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    Searched refs:GC3D_DEPTH_STENCIL_ATTACHMENT_WEBGL (Results 1 - 3 of 3) sorted by null

  /external/chromium_org/third_party/WebKit/Source/platform/graphics/
GraphicsTypes3D.h 54 const GC3Denum GC3D_DEPTH_STENCIL_ATTACHMENT_WEBGL = 0x821A;
  /external/chromium_org/third_party/WebKit/Source/core/html/canvas/
WebGLFramebuffer.cpp 132 if (attachment == GC3D_DEPTH_STENCIL_ATTACHMENT_WEBGL && m_renderbuffer->emulatedStencilBuffer()) {
142 if (attachment == GC3D_DEPTH_STENCIL_ATTACHMENT_WEBGL) {
248 if (attachment == GC3D_DEPTH_STENCIL_ATTACHMENT_WEBGL) {
375 } else if (attachment == GC3D_DEPTH_STENCIL_ATTACHMENT_WEBGL) {
447 case GC3D_DEPTH_STENCIL_ATTACHMENT_WEBGL:
452 attach(GC3D_DEPTH_STENCIL_ATTACHMENT_WEBGL, GL_DEPTH_ATTACHMENT);
455 attach(GC3D_DEPTH_STENCIL_ATTACHMENT_WEBGL, GL_STENCIL_ATTACHMENT);
543 case GC3D_DEPTH_STENCIL_ATTACHMENT_WEBGL:
585 attachment = getAttachment(GC3D_DEPTH_STENCIL_ATTACHMENT_WEBGL);
WebGLRenderingContext.cpp     [all...]

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