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Searched
refs:GGL_PIXEL_FORMAT_RGBX_8888
(Results
1 - 5
of
5
) sorted by null
/system/core/include/pixelflinger/
format.h
30
GGL_PIXEL_FORMAT_RGBX_8888
= 2, // 3x8-bit RGB stored in 32-bit chunks
/bootable/recovery/minui/
graphics.c
40
#define PIXEL_FORMAT
GGL_PIXEL_FORMAT_RGBX_8888
99
} else if (PIXEL_FORMAT ==
GGL_PIXEL_FORMAT_RGBX_8888
) {
resources.c
124
surface->format = (channels == 3) ?
GGL_PIXEL_FORMAT_RGBX_8888
:
/frameworks/native/opengl/libagl/
egl.cpp
732
case
GGL_PIXEL_FORMAT_RGBX_8888
: size *= 4; break;
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all
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texture.cpp
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all
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Completed in 66 milliseconds