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    Searched refs:GGL_PIXEL_FORMAT_RGBX_8888 (Results 1 - 5 of 5) sorted by null

  /system/core/include/pixelflinger/
format.h 30 GGL_PIXEL_FORMAT_RGBX_8888 = 2, // 3x8-bit RGB stored in 32-bit chunks
  /bootable/recovery/minui/
graphics.c 40 #define PIXEL_FORMAT GGL_PIXEL_FORMAT_RGBX_8888
99 } else if (PIXEL_FORMAT == GGL_PIXEL_FORMAT_RGBX_8888) {
resources.c 124 surface->format = (channels == 3) ? GGL_PIXEL_FORMAT_RGBX_8888 :
  /frameworks/native/opengl/libagl/
egl.cpp 732 case GGL_PIXEL_FORMAT_RGBX_8888: size *= 4; break;
    [all...]
texture.cpp     [all...]

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