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Searched
refs:GC3D_DEPTH_STENCIL_ATTACHMENT_WEBGL
(Results
1 - 3
of
3
) sorted by null
/external/chromium_org/third_party/WebKit/Source/platform/graphics/
GraphicsTypes3D.h
54
const GC3Denum
GC3D_DEPTH_STENCIL_ATTACHMENT_WEBGL
= 0x821A;
/external/chromium_org/third_party/WebKit/Source/core/html/canvas/
WebGLFramebuffer.cpp
132
if (attachment ==
GC3D_DEPTH_STENCIL_ATTACHMENT_WEBGL
&& m_renderbuffer->emulatedStencilBuffer()) {
142
if (attachment ==
GC3D_DEPTH_STENCIL_ATTACHMENT_WEBGL
) {
248
if (attachment ==
GC3D_DEPTH_STENCIL_ATTACHMENT_WEBGL
) {
375
} else if (attachment ==
GC3D_DEPTH_STENCIL_ATTACHMENT_WEBGL
) {
447
case
GC3D_DEPTH_STENCIL_ATTACHMENT_WEBGL
:
452
attach(
GC3D_DEPTH_STENCIL_ATTACHMENT_WEBGL
, GL_DEPTH_ATTACHMENT);
455
attach(
GC3D_DEPTH_STENCIL_ATTACHMENT_WEBGL
, GL_STENCIL_ATTACHMENT);
543
case
GC3D_DEPTH_STENCIL_ATTACHMENT_WEBGL
:
585
attachment = getAttachment(
GC3D_DEPTH_STENCIL_ATTACHMENT_WEBGL
);
WebGLRenderingContext.cpp
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