fps
();
60
/*
fps
calculation based on time or number of frames*/
68
/* indicates how much time do we wait till we calculate
FPS
*/
71
/*indicates how much time elapsed since we report
fps
*/
74
/* indicates how many frames do we wait till we calculate
FPS
*/
98
void print_fps(float
fps
);
profiler.cpp
61
void CalcFps::
Fps
() {
70
/*defaults calculation of
fps
to based on number of frames*/
108
void CalcFps::print_fps(float
fps
)
111
ALOGD("
FPS
for last %d frames: %3.2f", debug_fps_metadata.period,
fps
);
113
ALOGD("
FPS
for last (%f ms, %d frames): %3.2f",
115
debug_fps_metadata.curr_frame,
fps
);
172
/* time to calculate and display
FPS
*/
182
float
fps
= (1000.0 * debug_fps_metadata.curr_frame)/
local
184
print_fps(
fps
);
[
all
...]
/hardware/qcom/display/msm8974/libqdutils/
profiler.h
42
#define CALC_FPS() qdutils::CalcFps::getInstance().
Fps
()
52
void
Fps
();
60
/*
fps
calculation based on time or number of frames*/
68
/* indicates how much time do we wait till we calculate
FPS
*/
71
/*indicates how much time elapsed since we report
fps
*/
74
/* indicates how many frames do we wait till we calculate
FPS
*/
98
void print_fps(float
fps
);
profiler.cpp
61
void CalcFps::
Fps
() {
70
/*defaults calculation of
fps
to based on number of frames*/
108
void CalcFps::print_fps(float
fps
)
111
ALOGD("
FPS
for last %d frames: %3.2f", debug_fps_metadata.period,
fps
);
113
ALOGD("
FPS
for last (%f ms, %d frames): %3.2f",
115
debug_fps_metadata.curr_frame,
fps
);
172
/* time to calculate and display
FPS
*/
182
float
fps
= (1000.0 * debug_fps_metadata.curr_frame)/
local
184
print_fps(
fps
);
[
all
...]
/hardware/qcom/display/msm8x26/libqdutils/
profiler.h
42
#define CALC_FPS() qdutils::CalcFps::getInstance().
Fps
()
52
void
Fps
();
60
/*
fps
calculation based on time or number of frames*/
68
/* indicates how much time do we wait till we calculate
FPS
*/
71
/*indicates how much time elapsed since we report
fps
*/
74
/* indicates how many frames do we wait till we calculate
FPS
*/
98
void print_fps(float
fps
);
profiler.cpp
61
void CalcFps::
Fps
() {
70
/*defaults calculation of
fps
to based on number of frames*/
108
void CalcFps::print_fps(float
fps
)
111
ALOGD("
FPS
for last %d frames: %3.2f", debug_fps_metadata.period,
fps
);
113
ALOGD("
FPS
for last (%f ms, %d frames): %3.2f",
115
debug_fps_metadata.curr_frame,
fps
);
172
/* time to calculate and display
FPS
*/
182
float
fps
= (1000.0 * debug_fps_metadata.curr_frame)/
local
184
print_fps(
fps
);
[
all
...]
Completed in 94 milliseconds