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    Searched refs:GrAlwaysAssert (Results 1 - 25 of 30) sorted by null

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  /external/chromium_org/third_party/skia/src/gpu/gl/debug/
GrFrameBufferObj.cpp 15 GrAlwaysAssert(fColorBuffer->getColorBound(this));
18 GrAlwaysAssert(!fColorBuffer->getDeleted());
23 GrAlwaysAssert(!fColorBuffer->getDeleted());
26 GrAlwaysAssert(!fColorBuffer->getColorBound(this));
34 GrAlwaysAssert(fDepthBuffer->getDepthBound(this));
37 GrAlwaysAssert(!fDepthBuffer->getDeleted());
42 GrAlwaysAssert(!fDepthBuffer->getDeleted());
45 GrAlwaysAssert(!fDepthBuffer->getDepthBound(this));
53 GrAlwaysAssert(fStencilBuffer->getStencilBound(this));
56 //GrAlwaysAssert(!fStencilBuffer->getDeleted())
    [all...]
GrTextureUnitObj.cpp 15 GrAlwaysAssert(fTexture->getBound(this));
18 GrAlwaysAssert(!fTexture->getDeleted());
25 GrAlwaysAssert(!fTexture->getDeleted());
28 GrAlwaysAssert(!fTexture->getBound(this));
GrDebugGL.cpp 83 GrAlwaysAssert(!fObjects[i]->getDeleted());
84 GrAlwaysAssert(!fObjects[i]->getMarkedForDeletion());
95 GrAlwaysAssert(fArrayBuffer->getBound());
98 GrAlwaysAssert(!fArrayBuffer->getDeleted());
105 GrAlwaysAssert(!fArrayBuffer->getDeleted());
108 GrAlwaysAssert(!fArrayBuffer->getBound());
123 GrAlwaysAssert(fElementArrayBuffer->getBound());
126 GrAlwaysAssert(!fElementArrayBuffer->getDeleted());
133 GrAlwaysAssert(!fElementArrayBuffer->getDeleted());
136 GrAlwaysAssert(!fElementArrayBuffer->getBound())
    [all...]
GrFBBindableObj.h 25 GrAlwaysAssert(0 == fColorReferees.count());
26 GrAlwaysAssert(0 == fDepthReferees.count());
27 GrAlwaysAssert(0 == fStencilReferees.count());
35 GrAlwaysAssert(0 <= index);
51 GrAlwaysAssert(0 <= index);
67 GrAlwaysAssert(0 <= index);
GrTextureObj.h 26 GrAlwaysAssert(0 == fTextureUnitReferees.count());
35 GrAlwaysAssert(0 <= index);
GrBufferObj.cpp 12 GrAlwaysAssert(size >= 0);
GrGLCreateDebugInterface.cpp 30 GrAlwaysAssert(texture < GrDebugGL::getInstance()->getMaxTextureUnits());
39 GrAlwaysAssert(texture < GrDebugGL::getInstance()->getMaxTextureUnits());
48 GrAlwaysAssert(program);
53 GrAlwaysAssert(shader);
71 GrAlwaysAssert(target == GR_GL_TEXTURE_2D);
87 GrAlwaysAssert(GR_GL_ARRAY_BUFFER == target ||
89 GrAlwaysAssert(size >= 0);
90 GrAlwaysAssert(GR_GL_STREAM_DRAW == usage ||
107 GrAlwaysAssert(buffer);
108 GrAlwaysAssert(buffer->getBound())
    [all...]
GrFakeRefObj.h 44 GrAlwaysAssert(fRef >= 0);
GrBufferObj.h 34 GrAlwaysAssert(!fMapped);
GrDebugGL.h 57 GrAlwaysAssert(0 <= iUnit && kDefaultMaxTextureUnits > iUnit);
  /external/skia/src/gpu/gl/debug/
GrFrameBufferObj.cpp 15 GrAlwaysAssert(fColorBuffer->getColorBound(this));
18 GrAlwaysAssert(!fColorBuffer->getDeleted());
23 GrAlwaysAssert(!fColorBuffer->getDeleted());
26 GrAlwaysAssert(!fColorBuffer->getColorBound(this));
34 GrAlwaysAssert(fDepthBuffer->getDepthBound(this));
37 GrAlwaysAssert(!fDepthBuffer->getDeleted());
42 GrAlwaysAssert(!fDepthBuffer->getDeleted());
45 GrAlwaysAssert(!fDepthBuffer->getDepthBound(this));
53 GrAlwaysAssert(fStencilBuffer->getStencilBound(this));
56 //GrAlwaysAssert(!fStencilBuffer->getDeleted())
    [all...]
GrTextureUnitObj.cpp 15 GrAlwaysAssert(fTexture->getBound(this));
18 GrAlwaysAssert(!fTexture->getDeleted());
25 GrAlwaysAssert(!fTexture->getDeleted());
28 GrAlwaysAssert(!fTexture->getBound(this));
GrDebugGL.cpp 83 GrAlwaysAssert(!fObjects[i]->getDeleted());
84 GrAlwaysAssert(!fObjects[i]->getMarkedForDeletion());
95 GrAlwaysAssert(fArrayBuffer->getBound());
98 GrAlwaysAssert(!fArrayBuffer->getDeleted());
105 GrAlwaysAssert(!fArrayBuffer->getDeleted());
108 GrAlwaysAssert(!fArrayBuffer->getBound());
123 GrAlwaysAssert(fElementArrayBuffer->getBound());
126 GrAlwaysAssert(!fElementArrayBuffer->getDeleted());
133 GrAlwaysAssert(!fElementArrayBuffer->getDeleted());
136 GrAlwaysAssert(!fElementArrayBuffer->getBound())
    [all...]
GrFBBindableObj.h 25 GrAlwaysAssert(0 == fColorReferees.count());
26 GrAlwaysAssert(0 == fDepthReferees.count());
27 GrAlwaysAssert(0 == fStencilReferees.count());
35 GrAlwaysAssert(0 <= index);
51 GrAlwaysAssert(0 <= index);
67 GrAlwaysAssert(0 <= index);
GrTextureObj.h 26 GrAlwaysAssert(0 == fTextureUnitReferees.count());
35 GrAlwaysAssert(0 <= index);
GrBufferObj.cpp 12 GrAlwaysAssert(size >= 0);
GrGLCreateDebugInterface.cpp 30 GrAlwaysAssert(texture < GrDebugGL::getInstance()->getMaxTextureUnits());
39 GrAlwaysAssert(texture < GrDebugGL::getInstance()->getMaxTextureUnits());
48 GrAlwaysAssert(program);
53 GrAlwaysAssert(shader);
71 GrAlwaysAssert(target == GR_GL_TEXTURE_2D);
87 GrAlwaysAssert(GR_GL_ARRAY_BUFFER == target ||
89 GrAlwaysAssert(size >= 0);
90 GrAlwaysAssert(GR_GL_STREAM_DRAW == usage ||
107 GrAlwaysAssert(buffer);
108 GrAlwaysAssert(buffer->getBound())
    [all...]
GrFakeRefObj.h 44 GrAlwaysAssert(fRef >= 0);
GrBufferObj.h 34 GrAlwaysAssert(!fMapped);
GrDebugGL.h 57 GrAlwaysAssert(0 <= iUnit && kDefaultMaxTextureUnits > iUnit);
  /external/chromium_org/third_party/skia/include/gpu/
GrConfig.h 178 #define GrAlwaysAssert(COND) GR_ALWAYSASSERT(COND)
184 inline void GrCrash() { GrAlwaysAssert(false); }
185 inline void GrCrash(const char* msg) { GrPrintf(msg); GrAlwaysAssert(false); }
  /external/skia/include/gpu/
GrConfig.h 178 #define GrAlwaysAssert(COND) GR_ALWAYSASSERT(COND)
184 inline void GrCrash() { GrAlwaysAssert(false); }
185 inline void GrCrash(const char* msg) { GrPrintf(msg); GrAlwaysAssert(false); }
  /external/chromium_org/third_party/skia/src/gpu/
GrBitmapTextContext.cpp 253 GrAlwaysAssert(success);
GrDistanceFieldTextContext.cpp 245 GrAlwaysAssert(success);
  /external/skia/src/gpu/
GrBitmapTextContext.cpp 253 GrAlwaysAssert(success);

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