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Searched
refs:GL_EXT_TEXTURE_FORMAT_BGRA8888
(Results
1 - 4
of
4
) sorted by null
/sdk/emulator/opengl/host/libs/Translator/GLcommon/
GLESvalidate.cpp
62
if (ctx && ctx->getCaps()->
GL_EXT_TEXTURE_FORMAT_BGRA8888
&& format == GL_BGRA_EXT)
GLEScontext.cpp
523
s_glSupport.
GL_EXT_TEXTURE_FORMAT_BGRA8888
= true;
/sdk/emulator/opengl/host/libs/Translator/include/GLcommon/
GLEScontext.h
58
GL_EXT_TEXTURE_FORMAT_BGRA8888
(false), GL_EXT_FRAMEBUFFER_OBJECT(false), \
71
bool
GL_EXT_TEXTURE_FORMAT_BGRA8888
;
/sdk/emulator/opengl/host/libs/Translator/GLES_CM/
GLEScmContext.cpp
281
if (s_glSupport.
GL_EXT_TEXTURE_FORMAT_BGRA8888
)
282
*s_glExtensions+="
GL_EXT_texture_format_BGRA8888
GL_APPLE_texture_format_BGRA8888 ";
Completed in 46 milliseconds