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Searched
refs:Gestures
(Results
1 - 13
of
13
) sorted by null
/external/chromium_org/ui/events/gestures/
gesture_sequence.h
10
#include "ui/events/
gestures
/gesture_point.h"
11
#include "ui/events/
gestures
/gesture_recognizer.h"
47
// A GestureSequence recognizes
gestures
from touch sequences.
56
typedef GestureRecognizer::
Gestures
Gestures
;
61
// Caller would be responsible for freeing up
Gestures
.
62
virtual
Gestures
* ProcessTouchEventForGesture(const TouchEvent& event,
100
// Tap
gestures
.
101
void AppendTapDownGestureEvent(const GesturePoint& point,
Gestures
*
gestures
);
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all
...]
gesture_recognizer.h
13
#include "ui/events/
gestures
/gesture_types.h"
17
// into
gestures
.
24
typedef ScopedVector<GestureEvent>
Gestures
;
31
// Caller would be responsible for freeing up
Gestures
.
32
virtual
Gestures
* ProcessTouchEventForGesture(const TouchEvent& event,
73
// Subscribes |helper| for dispatching async
gestures
such as long press.
gesture_sequence.cc
5
#include "ui/events/
gestures
/gesture_sequence.h"
18
#include "ui/events/
gestures
/gesture_configuration.h"
19
#include "ui/events/
gestures
/gesture_util.h"
451
GestureSequence::
Gestures
*
gestures
) {
465
GestureSequence::
Gestures
::iterator it =
gestures
->begin();
466
for (; it !=
gestures
->end(); it++) {
496
GestureSequence::
Gestures
* GestureSequence::ProcessTouchEventForGesture(
527
// NOTE: when modifying these state transitions, also update
gestures
.do
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...]
gesture_recognizer_impl.h
15
#include "ui/events/
gestures
/gesture_recognizer.h"
16
#include "ui/events/
gestures
/gesture_sequence.h"
54
// Sets up the target consumer for
gestures
based on the touch-event.
59
virtual
Gestures
* ProcessTouchEventForGesture(
gesture_recognizer_impl.cc
5
#include "ui/events/
gestures
/gesture_recognizer_impl.h"
13
#include "ui/events/
gestures
/gesture_configuration.h"
14
#include "ui/events/
gestures
/gesture_sequence.h"
15
#include "ui/events/
gestures
/gesture_types.h"
210
GestureSequence::
Gestures
* GestureRecognizerImpl::ProcessTouchEventForGesture(
/external/chromium_org/content/browser/renderer_host/
render_widget_host_view_guest.cc
124
scoped_ptr<ui::GestureRecognizer::
Gestures
>
gestures
;
local
125
gestures
.reset(gesture_recognizer_->ProcessTouchEventForGesture(
127
ProcessGestures(
gestures
.get());
586
// Pinch
gestures
are disabled by default on windows desktop. See
619
ui::GestureRecognizer::
Gestures
*
gestures
) {
620
if ((
gestures
== NULL) ||
gestures
->empty())
622
for (ui::GestureRecognizer::
Gestures
::iterator g_it = gestures->begin()
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...]
render_widget_host_view_guest.h
14
#include "ui/events/
gestures
/gesture_recognizer.h"
15
#include "ui/events/
gestures
/gesture_types.h"
206
// Process all of the given
gestures
(passes them on to renderer)
207
void ProcessGestures(ui::GestureRecognizer::
Gestures
*
gestures
);
render_widget_host_view_win.cc
184
// Windows
gestures
are streams of messages with begin/end messages that
933
scoped_ptr<ui::GestureRecognizer::
Gestures
>
gestures
;
local
934
gestures
.reset(gesture_recognizer_->ProcessTouchEventForGesture(
936
ProcessGestures(
gestures
.get());
2269
scoped_ptr<ui::GestureRecognizer::Gestures>
gestures
;
local
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...]
render_widget_host_view_win.h
28
#include "ui/events/
gestures
/gesture_recognizer.h"
29
#include "ui/events/
gestures
/gesture_types.h"
396
// Process all of the given
gestures
(passes them on to renderer)
397
void ProcessGestures(ui::GestureRecognizer::
Gestures
*
gestures
);
441
// Sets the appropriate mode for raw-touches or
gestures
. Currently touch mode
/external/chromium_org/ui/aura/
root_window.h
26
#include "ui/events/
gestures
/gesture_recognizer.h"
27
#include "ui/events/
gestures
/gesture_types.h"
249
ui::GestureRecognizer::
Gestures
*
gestures
) WARN_UNUSED_RESULT;
260
// Cleans up the state of
gestures
for all windows in |window| (including
root_window.cc
33
#include "ui/events/
gestures
/gesture_recognizer.h"
34
#include "ui/events/
gestures
/gesture_types.h"
245
// TODO(rbyers): Reposing of
gestures
is tricky to get
439
scoped_ptr<ui::GestureRecognizer::
Gestures
>
gestures
;
local
440
gestures
.reset(ui::GestureRecognizer::Get()->
442
DispatchDetails details = ProcessGestures(
gestures
.get());
539
ui::GestureRecognizer::
Gestures
*
gestures
) {
541
if (!
gestures
|| gestures->empty()
1069
scoped_ptr<ui::GestureRecognizer::Gestures>
gestures
;
local
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...]
/frameworks/base/docs/html/design/
design_toc.cs
31
<li><a href="<?cs var:toroot ?>design/patterns/
gestures
.html">
Gestures
</a></li>
/frameworks/base/docs/html/training/
training_toc.cs
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...]
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