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    Searched refs:GL_BINDING_CALL (Results 1 - 6 of 6) sorted by null

  /external/chromium_org/ui/gl/
gl_implementation_ozone.cc 19 void GL_BINDING_CALL MarshalClearDepthToClearDepthf(GLclampd depth) {
23 void GL_BINDING_CALL MarshalDepthRangeToDepthRangef(GLclampd z_near,
gl_implementation_android.cc 21 void GL_BINDING_CALL MarshalClearDepthToClearDepthf(GLclampd depth) {
25 void GL_BINDING_CALL MarshalDepthRangeToDepthRangef(GLclampd z_near,
gl_implementation_x11.cc 24 void GL_BINDING_CALL MarshalClearDepthToClearDepthf(GLclampd depth) {
28 void GL_BINDING_CALL MarshalDepthRangeToDepthRangef(GLclampd z_near,
gl_gl_api_implementation.cc 100 static void GL_BINDING_CALL CustomTexImage2D(
112 static void GL_BINDING_CALL CustomTexSubImage2D(
120 static void GL_BINDING_CALL CustomTexStorage2DEXT(
128 static void GL_BINDING_CALL CustomRenderbufferStorageEXT(
139 static void GL_BINDING_CALL CustomRenderbufferStorageMultisampleEXT(
gl_bindings.h 191 #define GL_BINDING_CALL WINAPI
193 #define GL_BINDING_CALL
333 void* GL_BINDING_CALL GetMockGLProcAddress(const char* name);
gl_implementation_win.cc 39 void GL_BINDING_CALL MarshalClearDepthToClearDepthf(GLclampd depth) {
43 void GL_BINDING_CALL MarshalDepthRangeToDepthRangef(GLclampd z_near,

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