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Searched
refs:GalliumD3D11Screen
(Results
1 - 8
of
8
) sorted by null
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/gd3d11/
d3d11_objects.h
30
GalliumD3D11Screen
* device; // must not be null
38
GalliumD3D11DeviceChild(
GalliumD3D11Screen
* p_device)
90
GalliumD3D11Object(
GalliumD3D11Screen
* device, Object* object)
140
GalliumD3D11DescribedObject(
GalliumD3D11Screen
* device, Object* object, const Desc& desc)
213
GalliumD3D11RasterizerState(
GalliumD3D11Screen
* device, void* object, const D3D11_RASTERIZER_DESC& desc)
221
GalliumD3D11Shader(
GalliumD3D11Screen
* device, void* object)
311
GalliumD3D11Resource(
GalliumD3D11Screen
* device = 0, struct pipe_resource* resource = 0, unsigned dxgi_usage = 0)
349
GalliumD3D11TypedResource(
GalliumD3D11Screen
* device, struct pipe_resource* resource, const Desc& desc, unsigned dxgi_usage)
377
GalliumD3D11Buffer(
GalliumD3D11Screen
* device, struct pipe_resource* resource, const D3D11_BUFFER_DESC& desc, unsigned dxgi_usage)
517
GalliumD3D11Surface(
GalliumD3D11Screen
* device, struct pipe_resource* resource, const D3D11_TEXTURE2D_DESC& desc, unsigned dxgi_usage
[
all
...]
d3d11.cpp
89
struct
GalliumD3D11Screen
;
92
static ID3D11DeviceContext* GalliumD3D11ImmediateDeviceContext_Create(
GalliumD3D11Screen
* device, struct pipe_context* pipe, bool owns_pipe);
144
struct
GalliumD3D11Screen
: public GalliumD3D11ScreenBase
158
GalliumD3D11Screen
* get_immediate_context()
165
GalliumD3D11Screen
(pipe_screen* screen, struct pipe_context* immediate_pipe, IDXGIAdapter* adapter)
d3d11_context.h
114
GalliumD3D11DeviceContext(
GalliumD3D11Screen
* device, pipe_context* pipe, bool owns_pipe, unsigned context_flags = 0)
[
all
...]
d3d11_screen.h
93
struct GalliumD3D11ScreenImpl : public
GalliumD3D11Screen
107
:
GalliumD3D11Screen
(screen, immediate_pipe, adapter), creation_flags(creation_flags)
[
all
...]
/external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d11/
d3d11_objects.h
30
GalliumD3D11Screen
* device; // must not be null
38
GalliumD3D11DeviceChild(
GalliumD3D11Screen
* p_device)
90
GalliumD3D11Object(
GalliumD3D11Screen
* device, Object* object)
140
GalliumD3D11DescribedObject(
GalliumD3D11Screen
* device, Object* object, const Desc& desc)
213
GalliumD3D11RasterizerState(
GalliumD3D11Screen
* device, void* object, const D3D11_RASTERIZER_DESC& desc)
221
GalliumD3D11Shader(
GalliumD3D11Screen
* device, void* object)
311
GalliumD3D11Resource(
GalliumD3D11Screen
* device = 0, struct pipe_resource* resource = 0, unsigned dxgi_usage = 0)
349
GalliumD3D11TypedResource(
GalliumD3D11Screen
* device, struct pipe_resource* resource, const Desc& desc, unsigned dxgi_usage)
377
GalliumD3D11Buffer(
GalliumD3D11Screen
* device, struct pipe_resource* resource, const D3D11_BUFFER_DESC& desc, unsigned dxgi_usage)
517
GalliumD3D11Surface(
GalliumD3D11Screen
* device, struct pipe_resource* resource, const D3D11_TEXTURE2D_DESC& desc, unsigned dxgi_usage
[
all
...]
d3d11.cpp
89
struct
GalliumD3D11Screen
;
92
static ID3D11DeviceContext* GalliumD3D11ImmediateDeviceContext_Create(
GalliumD3D11Screen
* device, struct pipe_context* pipe, bool owns_pipe);
144
struct
GalliumD3D11Screen
: public GalliumD3D11ScreenBase
158
GalliumD3D11Screen
* get_immediate_context()
165
GalliumD3D11Screen
(pipe_screen* screen, struct pipe_context* immediate_pipe, IDXGIAdapter* adapter)
d3d11_context.h
114
GalliumD3D11DeviceContext(
GalliumD3D11Screen
* device, pipe_context* pipe, bool owns_pipe, unsigned context_flags = 0)
[
all
...]
d3d11_screen.h
93
struct GalliumD3D11ScreenImpl : public
GalliumD3D11Screen
107
:
GalliumD3D11Screen
(screen, immediate_pipe, adapter), creation_flags(creation_flags)
[
all
...]
Completed in 290 milliseconds