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    Searched refs:GFX_Display (Results 1 - 6 of 6) sorted by null

  /external/qemu/distrib/sdl-1.2.15/src/video/x11/
SDL_x11yuv.c 178 if ( (Success == SDL_NAME(XvQueryExtension)(GFX_Display, &j, &j, &j, &j, &j)) &&
179 (Success == SDL_NAME(XvQueryAdaptors)(GFX_Display,
180 RootWindow(GFX_Display, SDL_Screen),
212 formats = SDL_NAME(XvListImageFormats)(GFX_Display,
222 if ( Success == SDL_NAME(XvGrabPort)(GFX_Display, ainfo[i].base_id+k, CurrentTime) ) {
278 SDL_NAME(XvSelectPortNotify)(GFX_Display, xv_port, True);
284 a = XInternAtom(GFX_Display, attr[i], True);
286 SDL_NAME(XvSetPortAttribute)(GFX_Display, xv_port, a, 1);
287 XSync(GFX_Display, True);
294 SDL_NAME(XvSelectPortNotify)(GFX_Display, xv_port, False)
    [all...]
SDL_x11gl.c 76 extensions = this->gl_data->glXQueryExtensionsString(GFX_Display,SDL_Screen);
206 glx_visualinfo = this->gl_data->glXChooseVisual(GFX_Display,
211 glx_visualinfo = this->gl_data->glXChooseVisual(GFX_Display,
268 glx_context = this->gl_data->glXCreateContext(GFX_Display,
270 XSync( GFX_Display, False );
294 rc = this->gl_data->glXSwapIntervalEXT(GFX_Display, SDL_Window,
321 this->gl_data->glXMakeCurrent(GFX_Display, None, NULL);
324 this->gl_data->glXDestroyContext(GFX_Display, glx_context);
340 if ( ! this->gl_data->glXMakeCurrent(GFX_Display,
345 XSync( GFX_Display, False )
    [all...]
SDL_x11image.c 218 XSync(GFX_Display, False);
241 XPutImage(GFX_Display, SDL_Window, SDL_GC, SDL_Ximage,
246 XFlush(GFX_Display);
249 XSync(GFX_Display, False);
262 XShmPutImage(GFX_Display, SDL_Window, SDL_GC, SDL_Ximage,
268 XFlush(GFX_Display);
271 XSync(GFX_Display, False);
277 Even though the XVideo code uses the GFX_Display to update the
SDL_x11video.h 59 Display *GFX_Display; /* Used for graphics and colormap stuff */
165 #define GFX_Display (this->hidden->GFX_Display)
SDL_x11video.c 626 GFX_Display = XOpenDisplay(display);
627 if ( GFX_Display == NULL ) {
656 XCloseDisplay(GFX_Display);
657 GFX_Display = NULL;
758 XFreeColors(GFX_Display,
    [all...]
SDL_x11wm.c 119 XFreeColors(GFX_Display, dcmap, freelist, nfree, 0);
134 if(XAllocColor(GFX_Display, dcmap, &c)) {
148 XQueryColors(GFX_Display, dcmap, cols, 256);
154 if(XAllocColor(GFX_Display, dcmap,
609 info->info.x11.gfxdisplay = GFX_Display;

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