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    Searched refs:GXLayoutEngine2 (Results 1 - 3 of 3) sorted by null

  /external/icu4c/layout/
GXLayoutEngine2.cpp 9 #include "GXLayoutEngine2.h"
15 UOBJECT_DEFINE_RTTI_IMPLEMENTATION(GXLayoutEngine2)
17 GXLayoutEngine2::GXLayoutEngine2(const LEFontInstance *fontInstance, le_int32 scriptCode, le_int32 languageCode, const MorphTableHeader2 *morphTable, le_int32 typoFlags, LEErrorCode &success)
23 GXLayoutEngine2::~GXLayoutEngine2()
29 le_int32 GXLayoutEngine2::computeGlyphs(const LEUnicode chars[], le_int32 offset, le_int32 count, le_int32 max, le_bool rightToLeft, LEGlyphStorage &glyphStorage, LEErrorCode &success)
51 void GXLayoutEngine2::adjustGlyphPositions(const LEUnicode chars[], le_int32 offset, le_int32 count, le_bool /*reverse*/,
GXLayoutEngine2.h 28 class GXLayoutEngine2 : public LayoutEngine
51 GXLayoutEngine2(const LEFontInstance *fontInstance, le_int32 scriptCode, le_int32 languageCode, const MorphTableHeader2 *morphTable, le_int32 typoFlags, LEErrorCode &success);
58 virtual ~GXLayoutEngine2();
LayoutEngine.cpp 20 #include "GXLayoutEngine2.h"
607 result = new GXLayoutEngine2(fontInstance, scriptCode, languageCode, morxTable, typoFlags, success);

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