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  /external/chromium_org/ui/events/gestures/
gesture_sequence.h 10 #include "ui/events/gestures/gesture_point.h"
11 #include "ui/events/gestures/gesture_recognizer.h"
47 // A GestureSequence recognizes gestures from touch sequences.
56 typedef GestureRecognizer::Gestures Gestures;
61 // Caller would be responsible for freeing up Gestures.
62 virtual Gestures* ProcessTouchEventForGesture(const TouchEvent& event,
100 // Tap gestures.
101 void AppendTapDownGestureEvent(const GesturePoint& point, Gestures* gestures);
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gesture_recognizer.h 13 #include "ui/events/gestures/gesture_types.h"
17 // into gestures.
24 typedef ScopedVector<GestureEvent> Gestures;
31 // Caller would be responsible for freeing up Gestures.
32 virtual Gestures* ProcessTouchEventForGesture(const TouchEvent& event,
73 // Subscribes |helper| for dispatching async gestures such as long press.
gesture_sequence.cc 5 #include "ui/events/gestures/gesture_sequence.h"
18 #include "ui/events/gestures/gesture_configuration.h"
19 #include "ui/events/gestures/gesture_util.h"
451 GestureSequence::Gestures* gestures) {
465 GestureSequence::Gestures::iterator it = gestures->begin();
466 for (; it != gestures->end(); it++) {
496 GestureSequence::Gestures* GestureSequence::ProcessTouchEventForGesture(
527 // NOTE: when modifying these state transitions, also update gestures.do
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gesture_recognizer_impl.h 15 #include "ui/events/gestures/gesture_recognizer.h"
16 #include "ui/events/gestures/gesture_sequence.h"
54 // Sets up the target consumer for gestures based on the touch-event.
59 virtual Gestures* ProcessTouchEventForGesture(
gesture_recognizer_impl.cc 5 #include "ui/events/gestures/gesture_recognizer_impl.h"
13 #include "ui/events/gestures/gesture_configuration.h"
14 #include "ui/events/gestures/gesture_sequence.h"
15 #include "ui/events/gestures/gesture_types.h"
210 GestureSequence::Gestures* GestureRecognizerImpl::ProcessTouchEventForGesture(
  /external/chromium_org/content/browser/renderer_host/
render_widget_host_view_guest.cc 124 scoped_ptr<ui::GestureRecognizer::Gestures> gestures; local
125 gestures.reset(gesture_recognizer_->ProcessTouchEventForGesture(
127 ProcessGestures(gestures.get());
586 // Pinch gestures are disabled by default on windows desktop. See
619 ui::GestureRecognizer::Gestures* gestures) {
620 if ((gestures == NULL) || gestures->empty())
622 for (ui::GestureRecognizer::Gestures::iterator g_it = gestures->begin()
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render_widget_host_view_guest.h 14 #include "ui/events/gestures/gesture_recognizer.h"
15 #include "ui/events/gestures/gesture_types.h"
206 // Process all of the given gestures (passes them on to renderer)
207 void ProcessGestures(ui::GestureRecognizer::Gestures* gestures);
render_widget_host_view_win.cc 184 // Windows gestures are streams of messages with begin/end messages that
933 scoped_ptr<ui::GestureRecognizer::Gestures> gestures; local
934 gestures.reset(gesture_recognizer_->ProcessTouchEventForGesture(
936 ProcessGestures(gestures.get());
2269 scoped_ptr<ui::GestureRecognizer::Gestures> gestures; local
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render_widget_host_view_win.h 28 #include "ui/events/gestures/gesture_recognizer.h"
29 #include "ui/events/gestures/gesture_types.h"
396 // Process all of the given gestures (passes them on to renderer)
397 void ProcessGestures(ui::GestureRecognizer::Gestures* gestures);
441 // Sets the appropriate mode for raw-touches or gestures. Currently touch mode
  /external/chromium_org/ui/aura/
root_window.h 26 #include "ui/events/gestures/gesture_recognizer.h"
27 #include "ui/events/gestures/gesture_types.h"
249 ui::GestureRecognizer::Gestures* gestures) WARN_UNUSED_RESULT;
260 // Cleans up the state of gestures for all windows in |window| (including
root_window.cc 33 #include "ui/events/gestures/gesture_recognizer.h"
34 #include "ui/events/gestures/gesture_types.h"
245 // TODO(rbyers): Reposing of gestures is tricky to get
439 scoped_ptr<ui::GestureRecognizer::Gestures> gestures; local
440 gestures.reset(ui::GestureRecognizer::Get()->
442 DispatchDetails details = ProcessGestures(gestures.get());
539 ui::GestureRecognizer::Gestures* gestures) {
541 if (!gestures || gestures->empty()
1069 scoped_ptr<ui::GestureRecognizer::Gestures> gestures; local
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  /frameworks/base/docs/html/design/
design_toc.cs 31 <li><a href="<?cs var:toroot ?>design/patterns/gestures.html">Gestures</a></li>
  /frameworks/base/docs/html/training/
training_toc.cs     [all...]

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