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Searched
refs:GFX_Display
(Results
1 - 6
of
6
) sorted by null
/external/qemu/distrib/sdl-1.2.15/src/video/x11/
SDL_x11yuv.c
178
if ( (Success == SDL_NAME(XvQueryExtension)(
GFX_Display
, &j, &j, &j, &j, &j)) &&
179
(Success == SDL_NAME(XvQueryAdaptors)(
GFX_Display
,
180
RootWindow(
GFX_Display
, SDL_Screen),
212
formats = SDL_NAME(XvListImageFormats)(
GFX_Display
,
222
if ( Success == SDL_NAME(XvGrabPort)(
GFX_Display
, ainfo[i].base_id+k, CurrentTime) ) {
278
SDL_NAME(XvSelectPortNotify)(
GFX_Display
, xv_port, True);
284
a = XInternAtom(
GFX_Display
, attr[i], True);
286
SDL_NAME(XvSetPortAttribute)(
GFX_Display
, xv_port, a, 1);
287
XSync(
GFX_Display
, True);
294
SDL_NAME(XvSelectPortNotify)(
GFX_Display
, xv_port, False)
[
all
...]
SDL_x11gl.c
76
extensions = this->gl_data->glXQueryExtensionsString(
GFX_Display
,SDL_Screen);
206
glx_visualinfo = this->gl_data->glXChooseVisual(
GFX_Display
,
211
glx_visualinfo = this->gl_data->glXChooseVisual(
GFX_Display
,
268
glx_context = this->gl_data->glXCreateContext(
GFX_Display
,
270
XSync(
GFX_Display
, False );
294
rc = this->gl_data->glXSwapIntervalEXT(
GFX_Display
, SDL_Window,
321
this->gl_data->glXMakeCurrent(
GFX_Display
, None, NULL);
324
this->gl_data->glXDestroyContext(
GFX_Display
, glx_context);
340
if ( ! this->gl_data->glXMakeCurrent(
GFX_Display
,
345
XSync(
GFX_Display
, False )
[
all
...]
SDL_x11image.c
218
XSync(
GFX_Display
, False);
241
XPutImage(
GFX_Display
, SDL_Window, SDL_GC, SDL_Ximage,
246
XFlush(
GFX_Display
);
249
XSync(
GFX_Display
, False);
262
XShmPutImage(
GFX_Display
, SDL_Window, SDL_GC, SDL_Ximage,
268
XFlush(
GFX_Display
);
271
XSync(
GFX_Display
, False);
277
Even though the XVideo code uses the
GFX_Display
to update the
SDL_x11video.h
59
Display *
GFX_Display
; /* Used for graphics and colormap stuff */
165
#define
GFX_Display
(this->hidden->
GFX_Display
)
SDL_x11video.c
626
GFX_Display
= XOpenDisplay(display);
627
if (
GFX_Display
== NULL ) {
656
XCloseDisplay(
GFX_Display
);
657
GFX_Display
= NULL;
758
XFreeColors(
GFX_Display
,
[
all
...]
SDL_x11wm.c
119
XFreeColors(
GFX_Display
, dcmap, freelist, nfree, 0);
134
if(XAllocColor(
GFX_Display
, dcmap, &c)) {
148
XQueryColors(
GFX_Display
, dcmap, cols, 256);
154
if(XAllocColor(
GFX_Display
, dcmap,
609
info->info.x11.gfxdisplay =
GFX_Display
;
Completed in 40 milliseconds